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Masters of Raana [v0.8.4 public] [GrimDark]

Masters of Raana [v0.8.4 public] [GrimDark]

February 21, 2025F95


Masters of Raana is an open-world RPG set in an abandoned colony, Ikaanos, that desperately tries to survive on a dangerous alien planet that was separated from Earth several centuries ago. In this god-forsaken world we find feudal-like kingdoms fighting amongst themselves for power and influence, when they’re not busy dealing with the monstrous megafauna that threatens the last bastion of human civilization.

FEATURES:
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  • Complete control over your playstyle.  Be anyone you want; maintain an ordinary life as a factory grunt, work as an expert marksman that knows how to tame the wild jungles of Raana or focus on becoming a skilled slave trainer that profits from selling refined human goods to the nobility.
  • An open world with countless districts and areas to explore, filled with quests, POIs, enemies and fascinating secrets.
  • Over 8,000 images that covers everything from hot sex scenes to detailed wardrobe pics.
  • An advanced system for interacting with hundreds of unique NPCs. Make them your devoted lovers and adventure buddies using charm and courtship, or form them into submissive servants that’ll do anything to please their master. Engage in any type of sex with your female NPCs – including threesomes.
  • Over 50+ different quests with content ranging from occult secrets in the academic world to faraway expeditions in distant jungle areas.
  • A combat system with many tactical features such as close and distant combat, followers, armor protection, armor degradation, different weapons and more. You’re also able to capture enemies and either sell them at a local slave market or add them to your household.
  • Create your own unique home by upgrading rooms, planting crops and installing security features. Annex nearby districts and take over other vendors.
  • A detailed skill-based RPG system with 80+ attributes, skills and traits. Raise your proficiency through training, critical hits and by reading books.
  • An advanced crafting system that enables you to construct your own armor and weapons, or make a living as a successful blacksmith, tech merchant or jeweler.
  • Customizable difficulty levels that’ll fit your playstyle; from an easy sandbox playground to a civilization that’s on the brink of collapse, forcing you to plan each investment and action carefully.
STORY
The MC (You) starts as a nobody who has just inherited a small and dilapidated mansion from his older brother, a renowned slave trainer that went missing over a year ago. Master of Raana’s open-world approach allows you to do decide the continuation of that saga; live as a quiet factory worker, a thrill-seeking adventurer, a scavenger, an academy master, a famous arena champion or anything in between. Build up your fortune as a businessman and invest in anything from shops to shady bootleggers.

You could also take up your brother’s old profession and train slaves into obedient servants, academy professors, fierce shield maidens or willing sex toys. Sell your trained specimens at auctions or find other powerful NPCs who are looking for a specific skill set in a slave.

You’re also able to marry slaves, impregnate them and raise your offspring to adulthood, molding your children into anything you want; adventure buddies, accountants, guards or docile servants.

The planet of Raana also has many secrets to uncover, some you might stumble upon whilst exploring deep caverns or reading ancient books. There are many dangerous and hidden mysteries that lie waiting, ready to be discovered by those who seek the truth about Raana’s obscure past.

Thread Updated: 2025-02-21
Release Date: 2025-02-21
Developer: GrimDark Itch.ioDiscordPatreon Subscribestar Wiki
Censored: No
Version: 0.8.4 public
OS: Windows, Linux, Mac
Language: English
Genre:
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2DCG, 3DCG, Male protagonist,  Sci-Fi, Fantasy, RPG, Open-world, Combat, Adventure, BDSM, Anal sex, Group Sex, Oral sex, Vaginal sex, Humiliation, Creampie, Male domination, Trainer, Slave, Bondage, Turn based combat, Management, Prostitution, Spanking, Character creation, Sex toys, Romance, Mobile Game, Pregnancy
Installation:
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1. Extract and run (start_game.html).
Changelog:
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v0.8.4
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Gameplay changes
  • [NPC] The Mountain Man trait will now cap STRENGTH at 200 (was 190).
  • [NPC] Mountain men can no longer increase DEX at The Assembly Plant or at Furry’s Tavern.
  • [NPC] Gold+ necklaces now have a chance to increase Affection up to Loving for Materialistic NPCs.
  • [NPC] Made smaller tweaks to the Pure trait: increased Corruption loss, rewritten popup texts etc.
  • [NPC] Akari now starts with a default Normal body type and 150 Fame points.
  • [NPC] Other NPCs will no longer suffer Affection loss or increase Anger if you execute prowlers.
  • [NPC] Prestige (100/300) now provides a bonus (up to +20) to an NPC’s Herald skill.
  • [NPC] The Nerd Trait will now activate when the traitnerd value reaches 75 (was 1).
  • [NPC] The Brawler Trait will now activate when the traitbrawler value reaches 51 (was 1).
  • [NPC] You can now only press the Sandman Pic button while at home.
  • [NPC] Aisha’s underwear now provides her with a +2 Beauty mod.
  • [NPC] The Unbreakable trait now has a trait value bar.
  • [NPC] Incapacitation penalties for NPCs are now visible in the post combat pane.
  • [NPC] You’ll now increase your Power Value if you have Clea (+3) and/or Milou Skye (+1) assigned to your household.
  • [NPC] Clea now provides a barkeeper bonus (+35, chaos -10) if her Affection is Amiable+, her WILLPOWER is above 0, her Corruption below 89 and if she’s either your wife or a paragon.
  • [NPC] “Free roaming” goldwalkers will now increase vaginal and oral xp up to a maximum of 100.
  • [NPC] Added unique texts and fixed various descs for when asking Averil about hopes and dreams when those dreams are already fulfilled.
  • [NPC/INVENTORY] Hovering over an applicant now displays all its effects.
  • [MC] The incense burner from Marston Swamps will now provide +2 devotion during prayer sessions if you’re a Christian.
  • [EVENTS/QUESTS] The orbital bombardment event during The Dengi Invasion no longer has a required City Control threshold.
  • [MARKET] You can now sell artifacts to collectors at Redhaven Market (under Miscellaneous).
  • [WORLD] You can now buy gunpowder in batches of 1 up to 2,500.
  • [WORLD] Hunting rolls at Imogen’s Barrow are now negatively affected by dwindling lumber availability at Darkmere sawmill. Penalties start at *below* 300k (maximum -65 at less than 10k available lumber).
  • [WORLD] Added a Westside night map.
  • [WORLD] Added a Bela’s Marsh night map.
  • [WORLD] You can now move workers *from* Kahill and Silfren mines *to* Darkmere.
  • [WORLD] Raiders will no longer attack near-depleted mines.
  • [AUDIO] Off-city nature atmospheres will now properly break if clicking on the Home button.
  • [LOG] Added Administration and Medicine to the Conclude Day log.
  • [CCP] You can no longer combine the Lawful and Kingpin traits.
  • [UI] The “taken captives” number will now be greyed out if you’re in a district that doesn’t allow selling taken enemies.
Character sheet
  • Added the MC Household’s Power Value (Power) to the character sheet.
  • Hovering over the MC’s age will now display “number of days” passed since his last birthday.
Sex engine
  • Driving a female NPC to orgasm during standard or bondage vaginal sex now has a 12% chance of decreasing her Lesbian Devotion (-1) down to a minimum of 40 – if her Affection toward you is Amiable+.
New NPC skill: Deepthroat (tier request)
The oral engine has been given a new layer of detail. While the normal Oral skill focuses on how to please the MC’s cock and make him cum, a subject’s ability to actually deepthroat and hold her breath is now determined by a separate *Deepthroat* skill.
  • (Old saves) All NPCs’ Deepthroat skill is automatically set to their current Oral skill.
  • New NPCs’ Deepthroat skill is set to their base Oral skill modified by a random number between +5 and -15.
  • You can train the deepthroat skill through DT sessions in the training room or normal oral (deepthroat) sex.
  • Several texts and scripts have been changed to take this new feature into account.
Random NPCs
  • Added 1 new random NPC set (Av182). Includes limited wardrobe and completed sex scene renders. Thanks deleted user!
  • Added 5 new random offspring NPC sets.
New Seve anecdote
Visit the temple of Yidhra together with Seve (Investigate statue) and she’ll tell her a new anecdote about the temple’s old inhabitants. Seve needs Affection Neutral+ and Anal wear “Bruised!”+ for this anecdote to execute.
Market overhaul
  • You can no longer buy wood, fasteners, steel and durasteel if the purchase button exceeds current Market Supply.
  • Market cap for wood, fasteners and steel will now regenerate faster if it’s below 1,200.
New combat map (swamps)
Fighting in Darkmere, Preacher’s Pond or Imogen’s Barrow will now display a new swamp-infested backdrop.
Overhauled NPC interaction pane
Due to CSS incompatibility in various browsers and overlay issues within the interact text pane, spells and the load counter have been moved to the interaction pane. There’s also a new, dynamic arousal meter.
Overhauled busy checker engine and day-off script
The scripts checking if an NPC is busy or not were spread out over several different passages, causing many inconsistencies that became even more noticeable with the introduction of the threesome engine.
There’s now a universal busy script that should make this more streamlined.
This includes fixing the broken day-off script. An NPC that has the day off will now be locked until *after* waking up the next day. There’s also a bunch of new features, clarifications and prerequisites:
  • You can only give an NPC the day off before 10 am.
  • NPCs will no longer produce salaries from jobs or receive gains from The Academy. Incomes are properly updated in the Economy pane.
  • You cannot give the day off to an assigned Follower.
  • NPCs that have the day off can no longer be assigned as Followers and will not be included in Follower group assignments. They can also no longer be included in Prostitution rings.
  • NPCs that have the day off will remain in his/her assigned room and not participate in lectures or other curricular activities.
  • Effects from “Taking the day off” have been slightly increased.
Political events
  • Added one new generic political event with four different event texts.
  • Added one political event related to The Secret Garden Bookstore, with four different event texts.
Increased NPC cap and The Annex
NPC cap has been increased from 96 to 128.
After upgrading your dorms, you’ll get access to a new building type called “Annex”. The Annex can be placed anywhere inside your yard and features four different building appearances based on where you construct it.
The Annex opens up a new sleeping accommodation that provides various effects to the NPCs placed in that building, based primarily on upgrades.
You can only construct one annex (for now) and the building cannot be demolished.
Housemaid overhaul
  • New clothing added: Maid dress. This attire can be bought at Nika’s for $495.
  • Added ‘Maid dress’ to story NPC archives (~25 renders).
  • Doubled Influence bonus and chance of increasing the Domestic skill for assigned maids with equipped maid dresses (+4 influence / 30%).
  • Assigned maids now have a 10% daily chance (20% with maid dress) to increase Discipline (cap: 60).
  • An assigned maid has a 15% daily chance of decreasing her Sloppy trait (upcoming feature).
Head maid title
The head maid title is now only available for *assigned* house maids. Giving a House maid the title of “Head Maid” makes her the chief/boss of all other maids.
  • Head maids now only affect *other* maids and slaves (not servants).
  • Head maids will no longer automatically affect WILLPOWER.
  • Malevolent or unkind (24 or less) Head maids will slowly (15% chance per day) lower other maids’ WILLPOWER down to 0, if those maids’ WILLPOWER is *lower* than the Head Maid’s.
  • Pure or Kind (60+) Head maids will slowly (15% chance per day) increase other maids’ WILLPOWER up to her own WILLPOWER.
  • Head maids can now increase other maids’ Discipline up to her own Discipline (15% chance per day).
New profession: Footman
A male version of maid has been added (Footman). These manservants are very similar to maids in terms of effects (see above).
New title: Butler
A male version of head maid with similar effects. Only affects male footmen. Automatically provides the “good start” ability to the MC if Affection is Amiable+ and INT is 60+.
New clothing: Footman’s suit (males)
Works similar to the maid dress with increased influence and skill chance gains.
Maid/footmen requirement
The upper classes of Ikaanos are defined by their servants. Having a team of cleaners, valets and waitresses are crucial when it comes to maintaining your status as a influential citizen of the republic. There’s now a new framework that takes this very important lore factor into account.
Once you hit 25,000+ Influence, other noble citizens will start judging you based on how many servants you can muster. Is your burgeoning household a tidy palace where a visitor can expect a valet will take his coat and pour him a glass of whiskey? Or is it a messy sod-house filled with gunpowder-smelling warriors, “bros” and floor crawlers?
Based on your influence, there’s now a “Maid/butler requirement” to uphold this status. If you fail to maintain this *level of service*, you’ll suffer a daily Influence loss. The requirement is dynamic: more influence means a higher number of required servants (max: 10) and harder penalties (max -1,000 influence per day). If you can only partly fill this requirement, the influence loss will also be less severe.
Overhauled Morning Blowjobs
You can now assign any willing girl to perform MBJs. One of those girls will then be randomly assigned to that duty at each new morning, with an increased (50%) chance to appear if:
  • They sleep in the MC’s bed.
  • They sleep on the MC’s floor.
  • They have Corruption 90+ (stacks with sleep assignment).
All old morning blowjob assignments are terminated upon loading 084. You have to re-add the girl/girls you want to perform this sacred duty through NPC Menu > Houserules.
Hovering over Morning Blowjob also displays currently assigned NPCs.
Nursery overhaul
The nursery system has been completely overhauled. A nursery’s Atmospheres will now build up creation points that you can use to customize your offspring once he or she reaches the age of 10 (Process!).
In order to avoid glitches and exploits, and to facilitate the use of nursery speed settings (which is unrealistic but realistic for most players if they ever want to experience actually having an offspring during a playthrough) the Atmosphere points are applied flat to all kids once they leave the nursery.
  • An appointed nanny add points to the creation pool on each conclude day. Certain nanny traits (such as Pacifist and Pure) might also remove points. If a nanny has very low skills for some schools, they might also remove points from that school (low combat skills will negatively affect the Combat school pool, for instance).
  • You can click on a school to increase that school’s creation points (2h, -10 Stamina points, must be done before 7 pm).
  • Taking the kids out on adventures might bring back loot!
  • A child *soaks* one point per school, per day.
  • Not having any nannies with active nursery kids will quickly deplete the creation point pool.
  • An inactive nursery will also quickly deplete creation points.
  • A nanny with a job has a 50% risk of not adding any points at all.
  • Points are divided into Combat, Physical, Discipline, Mental, Education, Corruption, Willpower and “Adventure” schools. These points can then be used to raise corresponding skills and to purchase traits.
  • Kids inherit certain physical and mental attributes from their mother and father, such as the Mountain man trait (increased body type), Beauty and Intelligence. Inheriting a high Intelligence adds additional points to increase Mental traits/skills/attributes but Beauty and Body cannot be modified.
Slave Master overhaul
When loading 084, all slave masters/mistresses will be unassigned and the old master framework removed.
In it’s place is a completely new Educator framework where you’ll be able to fully customize your Slave Master – or spiritual guide? Academics teacher? Scavenger group leader? The new framework allows hundreds of combinations for your appointed educators; you can instruct them to teach their pupils anything from Ranged combat to spiritual philosophy.
There are very detailed popups and info screens with all caps, traits and required variables printed out, which minimizes the need for tabbing between MoR and the wiki.
  • Almost all traits and skills can now be trained.
  • There are no longer a slave requirement for assigning an NPC to an Educator. Doyle can teach The Space Marine about survival or academics and Rifle Savant can be a marksman instructor for Aiko and Enya. You can also assign your kids to an educator.
  • You can still only have three active Educators.
New quest: The Secret Garden
Another major WIP quest is now finally completed. After viewing the Molly Paine book at The Secret Garden Bookstore and then asking Mrs. Bouchard about it, a medium-long quest begins where you and your store-assigned girls will uncover the *secret* behind The Secret Garden.
New district: Ishir Valley
The forested areas lodged between Raikan, Stokke Hills and South Redhaven have now been mapped. The Ishir valley offers two explorable POIs and a new shortcut to Raikan.
Threesomes
The 0.8.4 update introduces a completely new sex framework that allows you to indulge in threesomes with any combination of (allowed) girls.
Initiate a threesome through an NPC’s Sexual options > Threesome. This will bring you to a menu that displays all other female NPCs that are willing enough to participate.
Threesome thresholds
  • An NPC’s willingness to participate depends on many different factors; Corruption, WILLPOWER and Lesbian devotion being the greatest ones. A Corruption that is 60+ or a WILLPOWER below 5 are almost a 100% guarantee, even if some factors might be strong enough to sway her to refuse.
  • An NPC’s Affection toward you provides a +20 chance if it’s Loving+, while Unfriendly and lower impose penalties (up to -50).
  • The Perverted trait adds a +20 chance.
  • Various scripted lesbians, such as Adrienne and Michelle, have automatic bonuses in the +40-60 range.
Threesome content
  • The engine contains about 16,000 words (descriptions and dialogues).
  • Each completed combination of girls has 13-15 unique renders.
  • The threesome engine doesn’t have a cancellation script but unaroused participants will drain Stamina more quickly. If Stamina drops below 5 for any participant, the session is immediately terminated.
  • Participating females may continue with lesbian actions if the MC has cummed. All actions in the engine are pulled through the TimeEffect passage, which means the MC can regain Libido and throw himself into the fun again after some time has passed.
  • The following actions are included in the 0.8.4 release: Kissing (FF), Licking (FF), Licking doggy sex (FFM), Licking anal sex (FFM), Cum doggy sex, Cum anal sex, Cum mouth, Cum swap, Double blowjob (FFM).
  • Future MoR updates will see additional sex combinations added.
Threesome effects
Even if the MC doesn’t have 100% control in many situations during threesomes, it’s still a great way to increase the Perverted and Submissive traits and affect Lesbian Devotion. It also has a small chance of increasing participating females’ Oral skill, even if they’re performing oral sex on each other.
  • All cum actions are accounted into the normal sex statistics. Swallowed semen is also calculated accordingly, even when girls are sharing your load during cum-swap events.
Unique combinations
While any allowed combination of girls is possible, the threesome engine is best experienced if you select one of these combinations (in any order):
  • Lovisa/Loren.
  • Adrienne/Michelle.
  • Lovisa/Dakota.
Future MoR updates will see additional render combinations added.
Faction changes/new features
  • Fort Hamilton (The Republic) will now accept soldiers from Fort Sera if the republic has less than 10,000 men, and the MC’s Power is 25+ or if his Influence is 15,000+ – regardless if Aria is Chancellor or not.
  • If The Republic is at war (Confederation, Red Tide, Dengi Invasion) or if Aria is Chancellor, you can now donate money at Town Hall to build powerful regiments of up to 1,000 men. Doing this will give you big Standing and Influence boosts as well as permanently increase your Power Value. You can only sponsor the republic this way up to a maximum of 15,000 men and you also need a Power Value that’s 25+ or 15,000+ Influence.
  • Both the Second and Third Republic will now purchase soldiers (between 25-100/day, 25% chance) if their soldier count is below 10,000 and if they have enough cash ($100k+). A purchase costs between $6,000-$10,000 and will deplete the republic’s funds accordingly.
Art
  • Added 11 sex scenes (Av182).
  • Added 42 wardrobe maid dress/footman’s suit pics (all story NPCs).
  • Added 42 sex scenes (threesomes; Lovisa, Dakota, Loren).
  • Added 322 wardrobe pics (Av119, Av125-Av156, Av215).
  • Replaced Av100’s combat wardrobe.
  • Replaced all shower/bathroom placeholders (+2 new placeholder scenes).
  • Replaced 4 wardrobe pics for Juno and Caitlin (harness).
  • Added 4 harness/collar combo wardrobe pics for Caitlin and Mai-Lynn.
  • Added 4 dinner scenes (Loren, Enya, Adrienne, Kelly).
  • Added 6 arena fighting scenes (Av36, Celeste Sunderland).
Bug fixes
  • Fixed a critical bug that allowed venomous NPCs to escape from the arena, the abbey or an outskirts assignment, causing red errors to fill up the Conclude Day page.
  • Fixed a serious bug that wouldn’t properly reset the Taint attribute when adding new NPCs to your household.
  • Fixed a serious bug that wouldn’t properly reset the “incarcerated days” variable when adding new NPCs to your household.
  • Fixed a serious bug that would make captured enemies inherit the slave status instead of *convict*.
  • Fixed a serious bug that would produce a for loop error when executing NPCs.
  • Fixed a serious bug that allowed you to sell gunpowder into the negatives.
  • Fixed a serious bug that would allow NPCs to inherit Fame from old NPC containers (randies only).
  • Fixed a serious bug that would create red errors during the “Spend Time Together” event.
  • Fixed a serious bug that would allow NPCs to inherit the Mentally challenged, Nobility and Statesman traits from old NPC containers.
  • Fixed a serious chance calculation error during the Connor > Erica Sunderland sex stealth check.
  • Fixed a serious bug that would produce red errors during the Dengi Event chain.
  • Fixed a bug that wouldn’t apply an NPC’s tongue piercings to the oral xp gains after sex.
  • Averil will now increase Happiness when assigned as Lecturer/Professor at the academy. She’s also easier (+30) to persuade into having sex when that is true.
  • Fixed a bug that wouldn’t add to the Loads taken counter after having sex with a virgin.
  • You can now imprison prowlers.
  • Fixed a “vaginal state” display error.
  • Donating 200 rations to The Orphanage will not deduct 200 rations instead of 400.
  • Fixed a bug that would make Milou’s Affection drop due to a low Allowance when she didn’t ask for one (low WILLPOWER).
  • Fixed a bug that would display a blank text page upon entering the Morning Blowjob framework.
  • Fixed a damage calculation error with the revolver.
  • Caitlin no longer talks about Fetid Blindness as if she never found the cure after completing her quest.
  • Pistols and revolvers can now be properly reclaimed from dismissed, killed or sold NPCs.
  • Fixed a glitch that would lock out NPCs from increasing body types if they were starved before being fattened.
  • Fixed a bug that would cause the kids from “Family man” be born with undefined crackshot variables.
  • Fixed a misspelled variable that would void all effects from the “Decreased Taxes” political event.
  • Training clothes will now properly add the Beauty and Charisma mods to an NPC.
  • Fixed a bug that would deplete Darkmere dung reserves to the negatives.
  • Fixed a misspelled discipline variable that kept NPCs away from receiving *roll* bonuses during academy courses.
  • Fixed a bug that wouldn’t allow necklaces to increase Affection for Materialistic NPCs.
  • Fixed a lingering Relationship trait bug that wouldn’t properly delete the Relationship trait value if the *other* part of the relationship had been either dismissed or killed.
  • The bandit girl in one of the Stokke Hills fights is now correctly armed with a rifle.
  • Fixed a bug that wouldn’t count the “Push it” bonus for the MC during Basic training sessions.
  • Fixed an erroneous skill raise pointer during the “Spend time in basement” events (Tier2+ quest).
  • Fixed a bug that would display a blank event screen during P. ring sessions (oral only).
  • Fixed various inconsistencies with the Stability modifier when sending off NPCs to Zapin Fields.
  • Fixed a combat sprite glitch that would display info from the second enemy slot when hovering over the top one.
  • Fixed various derelict rogue “<<” code snippets.
  • Fixed many typos.
v0.8.3.9
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Gameplay changes
  • [NPC] The MC and NPCs now suffer a -10 penalty when training physical skills *if* their age is 50+. The penalty increases to -20 if age is 60+. Penalties do not affect Ranged combat.
  • [NPC] Talika now starts the game as a Red Tide Devotee. This also increases her base WILLPOWER and Discipline by up to 60 points.
  • [NPC] Talika now starts the game with a guaranteed DEXTERITY between 75 and 95.
  • [NPC] Ayden now starts the game with the Crackshot trait.
  • [NPC] The Black Scorpion now always start with the Brawler trait (if captured and added to household).
  • [NPC] NPCs that are imprisoned or in the training room (over night) will no longer be affected by their slave masters or by Room effects.
  • [NPC] Converting and NPC will now raise his or her Affection toward you with 5 points (cap: Loving).
  • [NPC] Piercings, clothes and other Beauty/Charisma enhancing apparel will now count toward the Performer thresholds.
  • [NPC] Taking Abhorred or Despising male NPCs to the diner now has a 75% chance to increase their Affection toward you with two points in addition to base increase chances.
  • [NPC] Males will now use Floor Crawlers if their Corruption is 25+ (was 40).
  • [NPC] Floor Crawlers will now lose Stamina (amount of Stamina Points deducted is roughly 50% of their “workload”/day).
  • [NPC] Passive Arena training now has a chance to increase Stamina (cap: 90).
  • [NPC] The gymnastics class at The Academy now has a chance to increase Stamina (cap: 120).
  • [NPC/LOG] Added Respect and STAMINA gains to the Conclude Day log.
  • [MARKET] Reduced cost for ointment by roughly 50%.
  • [ECONOMY] You’re now able to sell Wood and Gunpowder at Redhaven Market.
  • [MANUFACTURING/CRAFTING] The workshop is now processing knives, swords and crossbows in batches of 100 (was 10).
  • [HOUSEHOLD] Increased starting gold, copper, silver and iron ore availability by 50-70% for all mines.
  • [HOUSEHOLD] The Alien Vermin event will now deplete all household gardens (-1 level per event). Only active on Dying World playthroughs!
  • [INTERROGATION] Added an additional +10 chance modifier for bringing a full group of Followers to the interrogation room. The MC’s Power Value and Influence will now also add a slight bonus to “Kind/respectful” interrogation attempts.
  • [WORLD] Defeating Goran-Ika now gives +20 Fame points per Follower, instead of 16.
  • [WORLD] The Catholic Church can no longer wipe itself out (power below 1) from the abbey scandal event.
  • [WORLD] The Catholic Church now only suffers a -3 Power penalty from the abbey scandal event (was 40).
  • [WORLD] Auto buy rations will now deduct food from Redhaven Market’s food supplies (Market cap).
  • [CCP] You can no longer combine the Mountain Man and Weak-boned traits.
New epic story event: The scourge of Raana
The player now has the option to enable an end game *Dengi invasion event* – both at startup and in the options menu. This event is set to OFF as default.
Once the amount of played days ($days gte $dengi_days) has reached or surpassed the “days” setting, there’s a 20% daily chance of the initial event chain to execute. Once that event chain reaches “The Rise of The Dengi King”, Ikaanos is invaded by a roughly 5,000+ man strong army of monstrous creatures that’ll try to destroy human civilization and enslave its people.
The player can actively try to defeat the dengis, who’re harassing The entire Red River Basin and Kasey’s Park. By fighting his way through the hordes of degenerates all the way to the Dengi King in Bela’s Marsh, the player can also play a direct role in ending the invasion, which provides unique loot and a new trait.
Skyguard is actively trying to fight this monstrous threat, however, and will deplete the dengi warrior count based on a number or factors. Unfortunately, Skyguard will also be depleted. If Skyguard drops below 200 men, and if the king is still alive, the destruction of Ikaanos begins, which immediately ends the game.
The active stance of Skyguard provides an alternative route for a non-combat oriented MC who can aid by providing NPCs and weaponry.
Note that dengi swarms are considered to be a very high-tier enemy. The dengi king is also extremely difficult to take out.
Bathroom overhaul
  • Bathing now only takes 30 minutes instead of one hour.
  • Increased Stamina and Health regeneration (from baths) by 30-50%.
New Darkmere map
Darkmere’s map has been completely overhauled to facilitate the new sawmill framework (see below).
Slave market changes
  • Very high market saturations will now speed up the replenish rates by roughly 50%.
  • Slave market saturation will now receive a +50% replenish rate boost if City Liberty is below 20 *or* City Corruption is 60+ *and* Prosperity is 60+.
Overhauled debug menu (Tier4+)
The old NPC debug menu has been completely overhauled and now includes the MC and World settings, in addition to a greatly expanded set of variables for NPCs.
New building: Sawmill
The MC is now able to purchase lumber rights at Darkmere, set up a sawmill and harvest wood.
Installing a burner also provides gunpowder (from charcoal).
The sawmill comes with a unique reforestation framework. It can also be converted into a farm once all the trees have been cut down.
Room assignment overhaul
Any NPC who’s sleeping in a private room with at least one bed will now increase his or her Affection up to Friendly, if that NPC is a servant or less *and* if that NPC’s Anger is below 2. The room needs to be upgraded to at least lvl 1 and not have more than four occupants.
Economy pane changes
Business penalties and bonuses from Control are now deducted *after* calculating total business income. The “Control mod” notation has also been moved down to the calculation document, working exactly like the Prosperity mod.
Combat changes and addons
  • Added a new early/mid game enemy POI to Raikan (Coiban’s Crew). Features one female enemy that is 100% random.
  • Wrool cats now drop pelts as loot.
  • Added day and night battle backgrounds for the Raikan district.
  • [GRIMDARK DIFFICULTY] There’s now a -10 combat chance penalty if the MC is Tired.
  • [GRIMDARK DIFFICULTY] There’s now a -15 combat chance penalty if the MC or an NPC has 5 or less Stamina Points left.
Audio
  • Added new Great Sword weapon sound.
  • Added 4 new enemy die sounds (x2 male, x2 female).
Art
  • Added 168 wardrobe pics (Av110-Av124).
  • Added 14 sex scenes (Av129, Av133).
  • Added 4 harness/collar combos for Aiko and Enya (tier request).
  • Added combat sprites for Talika.
  • Added 5 wardrobe pics (armor) for Kate.
Bug fixes
  • Fixed a serious bug that would apply the wrong chance variable when trying to avoid Connor Sunderland’s eyes when seducing his wife. This bug created actions that didn’t correspond with the results.
  • Fixed a serious bug that would make random NPCs inherit each other’s Loads taken variables.
  • Fixed a bug that allowed off-city foremen and arena or abbey assigned NPCs to participate in domestic events.
  • Fixed a missing face cum counter for shower scenes (loads taken).
  • Fixed an economy pane glitch that wouldn’t display income from The Catholic Church unless your standing was 100+.
  • Slaves purchased at the slave auctions will now have their status set to *Slave* by default instead of *Convict*.
  • Fixed a bug that made workshops unable to create shotgun shells.
  • Fixed several missing “Loads taken” and “Semen swallowed” scripts when doing blowjobs at the movies.
  • Fixed an overlapping icon issue on the Westside map that would accidentally make you enter Nika’s Store when navigating to Redhaven.
  • Fixed an erroneous checker that implied a slave market girl would’ve “just been released from her captivity (enemy capture)” when that wasn’t true.
  • Fixed several bugs that would divide Captain, Herald and Accountant bonuses by 4.
  • Prowlers can no longer utilize floor crawlers.
  • Fixed a display issue that wouldn’t add income from Zapin Fields to the “Daily Ration change” if you are auto buying rations.
  • Talika (av202) is no longer spelt in CAPITALS. Added script that’ll patch old saves.
  • Tweaked an erroneous fast travel time checker for when going to Imogen’s barrow through the fast travel map.
  • Fixed a missing hygiene boost for the MC for pool parties (ALL).
  • Training clothes will now display properly in the MC’s inventory.
  • Captured prowlers can no longer gain the secretive trait.
  • Added missing equip sounds for swords and axes.
  • Fixed a red error bug that would appear when going into “Available missions” at Hunt Labs.
  • Fixed a bug that allowed you to train unlimited times if you had the Educator Trait.
  • Fixed an “_aff” display bug if an NPC’s Affection hit certain levels.
  • Fixed a double armor display bug for randies (Inventory).
  • Averil and Michelle will no longer mention or imply about their “wishes” after completing their quests (Ask about background).
  • Fixed various glitches and inconsistencies in the _badass calculations (combat “AI” targeting).
  • Fixed a bug that would disable the Unlucky trait event instead of enabling it.
  • Income from The Catholic Church can no longer be negative.
  • Fixed a missing combat sprite glitch (WEGA > Knife).
  • Leia Winton’s mother is now scripted.
  • Fixed Lamar Brooks quest pointer to actually point at a building and not Westside Abbey’s orchards.
  • Fixed an erroneous chance checker for Connor when rolling Stealth rolls during Erica Sunderland’s seduction/sex events.
  • Fixed various texts bug implying your bedroom doesn’t have a Mega bed, when it actually does.
  • Added two extra accept morning BJ scripts for Caitlin. She should now accept performing morning BJs when in her “servitude state” (pre-quest).
  • Fixed a “greyed out” button glitch that happened when trying to sell materials/necklaces at Nikas when also taking an NPC for piercings.
  • Fixed many typos.
v0.8.3.8
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Gameplay changes
  • [NPC] Decreased the chance of getting NPCs with the Secretive trait from 20% to 15%.
  • [NPC] An allowance of $400+ ($100+ for Materialistic NPCs) will now significantly decrease the chances of random Affection drops.
  • [NPC] Fame (from battles and adventures) will now yield up to $10k+ (at Fame 1,000+) during auctions at Watery Eyes/Crystal Heights.
  • [NPC] NPCs with smaller body types will now be glutted and “fattened up” more quickly with the Hearty food option.
  • [NPC] The -20 Pacifist trait combat skill penalty now applies to training sessions from a captain as well.
  • [NPC] A naked NPC with Corruption 60+ will now receive a +5 Focus modification for Acrobatics and Dancing sessions.
  • [NPC] Emily (Tier2 slave) will now gain the Undying Loyalty slave if you pick the “Fatherly/Loving > Combat” route for your brother.
  • [NPC] Goldwalkers can no longer be assigned as Followers during the day (Grimdark Difficulty only).
  • [NPC/SEX] **Make out** during sex is now enabled for all NPCs.
  • [NPC/SEX] You can now increase a female NPC’s Kissing skill to 100 through makeout actions (during sex).
  • [NPC/HOMESCHOOLING] The Nerd trait now affects (+30) Administration homeschooling sessions.
  • [NPC/QUEST] You can no longer use a convict contract on Aria Bianchi after completing New World Order.
  • [MC] The Educator trait now works from day one.
  • [MC] The Party Animal trait now adds an additional +1 Affection to each NPC if you successfully Socialize during a held *Party*.
  • [MC/ADVENTURE] Searching for gemstones will now take 3h per attempt (was 4h).
  • [HOUSEHOLD] Materialistic NPCs and NPCs with (battle) Fame below 5 now receive a +5% chance (per factor) to decrease WILLPOWER while being in a jail cell.
  • [HOUSEHOLD] There’s now a functioning in-game popup helper for mines.
  • [ARENA] DEX 80+ now gives a +10 modification to all battle rolls, while a DEX below provides a -10 penalty.
  • [WORLD] You’re now able to sell furniture at Redhaven Market.
  • [WORLD] The Lawful trait will now only disable House Carozza donations and not block the location from appearing on the map.
  • [WORLD] Changed minimum sell price for Food Rations to $1 (was $0).
  • [WORLD] You can now sell copper at The Assembly Plant.
  • [WORLD] Added a Silfren mine raider attack event to the Conclude Day engine.
  • [WORLD] A high City Corruption will now increase incomes from standard Goldwalkers.
  • [RANDOM NPCS] Captured NPCs (combat) *can* now start with higher Melee and Ranged weapon skills even if they’re not high-level enemies.
  • [ARENA] Reorganized travel time to and from The Arena. It now takes 18 minutes to and 18 minutes back from the arena, instead of 1h upon exiting the NPC Interaction menu.
  • [UI] Completely overhauled the Homeschooling modifiers section.
New quest: The Sunderlands
Reaching Affection Amiable+ with Connor Sunderland (Black Guard from Warrior Hall) will now unlock his character quest which involves rescuing Mr. Sunderland’s wife and daughter.
The Sunderlands includes two new scripted NPCs, featuring 22 sex scenes, unique background dialogues and a unique item.
New quest: SWG R22
Visit the Drainage pipe in Stokke Hills to start a medium-length adventure that takes you through a fringe-science story with lots of pre-Severance lore and unique rewards.
New location (and quest): Marston Watch Tower
You’re now able to visit an old pre-Severance military installation in Marston Swamps. This location offers a rather long “dungeon crawl” best suited for mid- or well-equipped early-game playthroughs.
After clearing Marston Tower, you’re able to annex it in Fort Sera’s name, if the fortress’ Standing (toward you) is 100+, they have at least 85 men and $100,000 in their treasury.
New location: The Gymnasium (Crow’s End)
There’s now a civilian alternative to The Arena – a gymnasium which hosts Acrobatics’ quarter finals and grand finals on set dates. For over 250 years, many households and great houses have honored the tradition of signing up their top gymnast to these competitions. The MC *can assign* one of his Followers (if that Follower has Acrobatics 80+ and is 14+ years old) to the competition.
Winning a competition is hard – the other participants (found in a new $gympart object container) are actively increasing their skills as well and will try to do anything to win the quarters (once every 50 days) but also the grand finale (once every 200 days).
A winning girl is assigned Prestige (Civilian). A high Gymnastic Rep. increases Influence. *Winning* also gives you a cash and one-time Influence reward, similar to The Arena. Participating in a contest might also increase other skills and trait values, regardless if the girl wins or not.
The chance of winning is determined by Acrobatics, Dexterity, traits, body type, Affection toward the MC and unique NPC bonuses.
New location: Westside Abbey
You’re now able to assign female NPCs as nuns at Westside Abbey. This assignment works similar to The Arena – an NPC is unavailable 24/7 as long as she’s enrolled and costs a daily upkeep ($95). – Westside Abbey increases Discipline, Intelligence, Gardening, Domestic and a long list of other traits. – With enough Catholic Standing, the MC can appoint his enrolled girls to orders that greatly increases the chance of increasing specific traits or skills.
Westside District
Westside’s map has been completely overhauled and are now looking more “in line” with other city maps.
Job changes (Maid)
You can now assign daughters and wives to work as maids. – An assigned daughter or wife with an Affection below Undying has a 15% or 25% chance to decrease Happiness and Affection (down to Amiable) with one point per day. Effects are doubled if she has the Materialistic trait. – An assigned daughter or wife with Affection below Soulmate has a 15% chance to decrease WILLPOWER down to a minimum of 20.
Prestige
In 0.8.3.8, a new civilian fame variable called Prestige has been activated.
Prestige is gained by winning gymnastics competitions, performing at The Golden Dragon, lecture as a Professor at The Academy and doing other high-end feats of a more civilized kind.
You can ready more about Prestige here.
“Riding clothes” overhaul
The old riding clothes slot has been completely revamped:
  • You’re now able purchase this attire (relabeled “Training clothes”) at Nika’s. Any female NPC can now wear Training clothes regardless of assignments.
  • Training clothes provide an extra bonus if worn during training sessions/gym competitions.
  • This change opens up for a lot more freedom when rendering future (or overhauled) NPCs’ wardrobes.
  • NPCs dressed in “riding clothes” when you update from 0837 to 0838 will automatically add that clothing to your inventory when you change their attire.
Holiday dress availability
You’re now able to purchase the ‘holiday dress’ after finishing Nika’s quest.
Mindmancer overhaul
Applying Mindmancer now adds a “Mentally Challenged” trait to the targeted NPC. He or she also receives a -15 escape chance modification.
Jewelry
NPCs can now wear necklaces, which works just like clothes (Inventory > Accessories).
  • While wearing very expensive jewelry (diamonds, embryls) might increase Affection for any NPC, a materialistic girl will definitely be *even more* inclined toward the MC if you allow her to wear a precious necklace.
  • The MC can now craft diamond and embryl necklaces.
  • The act of gifting “expensive trinkets” has been removed.
New furniture (Mega bed) – tier request
You’re now able to purchase a double-size imperial bed at The Carpenter in South Redhaven. This bed can house up to eight NPCs (master bedroom only).
Cannot be combined with other beds – remove any present double or single beds to enable placement of the Mega bed.
Combat overhaul
  • Fighting in darkness (9pm-4:59am) now adds a -5 hit chance penalty for ranged weapons (MC, Followers, enemies).
  • (Grimdark difficulty only) Using ranged weapons during storms (weather type 1 & 2) now adds a -15 hit chance penalty and a -10 damage penalty for plasma rifles (MC, Followers, enemies).
  • All DENGI-type enemies now have the “Frenzy” ability, which causes a large damage increase as their HEALTH drops (starts at health 49 or less (+5), max +50 damage at health below 10). This ability is only active for melee weapons.
New pregnancy effects
  • Any NPC that is 180+ days into her pregnancy and participating in combat now receives a -15 penalty when using ranged weapons and a -50 penalty when using melee weapons.
Difficulty adjustments
  • Changed the negative hit point kill threshold for Ironman from -10 to -20.
Art
  • Added 3 arena scenes (Enya).
  • Added 22 sex scenes (Av217, Av218).
  • Added 40 wardrobe/inspect pics (Av217, Av218).
  • Added 8 inspect pics for Clea Vallas.
  • Added 150 wardrobe pics (Av100-Av109, Av120, Av136).
  • Added Clea’s “turn around” inspect pic.
  • Added 2 morning breakfast scenes for Clea.
  • Replaced Rebecca’s “cummouth” scene.
  • Replaced Loren’s “turn around” inspect pic.
Bug fixes
  • Fixed a bug that would display double wardrobe pics when equipping randies with WEGA armor (armor display: on).
  • Fixed a red error bug that had a small chance of showing up during domestic events.
  • Fixed a bug that wouldn’t reset chance rolls for guards put under a Captain’s training.
  • A depleted or paused Kahill mine can no longer be depleted.
  • Fixed a bug that would mess up Hunt Labs when selling prowlers if you’d completed Project Erebos (strange dialogue, missing buttons etc).
  • Fixed a slave market saturation bug that checked the wrong gender container.
  • Fixed a Secretive quest bug that wouldn’t add the proper amount of pistols from one of the hidden caches.
  • Fixed a bug that wouldn’t display Mae’s and Celeste Sunderland’s “turn around” inspect renders.
  • Fixed a bug that wouldn’t apply the +2 WILLPOWER boost during the wrool cat domestic event.
  • Fixed a bug that allowed you to go beyond the allowed number of NPCs for workshops by assigning workers as followers, assign new workers and then unassign the old workers.
  • Fixed a bug that wouldn’t decrease Administration when applying MindMancer.
  • Fixed a missing “Game over” notification for The Ring quest (fight inside Baltor Hotel).
  • Added a missing option checker unsetter to the Home passage, which will make fast travel time deductions more even and less confusing.
  • Removed several instances of the old “Riding skill” (= “Vaginal skill”).
  • Fixed an “owned embryl” display error at Redhaven Market.
  • You can no longer break bounty quests by accidentally clicking on “Deploy camp/enter cave”.
  • Removed the (inactive) “Spend time together” framework for Kelly, which would produce a blank screen.
  • Elixir of Serenity will now display correctly in the MC’s Inventory.
  • Kahill mine can no longer be raided if it’s paused/Depleted.
  • Fixed a bug that wouldn’t add the Preacher bonus to conversion attempts.
  • Fixed a bug that would loop interrogation attempts and not give any new “Secret revealed” events.
  • “Loads taken” now also includes oral shower and arena scenes.
  • Fixed several bugs that wouldn’t incorporate Kindness into relationship and slave master checkers due to a misspelled variable.
  • Mrs. Helm’s race should now read “Scandinavian”, just like her daughters.
  • Fixed an AP display bug with the Nemesis SR-C.
  • Fixed various display bugs that would render texts suggesting Aria was Chancellor even if you had sold her to The Mastersphere.
v0.8.3.7
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Gameplay changes
  • [NPC] Seve Pásztor now starts the game as an anal virgin.
  • [NPC] Seve Pásztor quest initiator Power Value threshold decreased to 10 (was 15).
  • [NPC] There’s now a unique interaction event for Aisha Hasan after her father’s failed coup attempt (event will activate immediately on old saves if coup event has already happened).
  • [NPC] Lessened an NPC’s Stamina loss during homeschooling sessions – especially for Acrobatics and Dancing.
  • [NPC] Increased the chance of decreasing the Attention Whore Trait Value after combat encounters from 25% to 50%.
  • [NPC] Added a unique first-interaction Rachel event with a choice-based outcome.
  • [NPC] The effects from Unbreakable has been enhanced (2-5 points, 85% chance).
  • [NPC] Guys are now less likely to randomly end up with the Docile trait.
  • [NPC] Miss Winton is now signed as a slave instead of a convict when added to the MC’s household.
  • [NPC] Luckie is now signed as a servant instead of a convict when added to the MC’s household.
  • [NPC] Floor crawlers with Notoriety 100+ (“Prost. score”) now hand out the same Happiness (+1) and Affection (+1) boost (to NPCs using that FC) as if their Fame was 200+.
  • [NPC] The Pantry skill>NPC Domestic should now update properly.
  • [NPC] Hovering over “swallowed semen” now shows the amount of digested calories.
  • [NPC] Aria can no longer start with the Pacifist trait.
  • [NPC] The Valkyria now starts with a 65 Fame value.
  • [NPC] Herculean body types now receive an increase DEX/Acro penalty when attending the gymnastics course at The Academy.
  • [NPC/LOG] Added Corruption and sexual skills to the Conclude Day log.
  • [NPC/BONDAGE] There’s now a much larger chance to increase the Flagellation skill during training room sessions, even if the roll failed.
  • [NPC/BONDAGE] Kinky attires during training room sessions (clamps, gags, hooks) now add a higher chance for perverted trait increases during orgasms (+2%/attire).
  • [HOUSEHOLD] Your household gardens now receive a -25% yield penalty if you don’t have an assigned gardener.
  • [HOUSEHOLD] The lvl 2 kitchen upgrade now provides +1 Influence.
  • [FACTIONS] Decreased the possibility of suffering very high rebel casualties during the “Rebels under attack!” political event.
  • [INVESTMENTS] Gero Falkenstein’s store now has a 1% risk of getting shut down, if City Control is 15+.
  • [SERA] Donating captives to Fort Sera will now increase their PV up to 1,000 (was 100).
  • [WORLD] Traveling to Imogen’s Barrow through the Home shortcut will now more or less match manual walking/riding (stables built) time.
  • [WORLD] Updated The Goat’s Toe (tavern in Kahill) with new sounds and better food/drinking descriptions.
  • [WORLD] The smoke from “The Great Hamilton Fire” event will now disappear after 90 days.
  • [UI] Added a Clear All Followers button to the home interface pane.
Interrogations (Tier request)
There’s now a 20% chance a captured NPC comes with a special secret. You can interrogate that *out of* the NPC through kind, persuasive words or through threats with the help of a new Interrogation framework. The result might provide skill boosts or mini quests. The missions and who receives the “Secretive trait” are random.
Enslave mercenaries
The MC can now enslave mercenaries (and some paragons) by convincing them to sign an indentured servanthood contract (Talk>Affect>Enslave). While the roll is extremely difficult to succeed, trying to persuade high-Respect, high-Affection, high-Corruption NPCs when Ikaanos is affected by low Prosperity/Control will turn a lot of factors to your favor.
A mercenary/paragon that enters slavery immediately loses his salary.
Forged documents
With enough influence and contacts, you can now frame a slave for a crime he or she didn’t commit, immediately turning them into convicts. Forged documents can be purchased at The Transit Department in The Palace district. Apply a document through Interact > Inventory > Accessories.
Sexual statistics
You’re now able to see how many times you’ve ejaculated in various orifices on each NPC (NPC Menu > Examination). As these variables didn’t exist in earlier versions, they all start at 0, even on legacy saves. You can easily modify them with the help of the console, however.
Overhauled STAMINA regeneration (NPCs)
Instead of a flat 20 Stamina points, all NPCs now recover 10 Stamina points + 1/3 of their Max Stamina. Felix, for instance, with Stamina 80, will now recover 36 Stam. points (instead of 20).
Tongue piercings and overhauled Inventory buttons
Nika’s Clothes now offers tongue piercings. Tongue piercings help propel the MC’s “Cum! state”, adds Beauty and Charisma mods, helps an NPC to improve her oral experience and may display unique texts during oral sex scenes. – A tongue piercing, along with butt plugs, now have icons in the Inventory pane, with corresponding hover over info.
New workshop and tavern caps
With the upcoming factory/mining frameworks, and due to popular demand, the worker cap for Taverns and Workshops has been decreased to 7, +1 foreman (was 10, +1 foreman). This will allow a fully staffed workshop to occupy one single NPC page. – Workshops that are overstaffed in old saves remain unaffected. – Turn this feature off by setting “oldworkshop = true” in the console or savedditor. That’ll allow you to keep the original cap of 10.
Overhauled armor repairs
The armor repair system has been completely reworked. You can now view all owned armors’ current state at The Armor Store and repair them with just one click.
The Academy
  • [MC] Increased base income for all held lectures with +$50/day.
  • [MC] Doubled the “Academy Disposition” bonuses for incomes from held lectures.
  • [NPC] There’s now a 15-age minimum requirement to work at The Academy, regardless of skill or Influence.
  • [NPC] Science and Academic professors now have a 10% chance to increase their corresponding skills (cap: 100).
Difficulty changes
  • Grimdark: You can no longer assign “away” NPCs (vendor assignments, scavvies, Academy) as Followers between 8 am and 4 pm, thus ending a well-known exploit that allowed you to have sermons and fights all day while still getting cash from Abbot Roo or Nika’s. This is also true for Group assignments. You can also not “Clear” an assignment, set the NPC as a follower and then reassign that NPC between those away hours.
  • Grimdark: Using a melee weapon in combat now costs 1 Stamina point, both for the MC and NPCs, down to a minimum of 5.
New weapon: Great axe
The Great Axe is a solid durasteel heavy weapon favored by several Aaesir tribes. It’s available at Imperial Arms in Em city.
  • STRENGTH requirement: 100+.
  • Power attack bonus: +15 damage.
New armor: WEGA
The Transit department now sells WEGA armor – a PAC (Russian/Chinese) pre-Severance durasteel suit boosted with an internal healing nanite coat.
  • Soak: 43.
  • Heals 5 health/turn during combat.
Achievements
There’s now a brand new Masters of Raana achievements section in Economy & Influence > Achievements.
New story NPC: Clea Vallas (Av39)
Clea Vallas is a renowned bounty hunter and high-tier warrior NPC with a history and character tied to the current affairs of Ikaanos. This paragon mercenary becomes available after you’ve decided to help Aria (1) or if you sold Aria (2) to The Mastersphere. Her acquisition quest starts in Redhaven if (1) is true. She’s instantly available at The Orient if Aria’s rebellion has been permanently thwarted by the MC (2). While Clea is meant to step in at the first half of Aria’s quest, her *event* executes immediately on legacy saves that’ve completed Aria’s quest, with some texts rewritten to better fit that part of the timeline.
New building: Mine
The MC can now purchase mining rights at the Town Hall in Hamilton Sq. or conquer mines from powerful warlords. Doing this enables him to build mines and extract valuable metals from mined ore. A mine works similar to Zapin Fields, with an assigned foreman and permanently deployed workers.
You can read more about Mines here.
Prospecting
“Prospecting” is a new profitable job that can be done in prospect-enabled districts if the MC has at least one “Prospecting gear” in his Inventory. Prospecting involves searching through caves for gemstones and panning for gold in mineral rich brooks.
You can read more about Prospecting here.
Art
  • Greatly improved the sharpness of the game’s combat sprites, which should make them look less blurred against certain combat backgrounds. Thanks @maxsad.
  • Replaced the old piercing scene at Nika’s.
  • Added 2 wardrobe pics for Caitlin (padded, riding).
  • Added 6 arena scenes (Tori, Sofia).
  • Added 22 sex scenes (Clea Vallas, Av140).
  • Added 7 Morning BJ scenes for Clea Vallas.
  • Replaced Lovisa’s doggy sex scenes (x2).
  • Added one new alternative anal (normal) scene for Av1 (“tier” request).
  • Added combat sprites and combat wardrobe for Av211 (Kate).
  • Replaced the Power Katana with a new sword asset.
  • Replaced Helo’s archive.
Bug fixes
  • Fixed a critical bug that would initiate the New World Order political quest chain if you sold Aria to Kymanto.
  • Fixed a display bug that would show an unintegrated MC Admin income.
  • Added the missing cyber cannon icon for roaming NPCs.
  • Fixed a bug that wouldn’t give the Family Man Wife the Scavenger trait (Domestic focus).
  • Science is now correctly applied to the MC’s Administration competence calculation.
  • Fixed a display error with Floor Crawlers that would set an unproportionable high amount of wear without taking numbers of active FC into consideration.
  • Pressing the closeup/armor/civilian clothes buttons when interacting with NPCs will no longer pass time (6 mins).
  • Fixed several bugs with Michelle’s quest that pointed toward the wrong framework. These bugs disabled many dialogues and skill/wear gains at The Mad Preacher’s stronghold.
  • Tori no longer starts with Stress 40.
  • Fixed a bug that allowed the MC to lower the Unbreakable trait through sermons/lectures even if he didn’t have the Dominus trait.
  • Fixed a bug that would produce duplicate armor wardrobe pics if a random NPC was wearing HULC armor.
  • Fixed several red errors that appear during Amelia’s quest.
  • Fixed a duplicate error for the Lone Wolf trait.
  • The engine will now read Aria’s Av container instead of Laika’s when processing Aria’s sell price during the slavemaster route of New World Order.
  • Fixed a _daysa setter in the Party Engine that wouldn’t count the number of days an NPC had spent in your household.
  • Fixed various bugs that wouldn’t display and execute Bud’s Ammo Pack trait Prosperity override.
  • Fixed a bug that allowed Herculeans’ Melee skill to increase endlessly at the dojo.
  • Fixed a bug that would disable the Control drops from investing in The Wrool Cat Wranglers.
  • Fixed several setters that wouldn’t properly execute political effects based on Aria’s Corruption.
  • Fixed various tavern setter bugs that wouldn’t add modifiers based on Chaos and Reputation.
  • Enya now receives her announced +15 Arena combat bonus.
  • Fixed a bug that didn’t apply Happiness and Affection bonuses to freed slaves.
  • Pure NPCs now receive their intended +20 Kindness boost.
  • Fixed a rare bug that would get you stuck in Dockgrave tavern when selling NPCs through the “Full House” action.
  • Fixed an Auto Buy Food display error (“Change:” was set to 0).
  • Fixed a bug that wouldn’t increase the FEMALE saturation market pool.
  • Fixed a display error with the top left training dojo.
  • Selling 50 units of Food at Redhaven market will now increase the market supply number correctly (was 10).
  • You can now use MindMancer on males (Mercenaries or below).
  • Fixed an old _npc.build checker that would reset Armor/Clothes view for NPCs at the arena.
  • Fixed a missing steel checker when crafting Doctor’s kits.
  • Tori will no longer appear in texts at Virax Springs if you have her assigned to your household or if she’s dead.
  • A combat-focused Family Man wife now receives the +20 Stamina bonus instead of the academic-focused one.
  • Fixed a bug that excluded WILLPOWER from the Conclude Day NPC log.
  • You can no longer purchase Seve Pasztor and go into debt.
  • Fixed a bug that allowed Mr. Blaylock to regenerate HP above his Max HP value (Prowler in The Depths questline).
  • Fixed a bug that would lower Happiness to the negatives for starving and underfed NPCs.
  • Fixed several typos.
v0.8.3.6
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Gameplay changes
  • [NPC] Added an age modification to the virginity roll for random NPCs. More probable for age below 21, less probable for age 30+. Also increased virginity chance (+10%) for random NPCs coming from wealthy households (good farmer background+) and decreased virginity chance (-25%) for random NPCs coming from poor backgrounds (raiders or less).
  • [NPC] The Advocate trait should now be 100% deactivated for males.
  • [NPC] Setting a high allowance will now lower Escape/Job termination risk with 1%/3%/6% ($50/$200/$1,000).
  • [NPC] Allowing Herculean males to use Floor Crawlers will now increase wear (on that FC) by roughly 30%.
  • [NPC] There’s now a 7% daily chance that assigned Scavengers will increase their Survival up to a maximum of 60.
  • [NPC] Notoriety now affects Goldwalker incomes from Taverns (50+, 150+, 500+).
  • [NPC] A high level of Happiness now provides a chance bonus when asking for sex (normal tone). Happiness 80+/100+ (+10/+20).
  • [NPC/HOUSEHOLD] NPCs with the Pure trait and WILLPOWER 30+ now have a 20% chance to remove one Household Depravity/day.
  • [NPC/COMBAT ENGINE] Added the Pacifist Happiness penalty (post-combat).
  • [SEX ENGINE] Increased the negative Arousal threshold for cancellation acts/requests for all sex types (WILL 80+: -3>-5, WILL 40+: -5>-8, WILL below 40: -5>-10).
  • [HOUSEHOLD] Pool parties and Gazebo lecture can now only be held between 7 am and 10 pm (07:00-22:00).
  • [HOUSEHOLD] You can now squeeze in two additional single beds in a private room, which increases its max occupancy to 8 NPCs.
  • [MC] The “Battles fought” line has been moved to the trait list and will now display the MC’s battle level experience instead.
  • [MC] Decreased cost for the Styker Implant from 10 million to 8 million.
  • [WORLD] Added a +5 escape risk for city Liberty 75+ and +10 for city Liberty 90+. Only affects slaves and convicts.
  • [WORLD] Sending Despising NPCs with Ranged or Melee 60+ will now lower Stability significantly more at Zapin Fields.
  • [CAPTURE ENGINE] Random captives will now include a broader Av-archive, which means more variety for captured female NPCs.
  • [LOG] Added Performance, Acrobatics, Dancing, Domestic, Gardening, Kindness and CHARISMA to the conclude day log.
  • [DEBUG] Added a debug button that clears ghost assignments for the Ranch Master at Zapin Fields.
New Master Trait (Master of ropes)
After reaching WILLPOWER 60+, Flagellation 100+ and Bondage 100+, the MC can arouse sexual excitement by just stroking his cane along the naked thighs of his bound target. This doubles almost every *Arousal* increase (NPCs) when he’s involved in training room-based sessions.
New Traits (MC)
  • Mountain man (cost: 50): STR caps at 190, STAMINA caps at 150, DEX “cap” around 60. +3 Ration consumption/day.
  • Educator (cost: 50): One extra training and one extra homeschooling session per day (either alone or when training NPCs).
  • Tavern owner (cost: 45): You start the game with a fully enabled Tavern next to the MC’s house in Redhaven. Note that your tavern isn’t occupied. You have to manually assign a barkeeper and workers to activate it!
  • Occultist (cost: 15): Start the game with +10 Occult.
  • Taskmaster (cost: 15): Bonuses to homeschooling. Chance to increase Submissive and Perfectionist traits.
  • Pharmacist (cost: 20): Start the game with 15 tendstims, 5 combat tendstims, 3 doctor’s kits, 1 mindmancer.
  • Kingpin (cost: 50): Start the game with Carozza and Bandit faction standing, a scaling Influence loss due to shady past, cannot gain any extra business income from City Control.
  • God’s Chosen (cost: 30): Start the game with high Catholic devotion and extra Catholic standing. Cannot change religion later in game. Unique weapon (Sacred Mallet).
  • Oathsworn viking (cost: 30): Start the game with high Aesir devotion and extra Aesir tribe standing. Cannot change religion later in game. Additional Combat damage increase (+3).
New Disadvantages (MC)
  • Stimpack allergy (points: +70): Ordinary and combat stimpacks are useless for the MC.
  • Lawful (points: +30): The MC’s righteous ideals prohibit him from investing in shady business ventures such as The Dockpunks, Wrool Cat Wranglers, Gero Falkenstein’s store, distilleries and House Carozza (mobsters).
  • Haunted (points +5): Start with a -10 WILL penalty that’ll be restored upon completing Prowler chapter 3.
  • Sex addict (points +25): The MC receives cumulative penalties if his craving goes too high.
  • Lone wolf (points +20): The MC receives penalties (-20) if there are 2+ Followers in his combat group or 1+ Followers during training sessions. If he’s alone, those penalties are turned into a bonus (+20) instead, plus an additional +5 combat damage.
New MoR Enhanced traits (MC)
  • Family man (cost: 90): Start the game with a loyal family. Wife (35 yo), daugher (12 yo) and son (16 yo).
  • Old Energy stash (cost: 70): Start the game with 5,000 Energy cells.
  • Master sniper (cost: 75): One extra damage dice (1D20) when using ranged weapons.
  • HULC armor (cost: 100): Start the game with a HULC armor set.
  • $5 million (cost: 200): Start the game with $5,000,000 dollars.
Random NPCs
Added two new female random NPCs (av180, av181). Av180 features a completed “limited” sex scene set (fan made).
New NPC Menu orientation buttons
Instead of the old paging arrows, you can now instantly access a group page by clicking on its number. Hover over a button to see the page’s name. The clear all followers button has been moved to the bottom right corner.
  • You can disable this new feature and return to the old paging arrows by setting “nogroups = true” in the console or SaveEditor.
Combat changes
  • Enemies now receive a -10 chance penalty when trying to hit a petite or a very petite Follower from a distance with a ranged weapon.
New skill: Administration competence (+homeschooling)
  • The MC’s “Administration competence” is based on his Power Value (warlord experience), Intelligence (general know-how), Academics (old-world structures) and Science (math). In other words similar to how the Accountant skill is calculated for NPCs.
  • A Low Administration might impose smaller business income penalties and increased maintenance (for big households).
  • A high Administration might provide smaller business income bonuses.
  • An accountant will override all negative effects from a low MC Administration skill.
You’re also able to lecture your household occupants in the art of Administration. A homeschooling session uses the MC’s Administration competence as the base skill for those sessions.
Exhibition framework
Assigning nude or harness-wearing NPCs as Followers and passing through a city district now has a 20% chance of increasing their Humiliation if the NPC’s Corruption is between 10-39. Chances are doubled if Corruption is 10 or less. Note that heavy Affection losses might also apply: -1 per district (60% chance if Corruption is 10-39 and 100% chance if Corruption is below 10.
  • NPCs with Corruption below 10 will also increase Humiliation if they’re dressed in string bikinis.
  • Exhibition runs have no effect for an NPC with Corruption 40+ or if they have equipped armor.
New traits (NPCs)
  • Sibling: Certain NPCs now share an unbreakable bond (Loden/Laika and Lovisa/Tori). Mistreating one will also affect the other. Siblings also automatically increase each other’s Happiness unless they’re depressed or indisposed.
  • Nature-lover: A nature-lover dislikes the rampant pollution and environmental destruction of Raana. Having 3+ workshops gives a noticeable Happiness penalty, while building gardens and keeping the lush grove increase Happiness and Affection.
Wrool cat overhaul
  • Fixed several bugs that didn’t add the wrool cat’s guard power to the MC’s household (Domestic Event).
  • Added an extra WILLPOWER(+) event to the wrool cat event chain.
  • The adult wrool cat now consumes 3 rations per day.
Shower scenes overhaul
Lovisa (and Tori, see below) now come with seven unique shower and bathing scenes. More NPCs will be added in future updates.
New scripted NPC: Seve Pásztor (Av215)
Reach Academy disposition 30+ and a Power value of 15+ to unlock a young, desperate lecturer that “confronts” the MC at The Academy regarding her state of distress. She’s a Catholic, virgin and comes with a new trait and decent Academy skills. The girl also has a (or several) dark secret(s) that you’ll be able to explore through interaction events such as Stargazing and walking to Sentinel hill. Features a full randie sex scene set.
New Story NPC: Tori Helm
You’re now able to acquire a new story NPC, Lovisa Helm’s twin sister, Tori, from Virax springs. Tori comes with a full render archive (150+ pics) and over 10,000 words of unique dialogue and event texts.
Ways to acquire Tori Helm
  • Bring Lovisa to Virax springs as a Follower.
Gameplay changes (Tori Helm)
  • Lovisa’s character quest will now have extra/unique dialogues and two special renders if Tori is an assigned Follower.
  • New renders and dialogue added for Tori Helm at Virax Springs.
  • Tori Helm’s roaming location: Virax Springs. Tori is always re-acquirable here (for a price) if you ever dismiss her or if she escapes (You cannot flee from the eyes of the Brotherhood of Ryzaan – to whom Tori is eternally bound).
Extra render sets (Tori Helm)
  • Timed holdcum scenes (x3).
  • Morning BJ scenes.
  • Shower scenes.
Sound
Added one new track to the ambient city playlist.
Art
  • Added 38 wardrobe pics for Tori.
  • Added 1 pregnant wardrobe pic (Tori).
  • Added 45 sex scenes (Tori).
  • Added 1 dinner scene (Tori).
  • Added 28 bondage room scenes (Tori).
  • Added 7 morning BJ scenes (Tori).
  • Added 5 anal virgin scenes (Tori).
  • Added 20 wardrobe pics for Av36.
  • Added 14 shower/bath scenes for Lovisa and Tori.
  • Added 33 sex scenes (Av136, Av214, Av215).
  • Replaced Lovisa’s leather armor wardrobe pic.
  • Replaced Mai-Lynn’s formal wardrobe pics (eye fix).
  • Added new day/night combat backgrounds for Marston Ave. and The Docks. Thanks @maxsad.
  • Added new Cassius combat sprites.
  • Added 4 wardrobe pics for Ansel (armor).
Bug fixes
  • Fixed a critical bug that would disable the Zapin Fields Ranch Master assignment if the ranch master was assigned as a Follower through the group framework (also added a DEBUG clear RM button).
  • Fixed a critical bug that allowed you to add kids from the Nursery even if your household was full.
  • Fixed a critical bug that allowed you to use incantations after winning a fight – which would produce a kill screen with no option to leave combat.
  • Fixed a serious bug that wouldn’t cap Zapin Field workers.
  • Fixed a serious bug that would disable the player from exiting the combat framework if he was incapacitated by The Urban Titans.
  • Fixed a bug that wouldn’t allow NPCs to increase their Discipline at The Stables.
  • Fixed a display bug that would place an upgraded lush grove underneath any other building in the top left corner of your yard.
  • Fixed a training room dildo glitch that allowed you to use *dildos* indefinitely by initiating/aborting (“Enough”) dildo sessions.
  • Fixed a bug that disabled several rebel events (political engine) when Mordecai was still Chancellor.
  • Fixed a bug that wouldn’t increase WILLPOWER during ENSYS gaming sessions.
  • Fixed a bug with Aria’s Warrior of Ikaanos trait that would disable the CTM’s Power Value decrease if Aria was a Christian.
  • Ranch Masters and Arena-assigned NPCs are no longer added to the Trait and Room calculation frameworks at Conclude Day.
  • Fixed a display bug in the Influence pane (Luxury spending double 0s).
  • Fixed a bug that wouldn’t increase a male slave’s sell price for the STR 120+ bonus.
  • Fixed several display errors for Academy assigned NPCs (Academic assignment popup info).
  • Fixed a display error that would duplicate assigned barkeepers at the tavern.
  • Fixed a bug that wouldn’t increase STRENGTH during the “brother anecdote” event (Club House).
  • Fixed a bug that wouldn’t apply the +3 Beauty bonus for Nipple chains.
  • You can no longer deploy a wilderness camp on The Mastersphere.
Developer Notes:
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NOTE!
Masters of Raana is still “in development”! We have a good amount of content with most systems implemented but there are missing features here and there that you might encounter if you try the game out.
This game is best experienced on a Full HD+ (1920×1080 or above) screen. Mobile gameplay is currently not supported.
Android troubleshooting:
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This game is currently not officially supported on Android devices, but here’s a collection of fixes/tweaks that might make life easier for those who use joiplay or a tablet.
Solution #1
The game has not been adjusted to mobile platforms, but some users have been able to play it on Chrome just fine, in the case of this not working for you, it is possible to play it with the emulator joiplay that is available on the play store or on the patreon of the developer of the app, if the game is appearing cropped for you on joiplay, you can try to ajust the value width-scale found within the html file by directly opening it as a txt, if this is not possible, rename the end of the file “.html” to “.txt” then open the file, the value width-scale is easily found within the start of the file, then you can try changing the value from 1 to values ranging from 0.2 to 0.6, then rename the file to html again and test to see if the new value resolves the cropping for you.
”’- Joiboy10”’
Solution #2
This solution is a bit more involved, but will help those that still run into issues with the above solution. When I tried out joiplay, it ran. However for many screens the text was all out of whack.
You will need to download the following:
[https://grimdark-studios.itch.io/moh The latest version of Masters of Raana]
# Download the 2 apps and the latest version of MoR to your phone.
# Open File Manager Plus and extract the zip of MoR to wherever you want.
# Open the Masters of Raana folder that you have just extracted and tap on the start_game.html.
# Open the file with the default text editor.
# In the first couple lines of the file, there should be a line that says: “<meta name=”viewport” content=”width=device-width, ”'<u>initial-scale=1</u>”'” />
# Change “initial-scale=1” from the number 1 to .25-.4. Try it out and see what works best. Tap the save button on the top right of the screen after making the change and back out.
# Open AWebServer and press the select button for “DOCUMENT ROOT”. Select internal storage (may depend on your device), and then navigate to the Masters of Raana folder. Select that folder as the Root folder.
# Press the “START” button next to SERVICE.
# Now next to the Address heading, there should be a web address that looks something like “http://192.168.1.55:8080“. Click on that address. There may be add popups. Just wait for them to end so you can exit out.
# Chrome (or whatever browser you have installed) should open up the folder that has the start_game.html file listed. Click on start_game.html.
# The game should run and you can zoom in or out to maximize your screen size.
Come to the Discord if you run into any issues.

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    Masters of Raana [v0.8.4 public] [GrimDark]