Monster Girl Dreams [v26.5 Alpha] [Threshold]
Monster Girl Dreams is a text based BFRPG made in Ren’Py. (The BF stands for Battle Fuck.)
The game is currently in alpha and is in active development, and while primarily text based there is character art for many of the lovely ladies in game.
Erotic content contained withing is primarily vanilla, M/F, femdom, and of course monster girls.
In Monster Girl Dreams you play as a male adventurer, freshly graduated from the adventuring school, Adventum!
Now you must venture across the home continent of the monster girls, Lucidia, in an attempt to get rich, or get fucked into submission trying. Also defeat the Demon Queen. Maybe.
Gameplay functions similar to many standard turn based rpg games, but you utilize numerous sex techniques to defeat your female opponents, all while not trying to give into the enticing pleasures they offer.
Monster girls will have an array of status effects and temptations to throw at you, as well as the ability to put you into multiple sexual stances. They will probably also use their numbers to pin you down and fuck you silly!
But you’ll be able to get the edge of your opposition by leveling up and choosing perks to help define your play style as well as equipping various items to boost your sexual powers even further, or to help make up for a weakness.
Or you could just say screw that, running forward without any planning, and get ravished into unconsciousness by the lewd monster girls.
You can also spend time getting immersed in the games whimsical setting and (usually) upbeat tone as you get to know some of the monster girls.
They might even hold your hand instead of trying to fuck you silly.
Good luck if you decide to try modding it! There’s a guide in the game’s download for those interested.
Also be sure to always install the game into a fresh folder unless it’s patch data to avoid weird issues. Saves are kept in a separate location so they’re safe.
Content
- Ancilla now has a ‘Helpless domination service’ scene in her services menu. By Valentin Cognito, edited by Threshold.
- There is now a double bubble slime scene at the inn, which has a chance to occur when working at the bar or as a waiter. By Oluap, edited by Threshold and Valentin Cognito.
- Trisha’s following conversations have been tuned up for consistency and clarity on her situation, as well as general improvements to her events’ organization and logic: ‘Call her out on her scheme.’ and ‘About the food.’, as well as ‘About the inn.’ and ‘Free room and board?’ after you’ve revealed she’s a succubus. By Threshold, edited by Valentin Cognito.
- Trisha has the following new conversation options: ‘Do you have any hobbies?’, ‘Tea Parties?’, and ‘Ars Delusia?’, as well as an ‘Intimacy.’ menu. By Threshold, edited by Valentin Cognito.
- Once you’ve taken Trisha’s deal, you can now get a Hearty Meal from her, which gives you a food perk intended for the early parts of the game. By Threshold, edited by Valentin Cognito.
- Trisha now has a ‘Cuddle Fuck’ scene available when she ambushes you in bed, provided you have agreed to her deal (and didn’t fall over from aphrodisiac-laden cooking). By Threshold, edited by Valentin Cognito.
- A new dream scene has been added, featuring Trisha. It has a chance to occur once you’ve agreed to her deal and have substantial progress with her. By Valentin Cognito, edited by Threshold.
- Elena has 3 new expressions: SmileContent, LickLips, and Kiss. These have been added to her existing scenes wherever relevant. Art by Jiffic.
- There is now a night version of the world map. Art by Jiffic. Implemented by feltcutemightcleanlater and Threshold.
- The Will-Power Temple now has its own background. Art by Houra.
- Ceris now has a cowgirl position CG, which is used in a number of her scenes. Art by Elakan.
- Energy gains and losses from eating food or sleeping during the Mysterious Inn event are now percent-based rather than flat values, in general making the event more consistently dangerous and rewarding, provided your max Energy is higher than 50 or 100.
- The Tied to Bed effect in the Mysterious Inn had its base durability increased from 15 to 20, and the Drugged Food effect now lasts 30 turns up from 15.
- Trisha now levels up from lvl 5 up to a max lvl of 15 based on progress with her. Progress is gained from feeding her via her sex scenes in general. Also, the scenes available upon beating her now give a bit more progress.
- You can now opt out of the generic lizard girl’s sex scene when you beat her in the Sex stance.
- The ‘Skip the meal’ option in Trisha’s event is now called ‘Skip the meal and go to bed.’ to clarify what it does.
- The world map is now compatible with keyboard and gamepad. By feltcutemightcleanlater, with troubleshooting from Threshold.
- Applied VFX to some of Ceris’ existing content.
- Ensured better copy-paste support in input boxes from Renpy SDK bump. By feltcutemightcleanlater.
- Text to Speech no longer lists off the player’s stats and current time when advancing through dialogue. By feltcutemightcleanlater.
- Imp Den lewds now make use of the new image functions to improve performance. Combat does not benefit. By feltcutemightcleanlater.
- Added triggersOnce key to EndOfRound and StartOfRound line triggers, for preventing subsequent calls of the function. By feltcutemightcleanlater.
- Added ForEvery and ForSpecific subfunctions to ChangeImageLayer, for making mass layer changes in a single function call. By feltcutemightcleanlater.
- Added basic automated Night icon effect for mod locations. See the modding docs for instructions and resources on manual night icons. By feltcutemightcleanlater.
- The validator was overhauled again for further improved performance, reduced to roughly 30% overhead compared to disabled. By feltcutemightcleanlater.
- Added ttf and otf font file extraction support to the in-game mod menu, for mods using custom fonts. By feltcutemightcleanlater.
- The Livewire rut scene now has an extra music change, for variety and signaling the end of the scene.
- Autosaves will no longer sometimes add in a bunch of blank empty files to your auto saves. Fixed by a Renpy update.
- Fixed long menu option buttons (like in the tavern nightlife menu) ending up bunched together instead of being spaced out properly. By feltcutemightcleanlater.
- Using any skill can no longer ‘break’ restraints, causing weird unintended issues.
- Struggling Defence perk now actually works.
- Fixed a bunch of old jank in the Mysterious Inn event file. No bugs, just internal jank.
- The title text snippets now don’t overextend off the sides. By feltcutemightcleanlater.
- Fixed a display issue for healing estimations from items after using skills. By feltcutemightcleanlater.
- Fixed a bug where, in rare cases, clicking the hovering monster tooltip in combat would cause the game to auto select a combat event menu option.
- Assorted typo fixing and editing.
Also be sure to always install the game into a fresh folder unless it’s patch data to avoid weird issues. Saves are kept in a separate location so they’re safe.
Fixes
- Fixed an issue with the Quick Menu not appearing properly. By feltcutemightcleanlater. This was hot fixed into the last patch.
- Tiny Fungal Lantern now actually gives you 15% debuff resist.
- The HP and MP bars are now as close as can be to angled accuracy to the frame. By feltcutemightcleanlater.
- A singular typo/edit fix.
Also be sure to always install the game into a fresh folder unless it’s patch data to avoid weird issues. Saves are kept in a separate location so they’re safe.
Content
- Added a very long sex scene at the Graffiti Queen Shop. Requires the player to have the Rut status when asking the shopkeep for sex options. By Threshold, edited by Valentin Cognito.
- You can now “Inquire about ‘special services’.” from Amber, featuring two expansive sex scenes with variants. By Valentin Cognito, edited by Threshold.
- There are 28 new facts that can be given out by Ancilla. By Threshold and Valentin Cognito. Also facts are no longer randomized and play in a specific order, and after she states the fact you are taken to the same talk menu instead of her first one, so you can easily ask for another fact.
- Sofia’s Mind Melting Makeout skill can now transfer into a MesmerizingMakeout-related skill check if you are Charmed or at 5 stacks of Trance (instead of just at max, deeper into that combat event).
- Ushris now accounts for makeout stance when she’s restraining you given the change to restraints.
- Increased Amy’s max arousal from 500 to 750.
- Fetching json functions is now a near-instant calculation cost, regardless of what function is being fetched. This will greatly reduce performance variance of dialogue. The cost of running the functions themselves still stands. By feltcutemightcleanlater.
- After getting a Perk, you no longer need to hit Confirm Stats to be able to take Perks with that previous Perk as a prerequisite (however, you still need to confirm the Perk).
- When moving or interacting in the Labyrinth, your action is counted before any events occur. This means Aphrodisiac and Paralysis effects are now triggered before combat and events. This also means that being affected by Aphrodisiac in combat doesn’t result in immediate Aphrodisiac damage right after combat.
- Since you’re given the choice to proceed onwards or go to Town after clearing the Labyrinth for the first time, the status effects on the player are now cleared, so you’re not potentially still kiss-covered from Iabel while interacting with Perpetua.
- The tooltips of the Struggle options in the combat menu will now display the hp bar of the restraints, just like the Restrained status effect tooltip. By feltcutemightcleanlater.
- Pressing Buy or Sell in item shops will now close the confirmation window. By feltcutemightcleanlater.
- Stance struggling tooltips now provide a stance hp bar for each stance, as well as the total of all stances on each monster. By feltcutemightcleanlater.
- When hovering over the map, it now animates with a zoom and built-in glow that helps with selecting small icons. Backward compatible with mods. This can be toggled under the Animated UI setting in Options. By feltcutemightcleanlater.
- Greatly reduced memory being unnecessarily used by the map menu, owing to Ren’Py calculating lots of collision box data for map icons, due to previously using 1080p images with lots of empty alpha pixels for exact positioning. By feltcutemightcleanlater and Threshold.
- HP, SP, and EP bars are now animated rather than instantly changing values. This can be toggled under the Animated UI setting in Options. By feltcutemightcleanlater.
- Menu choices now have a small and brief zoom affect. This can be toggled under the Animated UI setting in Options. By feltcutemightcleanlater.
- The quick menu choices now have a drop down animation. This can be toggled under the Animated UI setting in Options. By feltcutemightcleanlater.
- Added 13 new main menu snippets that can appear under the title.
- The game validator was expanded and revamped again, it now checks json functions for invalid names/IDnames. By feltcutemightcleanlater.
- Added IgnoreDebugChoices key to Event jsons to tell the validator to set choice values or whole choice numbers to be ignored. See modding docs for more info. By feltcutemightcleanlater.
- Defending now actually increases your Evade, as intended.
- Fixed orgasms outside of combat not affecting blue balls and similar mechanics.
- Fixed exploration rest points not properly restoring Favor.
- Fixed the Double Kunoichi Trainee loss scene not triggering due to not having a name.
- Flat Arousal losses from items now benefit from relevant bonuses, and flat Arousal gains are no longer affected (this was previously reversed).
- Items that work off Skills (such as ones with percentage-based healing) no longer apply item bonuses twice.
- Favor is reset and refreshed upon respeccing, to avoid potentially having more than you should.
- Aphrodisiacs from Labyrinth tiles now properly last 10 turns instead of 11.
- NPCs and player moving across the gridmap is now smoother, with greatly reduced jitter. By feltcutemightcleanlater.
- Fixed tooltip information not resetting when pressing ‘Return’ in the map and grimoire menus. By feltcutemightcleanlater.
- The item shop now properly reflects the recovery value of items. By feltcutemightcleanlater.
- Fixed exception when closing the character menu while hovering over the exp bar. By feltcutemightcleanlater.
- Stella’s hidden StellasLipstick fetish tracker is now properly capped at 100 instead of scaling off forever. Found by the validator update.
- Ushris’ green tile temptation event’s Offer your cock to her small breasts! scene now properly increases Kissing fetish instead of Kisses Fetish (which isnt real). Found by the validator update.
- Fixed the restraint tooltip not working if the restraint is started outside of combat, alongside related restraint combat menu choices bugging out. By feltcutemightcleanlater.
- Fixed an instance where Shizu could softlock you with her footjob attack chain in her clones fight if a clone was missing, effectively edging you forever if you couldn’t pass the check to escape.
- Fixed the defense bonus perks actually making your defend action worse instead of better.
- Assorted typo/editing fixes.
Also be sure to always install the game into a fresh folder unless it’s patch data to avoid weird issues. Saves are kept in a separate location so they’re safe.
QoL
- If you have an existing save the game is giving you a free respec ticket.
- Items utilizing skills now properly display their tool tips, taking into account boosts from item specific perks.
- Cost display for non skill items now updates with Item Bonuses. By feltcutemightcleanlater. Yes this and the above are actually separate things don’t worry about it.
- Item Bonuses no longer increase the negative effects of items. By feltcutemightcleanlater.
- Text markup for: [ItemEnergy], [ItemArousal], and [ItemSpirit] now exist for adding adjustable information to nonskill items in their descriptions. By feltcutemightcleanlater.
- The crash in Trisha’s innkeeper event when encountering her for the first time has been fixed. By feltcutemightcleanlater.
- The difficulty menu has enough space for its contents again. By feltcutemightcleanlater.
- Goddess’ Favor and Strain no longer overlap with status effects in the character menu. By feltcutemightcleanlater.
- Bond Breaker and Swift now properly have their stat requirements of 10 Power and 10 Technique respectively. By feltcutemightcleanlater.
- Removed the “Favored One” Perk as it’s actually called “Divine Favor” and was the first draft of the Perk, which I accidently left in.
- Removed the extra Clingy perk from the general perk folder that caused a second one to appear.
- Premium Quality now gets properly sorted with the other Perks.
- Unequipping items that increase your Favor will now lower your current Favor to your new maximum if you take them off.
- Extra imps don’t linger on screen for one line of text upon the default imp loss scene.
- If you have negative luck on hard difficulty, Favor can no longer overflow into the negative and give you infinite Favor.
- RemovedOnOrgasm perks, like blue balls, are no longer removed if you’re edged or endure your climax with heroic cumback.
- Negative values from an item’s ‘hp’ key will now damage the player as expected. By feltcutemightcleanlater.
- Energy and spirit reductions from items will now not display a negative number. By feltcutemightcleanlater.
- Favor no longer counts Luck gained from items towards its total.
- The Livewire BJ scene now advances time like her other scenes.
- Assorted typo and edit fixes.
Also be sure to always install the game into a fresh folder unless it’s patch data to avoid weird issues. Saves are kept in a separate location so they’re safe.
Content
- You can now get a BJ from the Livewire shopkeep. By Threshold, edited by Valentin Cognito.
- The livewire shopkeep can now put the player into rut and has a smol scene for when it happens. By Threshold, edited by Valentin Cognito.
- Gildara Orb’s base power has been increased from 25 to 50, putting it more on par with a glammed up Arousero Orb.
- Fairy Dust now removes 5 stacks of paralysis instead of all of them.
- Lowered Enamor’s base damage from 40 to 35.
- Channeling Thrust now regains you 25 energy, up from 10.
- Endure now has a base damage reduction of 10% down from 15%, but now lasts 10 turns baseline instead of 5.
- The Charm spell, and Favor’s Misfortune now have a 10 turn base duration, up from 5.
- You now need to interact with treasure chests in the labyrinth to open them, with the enter key or the button in the center of movement, much like the doors.
- The third floor of the Labyrinth’s second phase has been tuned up in the following ways:
- Instead of some paths being blocked off, some walls are removed.
- There are no hidden traps anymore. All are visible.
- Some paths that were previously walled off are instead trapped with shadow trap tiles.
- Beris tags out with Ceris.
- Stats during stat checks for energy cost calculations no longer have their roll bonus reduced by 25%, meaning lower scores like a +1 will still apply a 5 EP cost reduction to the check. This will also make higher scores also more readable and effective for how much energy will be reduced.
- Increased the energy costs of surpassing failed checks from 20x(DC/5) to 30x(DC/5). There is also no longer a flat -10 reduction to energy costs.
- Every time you surpass a failed check with energy the energy costs for further failed checks increases by 25%. Resets on any form of rest.
- Added Goddess’ Favor mechanic to stat checks, when you fail a stat check you can now spend a goddess’ favor to auto pass it. You get them = 1+Luck*0.1+ any applicable perks. Hard has 0 baseline.
- The Treasure Finder perk now requires 10 luck to take and is classified as a luck perk.
- The Steady Pacing and Expert Pacing perks now requires 20 and 40 Willpower respectively, and each reduce recoil taken by 15% up from 10%.
- The Sensual Pace perk now reduces recoil taken by 5% down from 10%.
- The Endurance and Mindful Relaxation perks now only take 10 Willpower to learn, down from 20.
- The Swift perk now requires 10 Technique to learn.
- The Arcane Adept perk now requires 10 Intelligence to learn.
- The Bond Breaker and Clingy perks now requires 10 power to learn.
- Blessing of Serendipity (the one you get from the church temporarily) has been reworked, it now gives you one extra use of Goddess’ Favor for a week, it used to give you 7 luck, and +1 minimum to stat checks. It now only costs 5000 holy power instead of 10k.
- The Blessed Rosary accessory now gives 3 uses of Goddess’ favor while worn instead of increasing your minimum stat roll by 4.
- Added Steady Breathing and Meditative Breathing Willpower perks which regens 1% of your max arousal per turn each.
- Added Enduring Mind and Enduring Soul, the Willpower and Luck counterparts to Enduring Body, which means they reduce your chance to be crit by 10%.
- Added the Defender Willpower perk which increases how much damage you reduce when blocking.
- Added Struggling Defence Willpower perk that apply damage to stances and restraints whenever you defend.
- Added Focused Defender Willpower perk which increases your crit chance by 25% after defending.
- Added the Rarity Hunter Luck perk as a follow up to Treasure finder, which boosts treasure find and item drop chance by 30%.
- Added Top Shelf and Premium Quality Luck perks that improve the effectiveness of both damage and healing items by 25%.
- Added Divine Favor and Celestial Favor Luck perks to increase Goddess’ Favor uses by 1.
- Added Expert Caresses Allure perk that increases foreplay damage by 20%.
- Added Climactic Momentum a Technique perk that regains you 25 energy when you make an opponent climax.
- Added Mystic Infusion Int perk that increases the duration of your status effects by 10%.
- Added the Powerful Hips Power perk that boosts penetration damage by 10% and reduces recoil taken by 20%.
- Levers on floor four of the labyrinth now have a text prompt to interact with them.
- Treasure chests in the Labyrinth now look different depending on rarity. They also have a text prompt to interact with them.
- Merged and condensed the contents of the Downloads tab into the mod list tab in the in-game mod menu, improving discoverability. By feltcutemightcleanlater.
- Temptation checks now better display their math.
- You no longer need to click wait when paralyzed and too low on energy, and are given a notification about it before things move on.
- Grid map NPC entities can now hold descriptions by using the “Description” tag if they’re labeled as obstacles. When the player is on their space it will appear in the text box.
- Added the DefendPower perk tag, which increases the amount defend decreases damage at every stage.
- Added the DefendEscape perk tag which apply damage to restraints and stances at a percent of the total power.
- Added the ItemBonus perk tag that boosts consumable item healing and damage.
- Reworked the validator internals, improving performance and allowing for easier maintenance, and feature expansion. By feltcutemightcleanlater.
- Added checks to the validator for unused choices in events, and for incorrect names/IDnames in jsons for all but in event funcs, adventure decks, and combatDialogue. By feltcutemightcleanlater.
- Added stanceConditions to skills to allow for appending stance logic to other skills in a single file for ease of use. By feltcutemightcleanlater.
- Added PrependScene and AppendScene to event additions for adding stuff to the beginning and end of a scene respectively. By feltcutemightcleanlater.
- Fixed Anal stance not repositioning the text box for the Alraune CG.
- UI elements will no longer eat up space of the Alraune’s CG during her loss scene.
- RemovePerkFromMonster will no longer remove random perks if it cant find the perk it’s looking for.
- Sofia can now use her Incite Dreams skill again as it was marked as an unusable status effect with new skill usability detection stuff.
- When hovering a location on the map it now display the name of the location again. By feltcutemightcleanlater.
- Fixed an issue where Sofia using Spiraling Kiss Addiction could result in the vfx of her face could remain on screen.
- The Kunoichi Rope Trap event is now available in the Labyrinth.
- Fixed a visual oddity with the fancy but jank perk scroll bar menu and normal perk list. By feltcutemightcleanlater.
- Blessing of Safe Travels no longer allows you to nab another temporary blessing if you get it first.
- While respeccing you can no longer open the character menu and select the spend points option to level up while already doing respeccing, which caused your character to explode effectively.
- The debt pay off scene no longer improperly replays itself every time you go back to the pay debt menu if you’ve paid off your debt.
- You can no longer improperly repeat the “Do you have money problems?” conversation with Mika from it trying to detect a choice from the wrong event.
- Beris’ Hero roleplay scene now properly sets the choice to activate its weaknesses to her fight.
- You can now complain to the oni sisters if you suspect Kotone is up to no good with her hypnosis before getting max into her trance stuff, the conversation somehow got broken due to a call change at some point.
- The Sleep spell now lasts 5 turns baseline instead of 4.
- Iabel can now actually use her Imperious Captivation and Royal Indulgence skills.
- May have fixed an issue with Trisha’s loss scenes, though they may have been playing despite the oddity.
- Assorted typo and edit fixes.
Also be sure to always install the game into a fresh folder unless it’s patch data to avoid weird issues. Saves are kept in a separate location so they’re safe.
Fixes
- Fixed the Alraune’s CG not triggering properly when she used her temptation event.
- Fixed the Alraune’s loss scene’s use of her CG breaking her own expressions for the scene and then persisting the use of roled CG after into other fights and interactions.
- The Alraune’s CG no longer ends when you remove just make out or a penetrative stance when you have both.
- Fixed defeating the mimic while she has you restrained leaving the background a black void.
- Fixed sleep energy drain calculations using the wrong final value leading to decimal points in energy.
- Fixed an issue where on some saves the map screen would stay on screen forever upon loading.
- Smol typo and edit fixes.
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