SinE3R [v0.18] [jktulord]
Overview:
SinE3R – Survival in the Eastern European Encasement Region
In the heart of Eastern Europe, a catastrophic event has transformed the landscape and its inhabitants. The region has been encased to protect the world from the horrors within. You, a lone survivor from a research expedition, must navigate this treacherous environment to uncover the truth and stay alive.
Will you continue to research the unknown or will you try to tame it?
The game is completly made in pure HTML/JS, packaged as a standalone Windows app via electron.
Thread Updated: 2024-12-22
Release Date: 2024-12-22
Censored: No
Version: 0.18
OS: Windows 10
Language: English
Genre:
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2D Game, 2D CG, AI CG Big Ass, Big Tits, Combat, Dystopian Setting, Fantasy, Groping, Group sex, Harem, Male domination, Female domination, Management, Milf, Monster, Rape, Romance, Rpg, Sandbox, Sci-fi, Simulator, Strategy, Text based, Turn based combat, Vaginal sex, Text Based
Installation:
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1. Extract and run the exe file.
Changelog:
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v0.18
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[Hutor location is expanded]
More background images added
More buildings and things will be added.
[Widow base]
Widow base is expanded
More background images added
[Village]
More background images added to village
Removed strange drops in the military chest
[Dialog system]
Added a brand new pipeline to create dialogs
Guard image updated
Added a tutorial quest as a proof of concept
v0.17.5
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[Reworked economy]
Prices for all items are adjusted
Barter now generally utilises money
Items in shops now have amount of goods and can run out.
Shops get restocked every razor rain.
Added three new events to factory location
Fixed bug with getting stuck in combat
Fixed crate giving too much loot
v0.17
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Hutori splited into hutori and village
Now is a separate and quite big starting location. Meant to be safe but somewhat rewarding place to start
Additional place with specialized loot
Field hospital
Garage
Military camp
Added pictures for the new locations
Rebalanced loot – now locations are divided to tiers as well as gear.
tier 1 – Village, sawmill
tier 2 – church, factory
tier 3 – bunker
v16
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[UI is now overhauled]
[You can see much Now you can see farther in terms of distance.
Location UI is updated showing what the location looks like for the player.
Most of the menues were updated to be popups rather than taking space on the screen.
[Changes]
Additions to hutori. ~20 bg CGs.
Lootspots appear as popup panels.
Changed how buildings and sub locations are looking.
Added player image
Fixed PMC images
Adjusted church sprites and icons
[New major Delivery App]
[~10-15 buyable items]
v15
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[Changes/Bugfixes]
Combat text no longer sticks after combat
After overeating the spells get updated immediatly
Hands now have a proper tooltip
The guard now has the proper chat and relationship system.
Shop in church and the girl are moved apart
Fixed mislabled items
Now all items support different item names and item description names
Sophia now has fixed dialog which no longer stops the game.
Abilities are fixed and no longer get you stuck during combat
Fixed getting freezed on looting lootspots.
[Ailments]
Blood ailment fixed and does damage by the amount of turns x 2. Damage ignores armor.
Text messages during combat added.
Ailment Descriptions updated
[Enemies hp adjusted to properly represent spikes in dificulty between locations]
All enemies devided by the groups and tested to be defeatable with preset weapons
[Changes to Bunker and Factory are added in full. A huge chunk of it was missing in v0.14]
[Cameo character – Holo from Spice and Wolf] available in the veteran tier
[Added a test room which hosts all the enemies in the game. As well as most of the enemies. It is part of the Faction leader Tier and teleport is in the cheats app.]
v14a
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Getting stuck on looting fixed
v14
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[Cameo character: Revy from Black Lagoon]
Patchnotes
[Weapon skill]
4 skill groups (Slashing, Penetrating, Bludgeoning, Cutting)
new 16 new skills overall
All weapons have their stats rebalanced.
13 weapons now have new skills which replace the default ones
tier two weapons have 1-2 skills
tier three weapons have 1-3 skills
tier four weapons have 2-3 skills
tier five weapons have 3 skills
[New 9 enemy Ailments]
New 12 updated Ailment images
[Bunker and Factory]
* New Lootspots and work on the old ones
* More curious places
* Added boss stash
* Full rework of Enemy spawn
[Bugs]
Rooms in the generated houses are now cleaned up and have less containers
There are now some safety measures which might or might not help with people getting stuck after looting containers
Locked chests in houses no longer bug the game completly
[Changes]
Paperclip is now usable as a lockpick
There is now a message in case you don’t have a right item to open it.
Added a number of containers in a locations
Fatigue is renamed to sleep to make it more obvious for people to sleep.
Added background images for houses.
v0.13
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[Cameo character Delta from The Eminence in Shadow]
[Shelter is now bigger]
[Well added]
[4 Craft recipe for the water bottle is added]
[New armour items]
AirsoftHelmet
FootballHelmet
MotorcycleHelmet
RiotHelmet
ScooterHelmet
AntiStabVest
FishingVest
PressBulletproofVest
RiotChestpiece
v0.12
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v12
[New Cameo Character Hatsune Miku]
[+22 nun sex images]
[Changes to bunker]
All lootspots are now handmade
All enemies are handplaced
All rooms have unique backgrounds
Some corridors are adjusted
Bunker is now accesible via a special keycard
[New Item type Hoster]
Takes the bag slot and used to store weapons which you can switch between combat
Added a new spell to switch weapons.
[New Item type Pocket]
Takes the bag slot and used to store items which you can use during combat
Backpack are now closed during combat
[New Item type ArmorPlate]
Takes the bag slot. They are used to armor up more and block damage.
v0.11
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[New Cameo Character Joanne Alter (46 images)]
Current list: 2b, lucy(edgerunner), Albedo, Joanne Alter
They are accesible to people with veteran tier
Replaced images for the ghouls
[Added new enemies]
Ghoul worker
Construction ghoul
Scientist ghoul
Ghoul policeman
Ghoul military
Boss called Mogilla
[Barter system]
The shop UI is rewamped
Now there are five points where you can barter
Bar, Storage and Armory in the Widows camp
A shop in the Church
A shop in the factory
Now the trade is being conducted via barter. The money are digitalized and can’t really be utilized in the area.
In order to buy anything you have to trade by exchanging items.
For now item prices are the same whether you are selling or buying.
New character Sophia in the factory
[UI resize via ctrl-scroll]
[Craft system]
v0.10
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[New Cameo character]
Albedo
[New location The Factory]
A large and a spacy area
Largest in the game so far
[New location The Church]
A small location but dense
Has many shops with different items
[New NPCs]
Sister Maria – The Chaplain of the White Cross PMC
She watches over the church while her main squad is away.
Intendant – a new trader residing in Church. Some of the shelter items got moved to it.
[New Item]
Coins – a couple of coins findable in the cash registers
[Minimap changes]
Minimap is always centered to the player
There are two new buttons to increase or decrease the magnification of the map
[Travel changes]
For now the locations are all accesible via shelter. They are divided into different
[UI]
Icons for all the player stats to show if player is in danger
Added hide button for phone
Hide phone button fixes
Descriptions now tell if dirty water hurts health
[Desire stat changed into Induced lust]
That’s a stats that only increased by outside factor.
Once it is bigger than 0% it starts slowly increasing.
The more you are affected the higher your metabolism
[Metabolism]
Metabolism makes your hunger, water and fatigue rise faster, while proportionally converting it into stamina.
[Changed Combat]
The way how abilities work have been rewritten
Now abilities have a pronounced stamina cost
There is an additional ability called “drag out the fight” which is there to restore stamina
Debuffs don’t double anymore.
[Changes]
Succubus attack increase lust by a couple of digits.
Cumming decreases lust by a certain factor.
Added stat called erection during sex instead of the old desire
the initial erection is based on induced lust
sleep is now restoring stamina
[Added Items]
Lust Inducers – increase lust by 5%
Lust Suppressors – decrease lust by 17%
[Bug fixes]
Death by hunger or fatigue no longer bugs out and leaves you in the area
If there is no stamina, combat is no longer locked.
fix crash if the save1 folder is deleted
From Sawmill to hutori travel point fixed
Removed scrolls along the sides of the screen
Fix radioGirl dialog exit
fix shop
fix item spawn in loot spots and ghouls
fix travel to sawmill
v0.9.4
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[UI]
Icons for all the player stats to show if player is in danger
Added hide button for phone
Hide phone button fixes
Descriptions now tell if dirty water hurts health
[Bug fixes]
fix crash if the save1 folder is deleted
From Sawmill to hutori travel point fixed
Removed scrolls along the sides of the screen
Fix radioGirl dialog exit
fix shop
fix item spawn in loot spots and ghouls
fix travel to sawmill
[New fetch quests]
Bring 2 Banadages
Bring 1 Electric guitar
Bring 3 Empty bottles
Bring 1 Gas mask
Bring 1 Medkit
[Virtual Tier]
Adds Lucy from cyberpunk:edgerunners
v0.9.1a
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[7 New weapons]
- Rolling Pin
- Broom
- Walking Stick
- Frying Pan
- Electric Guitar
- Hammer
- NightStick
[4 New Chest Armor]
- HighVisibilityVest
- CivilianBulletproofVest
- AdvancedVest
- MilitaryBulletproofVest
[3 New helmet Armor]
- BicycleHelmet
- HockeyMask
- WelderMask
[fixed the shop in the shelter]
v0.9
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[New feature : Phone]
It will allow to make a lot more
[Missions App]
It shows the current missions the player has
[Cheat App]
Instead of a separate panel, the cheats are an app now.
[Setting App]
You can change phone background screen
[Added 0.5, 0.7, 1.0, 3.0 liter bottles]
They can be full of water, empty and full of dirty water
Cumulitively 12 items
[Major bug fixes]
Saves now only save the info from the lootable spots
That will make the interactions not to bug out every other time
Text is now unselecatable, making the app closer to a game
[Minor changes]
Adjusted NPC Spawns in bunker
Sex with girl prosecutor doesn’t work
Succubi now have varying NPC images.
Changed how food and water items spawn
[Veteran tier]
Adds Lucy from cyberpunk:edgerunners
v0.8a
Adjusted drop rate bug which made only spawn the medical items
v0.8
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[Added a big underground bunker area.]
It is populated by Delirium succubi
Only half of it is opened for now.
If you move your save from the previous version – the map might appear the same, wait for the razor rain for the world to refresh.
[New encounters added]
Succubi
Appear in hutori
+71 images
Delirium succubi
Appear in hutori bunker
+76 images
Teutonic PMC
Appear in sawmill
+42 images
2b
available in the Virtual Tier
+87 images
[All together there are over 300 images]
[Icons which represent different objects nearby]
Characters
Enemy characters
Succubi characters
Buildings
Door
[Added 9 save slots to be used.]
Progress saved to a save slot
[Added blowjob and boobjob for blond, brown and black hair characters]
+66 images
Updated quality of images
[Added Equipable Armor items]
[Added Helmets]
BaseballHat
GasMask
Helmet
[Added Chests]
HunterVest
PoliceVest
TacticalVest
AdvancedVest
[New Tier Virtual]
Upon entering the virtual tier code player can spawn cameo characters from other IP in your shelter.
This mode is non canon and won’t be in the steam version.
Currently you can only spawn 2b in your bedroom.
Every two weeks a new girl will be added.
In future the girls might appear in the game instead of random encounters.
v0.7a
Savefile paths fixed
v0.7
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[Changes to how locations save]
You can loot the previously looted spots, the loot will be exactly as you left it.
The locations will remain in the same state you leave them
Every four days a Razor Rain happens and the world resets in terms of enemies and Items. You are meant to die when that happens, but for now it’s not implemented.
[Fatigue]
Added fatigue stat to the player
Replenished when you sleep
[Save system]
You are no longer required to choose the savefile.
The default file path is [gamefolder]/Saves/save1
To import the save from a previous version put it into folder save1
[Social Links fixed]
They no longer lead to a page inside electron browser and now lead to you default browser.
[+29 Images for white hair characters]
[Relationship System]
Characters now have Opinion, Lust and Favor
There are Three character traits
– Competitive
– Guarded
– Flirty
They determine how the character will talk and what kind of replies the character will like more
[Quest]
Characters now can give player requests(For now just simple item requests)
There are about 6 different quests for now, there will be much more as the time goes on.
[Changes to locations]
Now there are Gates which block out more dangerous areas of Hutori
The entry to the hutori location is now different.
The entry to sawmill is now in the hutori location.
[BugFixes of v0.5.4]
Combat log now autoscrolls
The mountain path no longer is available from the shelter
Drinking water gives plastic bottle as trash
Office “store” supplies button fixed
Minimum required supply level now is 15%
Cloth Scraps icon is Fixed
Loot Boxes axe icon changed to a more clear one
Research Added additional help Text
v0.5.4
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[Village of Hutori is now x3-4x the size of before]
There are ghouls appearing all across it
Some street tiles are randomly get replaced with crashed cars tile(has several lootable cars, but they are either locked or might attract enemies on interaction)
Some street tiles are randomly get replaced with corpses tiles(has several lootable cars, but they are either locked or might attract enemies on interaction)
Houses in Hutori now have ghouls in them.
Ghoul images are now replaced from a randomized list
[Added a boss in the Hutori]
[A workshop added to the shelter where weapons can be repaired for money][Now you can’t put an item in the wrong inventory slot] (a lot of people seemed to mistake rusty scissors as a weapon. Can’t blame them to be honest)
[Black hair png pack with 27 images]
All three scavangers are now fuckable
Guard is now also fuckable
[BugFixes]
Combat log now autoscrolls
The mountain path no longer is available from the shelter
Drinking water gives plastic bottle as trash
Office “store” supplies button fixed
Minimum required supply level now is 15%
Cloth Scraps icon is Fixed
Loot Boxes axe icon changed to a more clear one
Research Added additional help Text
v0.5
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[Brunette hair image pack]
– full set of 43 NSFW sex images for Brunette Characters(like Lucy)
[Tutorial Location]
New tutorial location with a linear structure(Still no handholding tho)
Alternative start already in the shelter but with no additional items
[Houses]
Houses are now generated via grid
New lootspots(about 15) can appear in houses
[Changes to UI]
– Intimate Images Resized so that they no longer appear stretched.
– Changes to NPC UI
– Changes to Dialog UI screen
– New Inventory slots images
– New Skill images
– Added three starter pictures to “the brunette image pack” I haven’t added yet for some reason.
– Fixed the bug where a couple of pictures were missing
[New Items]
– Medic pack – heals you 100% hp
– Moonshine – flavor food item
– Beer – flavor food item
– Matchbox – new valuable item
– about 20 trash items to add in flavor (and for future crafting)
[New Item type]
Instrument – valuable items of various utility
– LockPick – opens locked lootspots
– Digital Lockpick – opens magnetic and certain digital codelocks
– ChainCutters – Cuts chained lootspots
Also three new lootspot types beside that:
– Barricaded – Requires an axe to open, uses 7 durability
– Metal – Requires a crowbar to open, uses 7 durability
– Dangerous – has a 25% chance to be attacked by an enemy in the area.
[Balance changes]
Food and thirst is getting depleted at a rate twice as low
to balance it out the chance to find food or other items is much smaller as well
[New Cheat Codes for the cheat panel]
– Infinite Hp
– Infinite Thirst
– Infinite Hunger
– Infinite Stamina
– Generate Money
v0.4
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[Changes to Hutori]
– less house in the hutori
– Road expanded and more houses placed along it.
[Balance changes]
Higher Research gain
Lower base price of all items, higher buying price
[RelationShip]
talk, flirt, Have Sex. For now quite bare bones but is planned to be expanded.
You can interact with the two girls patrolling in the hutori
[New backPacks]
More backpacks in shop. More Backpacks spawnable in the game.
[Available for FREE on patreon]
the new Sawmill location
– Place to Loot
– new Enemies Spawn as you stay there
– new BG images:
Sawmill outside
Asphalted Road
Office
Guard post small
Warehouse
Weary parking lot
[Exclusive for scavanger tier]
– Lucy is interactable now. She is patrolling Hutori.
– full set of 43 n-s-f-w images for Brunette Characters(like Lucy)
[New features unlockable by Faction Leader subscription]
Cheat Panel
– Item Cheats
[New features unlockable by Veteran subscription]
– Extra Stash and Extra Items
[[The new Features which were added between v0.3-v0.4 game versions]]
[A major visual overhaul]
Most of the game ui is updated
[BackPackRework]
Containers are separated to BeltBags and Backpacks
BeltBags are equipable into the six beltBag slots and the backPack slot
BackPack can only be equipped into the backpack slot
[Pop-up Description Panels for item types]
Generic Item Description Panel
Note description Panel
Weapon description Panel
[Reworked Weapons]
There is a new main parameter called durability. Every hit the durability of an item gets lower. Once depleted it gets destroyed.
Weapons can now have traits like cheap, high quality, or tempered. They influence the base attack and durability stats.
List of new weapons:
Pipe Wrench
Crowbar
Knife
Pocket Knife
Butcher’s knife
Military knife
Axe
FireAxe
Shovel
Military Shovel
[Ailments implemented]
Some attacks of the ghoul apply bleed to the player(if they hit)
– Bandages heal bleed
– Ailments have pop-up descriptions
Enemies now have ailments too
– Injured Hand and Injured Leg are rebranded as ailments
– Hitting enemy into chest with a knife applies bleed to enemies
[Medicine now either heals specific ailments or applies buff]
– Bandages heal bleed
– Tourniquet heal broken bones
– AntiDote heals poison
– Star Applies passive healing for 15 minutes(on top of healing 15 regularly)
– Pills Applies passive healing for 60 minutes(on top of healing 25 regularly)
– Morphine Applies passive healing for 30 minutes(on top of healing 80 regularly)
v0.3
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- Girls from the widow camp appear in the hutori village, you can talk to them and they can attack you.
- Enemies now have different attacks which they randomly choose from
- Hp is shown correctly on the enemies
- MiniMap now shows the layout of the location
Public(free) patreon Features
- Added bunker area and surrounding
- Added underground bunker area
- Random Enemies generated in the bunker area
- Wolf enemy added
Private features
- Succubus encounter added – Located in the corner of the bunker. Both sex and fight is possible. Sex mostly likely will result in death: prepare food, water (and possibly medicine)
v0.2.8
Some items like soda now drop empty cans when drinking
Shift-click to auto-drag items
v0.2.7
Positions of enemies now can be random
A small expansion on the map
v0.2.6
Enemies now can ambush you.
If there is an enemy which is going to ambush you there is an exclamation marker.
v0.2.5 – Location Update
Locations now have positions in space
Changed Bag grid
v0.2.4a – public patch
Fixed: blank screen when dying
Fixed: navigator being getting reset
v0.2.3a
*Fixed issue with getting stuck in fights
v0.2.3
*Now there is a navigation submenu which allows you to navigate towards importants points in the location. It will have more functionality later, but for now it is a neat band aid to help players navigate.
*Fixed Bug which made previous version bug when entering shelter
v0.2.2
*When first time entering the Widows Base, the intro dialog plays. Stella event is now one time as well.
*Added Recollection location where you can play the one time events
*Player can now store data about dialogs and locations trigger events.
*UI reorganisation
v0.2.1
*Added contextual fluff text to the sex scenes.
v0.2.0
– Reworked NPC
There are now Npcs and they are interactable
– Added Dialogs
Prosecutor
‘Fishergirl’ sex encounter (tip: find pound in Hutori)
Guard + tutorial explonations
– Added art(nsfw and not. Some is used, some is not yet used.)
Prosecutor
Generic Stalker
– Hutori Location Expansion
Bandit camp now is remade into Widows base
The Widows is the first local scavenger faction
– Tutorial Notes in shelter
– Updated Sex-UI
v0.1.4
– Navigator to shelter button
v0.1.3
– some UI reshape
– Change Location Creation
– Modular Lootspots
– Tagged lootspots
– Modular Houses
– More houses in hutori
v0.1.2
– UI Bars to make changes in the player’s parameters more clear
– Research
– An alternative way to earn money.
– Added Office items
v0.1.1
– Optimized Folder Size
– Location and container buttons now have little icons which help with navigation
v0.1.0.d – Hotfix: now the game utilizes the Electon to make game playable with just exe file.
v0.1.0.a – Hotfix: the game no longer requires npm to run
v0.1.0 – Initial release
Developer Notes:
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This game is heavily inspired by many survival games in order distill the perfect blend of looting and resource management.
The game borrows different aspects from games such as: Escape from Tarkov, Pathologic, Fear and hunger, etc..
Quite a lot of time have past since the initial first release in 04.29.2024. The game have been consistently updated every two weeks.
Currently in the game there are:
- Resource management with survival mechanics, Craft and Barter.
- 168 items in the game
- Weapons with unique skills and randomized traits
- 5 locations to explore and loot
- ~15 enemy types (some like succubi are fuckable)
- +530 CG images in the game
[Cameo characters with +335 CG images in available in Veteran Tier subscription on patreon.]
[Access to the special cheat app in Faction Leader Tier subscription on patreon.]
OLD NOTES:
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This game is heavily inspired by such games as Pathologic, Fear and Hunger and EFT.
Currently the game in a quite an early state, but a lot of simulative and immersive mechanics and systems expected.
Future features planned :
- Factions and reputation: Succubi, Bandits, Researchers, ETC
- Research: Making reports about creatures inhabiting the area to gain money from the outside, as well as researching skills which directly would be powering the player
- Wandering characters: enemies like bandits or succubi will be named, simulated, traveling between locations and even looting. They will be able to be killed, befriended, seduced or infuriated.
- Shelter expanded: upgrades and ability to bring the friendly characters to the shelter and have to work there(with occasional shagging)
- Sex system: a much more detailed stamina based system, navigating through which will be crucial to survive encounters with succubi.
The form and feature might evolve or change depending on what the factors during the implementation.
Join discord if you want to suggest features and report bugs.
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Win: MEDIAFIRE – MEGA – GOFILE – MIXDROP – WORKUPLOAD