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Slime Girl Caverns [v1.2.4] [Elizzyviolet]
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Slime Girl Caverns [v1.2.4] [Elizzyviolet]

August 7, 2024F95


Slime Girl Caverns is an erotic text-based RPG. You are a honey farmer, the local cave of slime girls (RPG slimes but cute girls) has stolen your honey, and you want it back! What follows is a wacky adventure full of strange encounters and erotic mishaps; fight your way through the caves and get your goods back!

Thread Updated: 2023-01-07
Release Date: 2020-08-17
Developer: Elizzyviolet Patreonitch.ioDiscord
Censored: No
Version: 1.2.4
OS: Windows, Linux, Mac
Language: English
Genre:
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Text Based, Male Protagonist, Big Tits, Corruption, Creampie, Drugs, Female Domination, Groping, Handjob, Internal View, Oral Sex, Prostitution, Rape, Tentacles, Teasing, Titfuck, Vaginal Sex, Combat, Fantasy, Humor, Mind Control, Monster Girl, RPG, Turn Based Combat
Installation:
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1. Open file using your web browser of choice. Make sure to use a browser that reliably saves your browser data, as saves are stored there.
Changelog:
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Changelog for 1.2.4
+ Fixed an embarrassing issue where after completing certain areas, the game would display an outdated afterword message and tell you there was no more content even though there was.
Changelog for 1.2.3
+ UI pertaining to items is less terrible.
+ Minor typo fixing and other revisions.
Changelog for 1.2.2
+ Fixed ending bug for real this time i swear
– Removed defunct patreon link.
+ Fixed incorrect text related to the location of an emerald.
Changelog for 1.2.1
+ Fixed ending bug.
+ Fixed version numbers.
Changelog for 1.2
+ The Abyss awaits. Clear the Jungle Wastes, collect the three emeralds, and then find someone who knows the ritual.
+ Waterfall puzzle made slightly easier.
+ [REDACTED] buffed to give 2x instead of 1.25x xp
+ Good luck!
Changelog for 1.1.2
+ Fixed (non-gameplay altering) error message upon opening the game
Changelog for 1.1.1
+ Properly implemented the new Jungle Wastes weapon
+ Actually remembered to put in theater scenes for the new enemies
+ Minor bugfixes
Changelog for 1.1.0
+ The Jungle Wastes have been added! Visit and revisit this violent hellscape full of enemies, toxic plants, toxic wildlife, toxic gamers, and so on.
+ Use the new Turbo Mead and Smoke Bombs to… actually smoke bombs arent very good so maybe you shouldnt use them
+ Discover the truth about a certain character and why they did the things they did!
+ Seven new exceedingly dangerous enemies to battle, including a truly powerful bonus boss.
+ Troll physics
+ Bug fixes
+ Typo fixes
+ Bees
+ Plants
+ hey guys deltarune chapter 2 came out its really cool and this massively expands the demo and-
+ Etc
Changelog for 1.0.5
+ Fixed a bug with Brewer’s shop menu. hopefully this is the last embarassing bug i have to fix before moving on to create the next content update
Changelog for 1.0.4
+ Enemies that reduce pp no longer insta-delete all your pp and instead reduce it by the intended number.
Changelog for 1.0.3
+ Enemies no longer kill you instantly. A single missing < was causing this.
Changelog for 1.0.2
+ Fixed two endings so that they actually appear in the game.
+ Minor typo/message fixes
+ Rare negative HP loss cutscene bug fixed
+ Removed Herobrine
Changelog for 1.0.1
+ nerfed one enemy attack that was far more powerful than intended due to the context of the battle
Changelog for 1.0.0
+ Final zone added! Finish the story here, beat up some dreaded foes, learn about all sorts of things, and… eat suspicious meat?
+ Four super strong equipment items can now be purchased after clearing the fifth area.
+ Minor bug fixes.
Changelog for 0.15.1
+ Assorted typos fixed.
+ Removed the bug where some attacks could do negative damage if your defense was high enough: the bug has been removed for real this time!
+ Clarified some Factory District text.
+ yeah thats it lol
Changelog for 0.15.0
+ Underground Tower finished. Make powerful allies in this update and fight more menacing foes!
+ Optimized performance by reworking how save files are updated to newer versions.
+ New optional miniboss added to Underground Tower.
+ New wacky encounter added to the tower.
+ Fixed assorted typos.
+ Fixed bug pertaining to Brewer’s selection.
+ Fixed a bug causing fishing to not consume bait. No more freebies!
+ Fixed bug that could cause you to have negative pp, making it as small as your real life pp lollololo
+ Fixed bug that kept people from entering the Underground Tower.
+ Fixed more bugs I can’t remember.
~ If any of you play Noita, use a seed-changing mod to run the seed 1514644477 and then pacifist the first area. Assuming updates didn’t change the rewards, there’s something cool in the pacifist reward chest! This has absolutely nothing to do with Slime Girl Caverns but I felt like sharing this seed anyway.
Changelog for 0.14.0
+ Underground Tower area added! Fight through this new magical library/laboratory in search of swag.
~ Bomb items buffed slightly.
+ New items added.
+ Multiple new enemies and associated endings.
Changelog for 0.13.0
+ The Factory District is now complete; it has not one, but three dangerous bosses to deal with!
+ More cock and ball torture.
+ Minor bug fixes.
+ Minor typo fixes.
+ Do not awaken the [REDACTED].
+ Now that you can get more rubies after clearing the area, a repeat visit scene has been added to the place you acquire prestige points. Enjoy the cock and ball torture!
+ New psychic power (sadly, it’s nearly impossible to obtain right now. someone might get it though)
Changelog for 0.12.0
+ The Factory District is now a thing! As the fourth area of the game, you will only sort of visit it; it’s complicated…
+ New friendly NPC in the Factory District who will provide you with important goods necessary to interact with the area.
+ Five new enemies in the Factory District! Go fight them all!
+ New weapon and secondary items can be found in the new area. Get more defense!
+ New consumable in the area: if you find one, it will come in handy…
+ Fixed bug related to defense handling.
+ Fixed typo on a recently added psychic ability.
Changelog for 0.11.0
+ Whether it’s your first visit or your tenth, go to the Upper Caverns and find a special statue to unlock a new combat option. It’s not that helpful for defeating enemies, but some people might use it a lot…
+ New psychic powers, unlocked via level up.
+ New items.
+ Slight wording edits to the story text in some passages.
+ Introduced a new mid-game mechanic related to leveling.
+ Bug fixes
? wait it’s not october why do i hear skeletons help
Changelog for 0.10.0
+ Mines area has a boss now; beware!
+ Beat the mines and revisit the forest to unlock a special theater…
+ Two new items in Brewer’s shop, both unlocked in response to certain events.
+ Mines can be revisited!
+ Extra story elements.
+ Renamed one miniboss from the last major update to make their name sound better.
+ Minor typo fixes
+ Minor bug fixes
? yeehaw pardner
Changelog for 0.9.0
+ Two new minibosses for the mines area.
+ More story content for the mines.
+ The whole elemental cast is here now!
+ Bug fixes and typo corrections on Magma Slime’s attacks.
+ Behind the scenes restructuring.
Changelog for 0.8.2
+ Quick bugfix
Changelog for 0.8.1
+ Fixed bug with old saves.
+ Version number on this screen is now correct.
Changelog for 0.8.0
+ Three new enemies and a miniboss.
+ The first section of the mines area is ready!
+ Fixed bug related to nectar boosters.
+ Behind the scenes restructuring of some passages.
+ ow oof owie my legs
Changelog for 0.7.0
+ You can revisit the Forest Burrows after beating the main boss.
+ New random encounter miniboss in Forest Burrows.
+ Hub interactions with miniboss
+ Multiple new items
+ New psychic ability
+ Some interactions with prostitute slime complete; currently WIP. Future updates will have her visit the hub after the second time getting services (from anyone) at her shop.
+ f r i e n d s h i p
Changelog for 0.6.1 and 0.6.2
~ Fixing catastrophic bugs
Changelog for 0.6.0
+ Forest Burrows main route is complete.
+ Two new forest enemies and a boss.
+ New weapon and defensive accessory.
+ Minor rebalances.
+ Forest Burrows prostitute slime added.
+ Get lobster’d lol
Changelog for 0.5.0
+ First part of the Forest Burrows area added.
+ Three new enemies.
+ Basic player magic system, unlocked in the new area. Get psychic powers and obliterate your foes!
+ More plot!
~ Minor rebalancing.
+ Minor changes.
– Clicking a link before the title text finishes typing itself no longer throws an error.
+ tuna
Changelog for 0.4.1
– Fixed bug where using any consumable item would just remove a random consumable item from your inventory instead of removing the one you used. Good news; I actually know what .pluck() does now!
Changelog for 0.4.0
+ The Upper Caverns can now be revisited after reaching the hub. If you’re low on health and can’t fight the stronger optional miniboss, consider putting it off and then revisiting the area later.
+ Optional minibosses may show up in the hub for fun, sexy interactions after defeating them and revisiting the hub.
+ Root beer can now be purchased after meeting one of the minibosses in the hub.
+ The title text now types itself because Sugarcube added a new “type” macro and I felt the urge to use it somehow. Soon I’ll try to figure out a neat HTML trick to try and make it not push the rest of the page down when the words appear.
– Removed name input at the start of the game since I don’t have any plans for protagonist names to show up later on.
Changelog for 0.3.0
+ Added a new consumable item, weapon, and secondary item. You can find the consumable and secondary items in the vending machine, and the weapon is a rare find in storerooms.
+ Root beer!
+ The optional story miniboss that makes the root beer. You can fight her after getting the key to the main boss door.
+ Some extra narration added to the final passage outlining future areas.
+ Under the hood changes.
+ Sidebar changes.
Changelog for 0.2.1
+ Fixed typo.
Changelog for 0.2.0:
+ Some new post-magician content, slightly more than doubling the length of the game so far.
+ Vending machines!
+ A new miniboss and boss.
+ Under-the-hood restructuring of the combat system.
~ Changes to leveling system? Expect this to change a lot in the future.
Game Features:
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Features:
~Seven complete zones to explore and a hub area!~
~A variety of wacky slime girl enemies in every zone.~
~Optional encounters for added challenge! Tackle them at your leisure, and you might make a new friend or get something cool!~
~Manage resources in between visits to the friendly slime nurse.~
~Player magic system: get psychic powers and smash your foes!~
~Special erotic endings for being defeated by every enemy. Make an extra save file and see what happens!~
Developer Notes:
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i dipped my balls in a large mcdonalds sprite and passed out and when i woke up i discovered that i had coded this game
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All: GDRIVEMEGA MEDIAFIRE

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    Slime Girl Caverns [v1.2.4] [Elizzyviolet]