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Terminal Desires [v0.10 Beta 2] [Jimjim]

Terminal Desires [v0.10 Beta 2] [Jimjim]

May 11, 2024F95


Terminal Desires is an erotic, zombie themed, role playing game made with RPG Maker MV. Set in a fictional version of Earth where incredibly skimpy outfits and huge proportions are the norm. Control police officer Tiffany Neil as she and her partner investigate a mysterious distress signal from the small, secluded town of ‘Ashton Lake’ and uncover the horrors within.
Explore the town, face fearsome enemies in combat, make important story defining decisions and sexual choices. Will she submit to her every desire? Or will she resist and uncover the shocking truth hidden deep within the town’s walls? Her fate, along with the town’s is yours to decide…

Thread Updated: 2024-05-11
Release Date: 2024-05-01
Developer/Publisher: Jimjim PatreonBlogspot
Censorship: No
Version: 0.10 Beta 2
OS: Windows, Mac
Language: English
Genre:
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Oral, Female protagonist, Vaginal, Very Big tits, Very Big dicks, 3dcg, 2dgame, Adventure, Combat, Monsters, Impregnation, Zombie bestiality.
Installation:
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1- Extract to desired location.
2- Click on “Game.exe” to start playing.
Changelog:
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v0.10 Beta 2
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* Added the remaining half of the Story Sex Scene: “Karl breeds Iris”.
  – 29 new renders.
  – If you have already completed the quest in your save, simply view the scene from the Gallery. As the game data has already been recorded in your save, there’s no need to restart.
^The remaining/incomplete Iris content will be added in the next build (v0.10 BETA 3 – ETA: Late May 2024)
* Added Character Bios to the “Lore” submenu for: Robert, George, Dr. Milburn & Hitomi.
* Added all missing Skill Rank Bonuses & related features. Additions of note include:
  – Breeding:
  [Rank 3] > Remove END Pregnancy Penalty from Combat Resists.
  – Cooking:
  [Rank 2] > A chance of cooking ‘Rare’ versions of any Food/Drink item at Cooking Stations.
  [Rank 4] > Ability to create Food Packages at Safezone Fridges.
  – Crafting:
  [Rank 4] > Ability to craft Defusal Kits to disarm & collect explosive mines with at least Rank 2 Surviving.
  – Learning:
  [Rank 3] > Access to the “Clever Girl[II]” Perk UPGRADE. (175% Level EXP)
  [Rank 4] > Access to the “Clever Girl[III]” Perk UPGRADE. (200% Level EXP)
  – Persuading:
  > +10% Shop discount, perk Rank, starting from Rank 2.
  > Gain Persuading Skill EXP from buying/selling items.
  – Policing:
  [Rank 2] > Access to the “Brutality” Perk. (+5% damage)
  [Rank 3] > Access to the “Overfunded” Perk. (Immediately gain: $3K, 9mm Round x30, Shotgun Shell x12, 1 Stun Gun & 1 Frag Grenade)
  [Rank 4] > Access to the “Search Warrant” Perk. (Immediately gain: a Crowbar(10 Uses) & an Unbreakable Lockpick)
  – Surviving:
  > Bonus length to “Stealth Mode” before suffering side effects starting from Rank 3.
  > Gain Surviving Skill EXP from successfully disengaging stealth mode before side effects appear.
  [Rank 2 & 4] > Lockpicks gain 1 extra use before breaking.
  [Rank 3] > Crowbars gain 1 extra use before breaking.
  [Rank 4] > Access to the “Booty Hunter[II]” Perk UPGRADE. (100% chance of finding 1 additional random item while looting containers)
  – Whoring:
  > Gain Whoring Skill EXP from using Sex Moves or submitting voluntarily in combat(before being overpowered).
  > The “Sexual Education” Perk. (20% Combat Sex EXP) now requires Whoring Rank 2. [You won’t lose it, if you already have it in your save.]
  [Rank 3] > Access to the “Sexual Education[II]” Perk UPGRADE. (50% Combat Sex EXP)
  [Rank 4] > Access to the “Sexual Education[III]” Perk UPGRADE. (80% Combat Sex EXP) 
 
  – Additionally, some existing Skill EXP sources had their gains decreased for balancing.
^Select “View Skills” via the “Progression” submenu (‘P’) for full details on each Skill. More Skill features & Rank Bonuses will be added in future versions.
* Fixed a potential softlock during the first loop of the “Karl breeds Iris” scene where the loop never ends.
* Fixed a bug where Tiffany would get stuck on the 1 tile bridges that can be built in “East Sewer” with Rank 3 Crafting.
* Fixed a bug where Hitomi could get impregnated by Terry despite consuming food/drink laced with “Unconceivable”.
* Fixed a bug where Iris’ Pharmacy sprite would disappear if Hitomi moved from the Pharmacy’s Basement to the Main Floor.
* Fixed a visual bug where Jebadiah’s sprite could clip through walls & objects when entering his house.
* Fixed additional minor visual & map bugs.
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KNOWN ISSUES:
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– You may have to whitelist “Game.exe” if your security software falsely quarantines it, preventing the game from launching.
– You may encounter a crash with no error message during a story scene that features a boss fight. This appears to be due to the handling of music tracks for boss fights.
  ^ You may be able to fix these crashes by going to your PC’s Sound Settings -> Output Device Properties -> Additional Device properties -> Advanced -> And then selecting a 16 bit 48000Hz Default Format.
– Only if you made a save file in the original BETA 1 upload: Loading that save file may give a repeating “Loading Error” message prompting the player to “Retry”.
  ^ This can be fixed by overwriting the save the file while receiving the error message, then -> closing the game, then -> relaunching the game and loading that overwritten save file.
   ^ You will then be able to resume playing that save file without the repeating error message.
– Changing the “Text Speed” option from the default value of 10, will cause issues with the timing of certain voice lines that are set to auto-progress their associated dialogue boxes. In particular, the “instant” value will likely cause these voice lines to be cut off before the line has finished playing.
– The “PROGRESS” statistic may not correctly add up to 100% even after completing every current piece of content possible.
– The Zombies from the club section on “Casino – Floor 1″(Day 2) will not pause their movement while the player navigates the in-game(map-based) menus; e.g. the progression submenus.
– Zombies may climb on top of the “Casino – Basement 3” shipping crates on Day 2, after Tiffany herself climbs up.
– When “Autosave on Map Load” is enabled, the act of loading any save file will often cause a new Autosave to be made in one of the 3 designated slots. This could cause an autosave you wished to keep to be overwritten, so remember to occasionally make manual saves. Pressing ‘2’ Will allow you to create a named save, which is useful for reminding yourself which part of the game that save was up to.
– The “HP Bug”, where Tiffany’s Health is not at Max HP despite taking no damage, may be back due to the new Level-Up features that have yet to be taken into consideration.
– When first entering the Casino, Terry’s Flashlight beam has a tendency to lag behind his current position when he starts to move.
– The 9mm Idle “Shocked Expression” Dialogue CG is missing 5 variants for Tiffany’s Day 3 bodies. The unarmed variants are currently in use as placeholder.
v0.10 Beta 1a Hotfix
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  • Added the 1st half(Blowjob) of a new Story Sex Scene: “Karl breeds Iris”.
    • The scene is triggered after bringing Iris some food for her Quest. Or you can view it in the Gallery.
    • The 2nd half will be added in the next build (v0.10 BETA 2 – ETA April 2024), along with the other missing Iris Scenes.
  • I also fixed the following Issues:
    • Softlock when using a First Aid Kit on Iris’ leg when standing to the right of her.
    • Iris’ 2D sprite not appearing on the map during her defeat scene.
    • Instance of Two Debras appearing Before the Jebadiah Scene.
    • Instance of Two Jebadiahs appearing After Debra Scene.
    • Decimal values being used for Hunger & Thirst.
    • An out-of-bounds tile in “Water Management – South”.
    • Respecberry Cocktail item description cut-off.
    • Potential fix for the crash listed in “Known Issues”.
!!!NEW KNOWN ISSUES!!!
– Only if you made a save file in the original BETA 1 upload: Loading that save file may give a repeating “Loading Error” message prompting the player to “Retry”.
  • This can be fixed by overwriting the save the file while receiving the error message, then -> closing the game, then -> relaunching the game and loading that overwritten save file.
  • You will then be able to resume playing that save file without the repeating error message.
– There is a potential softlock during the first loop of the “Karl breeds Iris” scene where the loop never ends. (FIXED FOR NEXT BUILD)
  • You should be able to break the infinite loop by skipping the rest of the scene by holding ‘X’.
v0.10 Beta 1a
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* Added SOME of the content for the new character Iris(Day 2) which includes:
  • New “Library” Location in “Ashton Lake Town East”, where you can find Iris & her escort quest.
  • A Combat Defeat Scene if you fail her escort quest.
  • 3 new rooms added to the “East Apartments – level 2” Location, one belongs to Iris & requires a key from completing her quest.
^The remaining/incomplete Iris content will be added in the next build (v0.10 BETA 2 – ETA April 2024)

* Implemented the following sex scenes that were previously only available in the Gallery:

  • “Hitomi Fucks Terry” (Start of Day 2 if Hitomi has been freed)
  • “Debra Titfucks Jebadiah” (Day 2 after bringing Debra & Barney to Jebadiah’s Barn)
  • “Tiffany Uses Horse Toy” (The 1st collectible dildo item has been hidden in a location somewhere in the outskirts beyond Jebadiah’s Farm)
  • “Iris VS Male Zombie” (Day 2, if Tiffany fails Iris’ escort quest)
  • “Iris VS Sewer Zombie” (Day 2, if Tiffany fails Iris’ escort quest)
* Added two additional options for Robert:
  • He will now attempt to seduce Tiffany if she tries to leave him outside the Pharmacy.
  • Tiffany now has the option to submit to “Zombert” after dodging his initial charge.
* Added Tiffany’s voice lines for:
  • The 1st part of the “Robert’s Legacy” Quest & Sex Scene(“Robert breeds Tiffany”)
  • The “A Helping Hand” Quest & Sex Scene.
  • The “Stealth”, “Stumble”, “Explosive Mine” & “Turret” gameplay mechanics + “Strike Pose” & “Self Strip” Sex Moves.
  • Minor improvements were also made to the timing of moan sfx across all sex scene loops.
* Added a voice filter to all of the Fem/Futa Zombie sfx for:
  • Better thematic consistency with the Male Zombie sfx.
  • Better distinguishing Fem/Futa Zombie moans from Tiffany’s moans.
* Added updated 2D sprites for Tiffany & Iris. (Credit to “Screwthename”)
* Added 1 new Perk:
  • Unstoppable Curves: “Suffer no knockback from Turret Fire & regain balance after 3 Stumble recoveries.”
* Added a ‘Lore’ section to the Pause Menu where additional info about the Game’s world, characters and more can be found:
  • Only contains 4 entries in this build, more will be added later.
  • You can also access the Lore section with the hotkey (Default Key is ‘L’).
* Added some of the 2D Art has been commissioned for Terminal Desires over the years to the “Collectible Art Cards”.
  • These cards can be found randomly inside the “Potato Crisps” food item when consumed.
  • Currently there are 25 cards to collect. The rest will be added in the following release.
    * Added an “Always Self-Strip on Undress” toggle to the Options Menu.
  • For players who want Tiffany to destroy her Outfit Pieces when she undresses herself.
* Added an “Enhanced Consent” toggle to the Options Menu that is enabled by default
  • For now this only affects NPC dialogue.
  • Some additional toggles were also added to the Options Menu. Note that options marked in red do not currently function.
* Added a “Quit” option to the Title Screen + new buttons that link to my Support Pages & Socials.
* Added the option to load a Save File from the Game Over screen, instead of being forced directly out to the Title Screen.
* Adjusted all Sewer Locations beneath the town to be dark (like the Day 2 Casino) until Tiffany turns on the corresponding generator for each area.
  • Tiffany now starts the game with the Flashlight, turning the first sewer area (to power on the gate controls) into a Flashlight tutorial.
  • Skipping the game’s intro no longer spawns the player after power to the gate controls has been restored, so that players do not miss this brief tutorial.
  • In an upcoming v0.10 build: This area will also include some new content that shouldn’t be skipped.
* Adjusted “Vanessa’s House” Location to include additional rooms.
* Adjusted moan sfx selection during sex scenes to avoid tonally inappropriate moans when:
  • Tiffany is not being directly pleasured (handjobs & titjobs).
  • Tiffany is not a slut for her opponent.
* Adjusted Explosive Mines so that they now deal damage instead of an instant game over.
  • This gives Tiffany the ability to survive explosions & access shortcuts if Tiffany’s HP/DEF Stats are high enough.
* Adjusted combat in following ways for the sake of game balance:
  • Increased the effectiveness of enemy Defense Stats against Tiffany’s Melee damage.
  • Slightly Buffed enemy Defense Stats.
  • Slightly Buffed all Firearm & Grenade damage.
  • Slightly Nerfed EXP from Regular Male & Female Zombies, and the Enhanced Metabolism Perk.
* Adjusted damage dealt by Turrets to consider Tiffany’s DEF Stat.
* Adjusted Masturbation so that it only gives the “daily free END replenishment” if Tiffany is not at MAX END.
* Fixed a softlock that could occur during some Sex Scene loops, causing the game to freeze.
* Fixed a bug where, after some Story Sex Scenes, but before Tiffany repaired her outfit: opponents attempting to strip Tiffany in combat would fail to use any move against her.
* Fixed a bug where Turrets could still fire while the game should have been paused including:
  • During Combat Sex & Cum Extraction Scenes.
  • While viewing several in-game menus.
* Fixed a bug where using the Self Strip move would cause non-combat companions to enter the battle.
* Fixed a bug where the Agility bonus from the Self Strip move would not be applied if the “Fast Battles” setting was on.
* Fixed a bug where loot containers could award no items when traveling with a companion.
* Fixed a bug where Andre could fail to pathfind towards Tiffany after clearing the “Casino – Floor 1” club of zombies on Day 2.
* Fixed a bug where “Book of Learning” items would be accidentally removed from Tiffany’s inventory when she failed to read them (due to being drunk or addicted).
* Fixed a visual bug where Tiffany’s map movement would “lag” while crossing a row of tiles when approaching the “Day 3 Casino – Basement 1” scene with Sydney.
* Fixed a bug where Tiffany sometimes wouldn’t play a combat dialogue line when using a Stun Gun.
* Fixed a bug where the amount of lockpicks in the inventory weren’t displayed in the item’s description. (Crafting QoL)
* Fixed a bug where “Zomeo” & the two zombies in Debra’s intro weren’t counting toward Tiffany’s “Zombie Kills” count.
* Fixed typos & other minor bugs & made many back-end changes to assist with future development.
KNOWN ISSUES:
– You may have to whitelist “Game.exe” if your security software falsely quarantines it, preventing the game from launching.
– You may encounter a crash with no error message during a story scene that features a boss fight. This appears to be due to the handling of music tracks for boss fights.
  • You may be able to fix these crashes by going to your system’s Sound Settings -> Output Device Properties -> Additional Device properties -> Advanced -> And then selecting a 16 bit 48000Hz Default Format.
– Bonuses associated with Skill Ranks are not yet all implemented or working as advertised.
– Tiffany will get stuck on the 1 tile bridges that can be built in “East Sewer” with Rank 3 Crafting. (FIXED FOR NEXT BUILD)
– Changing the “Text Speed” option from the default value of 10, will cause issues with the timing of certain voice lines that are set to auto-progress their associated dialogue boxes. In particular, the “instant” value will likely cause these voice lines to be cut off before the line has finished playing.
– The “PROGRESS” statistic may not correctly add up to 100% even after completing every current piece of content possible.
– The Zombies from the club section on “Casino – Floor 1″(Day 2) will not pause their movement while the player navigates the in-game(map-based) menus; e.g. the progression submenus.
– Zombies may climb on top of the “Casino – Basement 3” shipping crates on Day 2, after Tiffany herself climbs up.
– When “Autosave on Map Load” is enabled, the act of loading any save file will often cause a new Autosave to be made in one of the 3 designated slots. This could cause an autosave you wished to keep to be overwritten, so remember to occasionally make manual saves. Pressing ‘2’ Will allow you to create a named save, which is useful for reminding yourself which part of the game that save was up to.
– The “HP Bug”, where Tiffany’s Health is not at Max HP despite taking no damage, may be back due to the new Level-Up features that have yet to be taken into consideration.
– When first entering the Casino, Terry’s Flashlight beam has a tendency to lag behind his current position when he starts to move.
– A purely visual bug may occur where Jebadiah’s sprite clips through his house when entering it from the outside.
– The 9mm Idle “Shocked Expression” Dialogue CG is missing 5 variants for Tiffany’s Day 3 bodies. The unarmed variants are currently in use as placeholder.
v0.10 Alpha 3
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*Added the following 4 Sex Scenes to the Gallery only: (They have yet to be implemented into the actual game)
– Hitomi Fucks Terry (Story Sex Scene)
– Tiffany Uses Horse toy (Masturbation Scene)[Find it at the Gallery’s front desk]
– Iris VS Male Zombie (Combat Sex Scene) [Iris is an upcoming character who will be introduced in the v0.10 Full Release.]
– Iris VS Sewer Zombie (Combat Sex Scene)
*Merged Stat Point Allocation, Perk Point Allocation, Viewing Skills & Viewing Acquired Perks into a single menu option labeled “Progression”.
– Added a “Progression” hotkey (Default Key is ‘P’).
– Stat & Perk Points can now be spent at the player’s discretion instead of being forced upon level-up only.
*Added Tiffany’s voice lines for the “Romeo Injects Tiffany” Story Scene.
– This scene is also now viewable from the Gallery & can be skipped at any time by holding ‘X’ like a sex scene.
*Added Tiffany’s voice lines for the “Tiffany vs Male Zombie [Anal]” Combat Sex Scene.
– Minor improvements also made to address moan sfx repetition during all sex scenes.
*Added 1 new large interior (East Sewer) beneath the east part of town. Several manholes were added to access this new location.
*Added an “Undress” hotkey (Default Key is ‘U’). Press it while on the map to strip the next piece of Tiffany’s outfit without damaging it.
– Outfit Repair Kits (Default Key is ‘O’) will not be consumed when the next piece of Tiffany’s outfit to be equipped is undamaged.
– Undressing/Dressing Up now have corresponding CGs.
*Added the first 2 “Sex Moves”:
1. “Strike Pose” inflicts a “Riled Up” status on all opponents, doubling their moves per turn, but greatly decreasing their Defense, Aim & Reflexes.
– Currently there is only a single pose to strike, but more will be added in future versions.
2. “Self Strip” Dazes opponents while boosting Tiffany’s Agility, but comes at the cost of 1 Outfit Piece.
– Self Strip can also be used outside of combat, as a more destructive alternative to undressing. 😉
*Added a Double Barrel Shotgun that can be purchased from George.
– It fires 2 shells at once, dealing massive damage, but requires reloading after each shot.
*Added single use Stun Guns that deal shock damage & stuns for 3 turns.
– Can be used in Combat by Tiffany, Debra & Lara.
– Can be looted, purchased, or crafted with Crafting Rank 3 + Policing Rank 2.
– Tiffany now starts the game with 1 Stun Gun in her inventory.
*Added 13 new Perks/Traits. Including the 3 non-functioning Perks previously marked in RED text.
-Added the missing Gun Jamming mechanic to the “Sticky Loads” Trait. [But, I will need to improve it’s implementation for the Double Barrel Shotgun]
-Fixed the “By A Thread” Perk to function as described instead of awarding free Outfit Repair Kits.
-Adjusted the “Barren” Trait bonus to grant +10% Damage instead of +5%.
-Some Perks/Traits have been hidden from choice until their effects become relevant to the player.
*Added the ability to give most Food/Drink items to other girls by selecting “Cater” when talking to them.
– This will replenish their END & provide Persuading Skill exp.
– The items can be laced with “FertiliMax” or “Unconceivable” (drugs required) to manipulate their Fertility & provide Breeding Skill exp.
– Added a “Companion” hotkey (Default Key is ‘C’) to access this “Cater” feature for Tiffany’s active companion.
– More dialogue options will be tied to this Companion hotkey in future versions.
*Added the very rare chance for twin fetuses(or more – up to Decuplets) upon impregnation.
– The player will receive a message box if this happens.
– This has no gameplay or visual effect, other than additional Breeding Skill exp & Fetus HP.
– Though in the future(End of Day 4+), this will of course result in multiple births at once.
*Added a basic Drunk status ailment & screen effect that are temporarily inflicted when consuming alcoholic drinks.
– Positives while Drunk = +10% Attack, +5% Critical Hit Chance.
– Negatives while Drunk = -5% Aim, -10% Reflexes, -10% Agility, Fetus Damage if Pregnant.
– Can become “Addicted to Alcohol”, though Addiction effects & Drunkenness affecting dialogue options are planned for future versions.
– Tiffany is unable to read books while drunk (& also while Addicted to Cum).
– Currently: changing locations, drinking water & having combat sex, will contribute towards Tiffany getting sober.
*Added Sewer Zombie encounters to the Fishing mechanic.
*Added 2 new Cooking recipes/consumables & split the “Food” category into “Food(Basics)” & “Food(Recipes)” inside the Cooking Menu to help unclutter the UI.
*Added basic messaging to clarify the amount of successful stumble recoveries needed to regain balance(Day 3+).
*Added “Text Speed” configuration to the Options Menu. (includes instant text display)
*Added a “Censor Sydney Slurs” toggle to the Options Menu. (enabled by default)
*Adjusted combat in following ways for the sake of game balance:
– Slightly Buffed enemy Defense Stats & factored it into Firearm damage calculations.
– Slightly Buffed Firearm damage to account for modified calculations.
– Slightly Nerfed quantity of ammo found in RNG loot.
– Slightly Nerfed natural(per level) Attack Stat growth.
– Slightly Nerfed base Combat Knife Attack Stat bonus.
– 9mm x2 Combat Move now unlocks at Level 6 instead of Level 10. And it no longer costs 1 END point to use.
– Melee x2 Combat Move now unlocks at Level 9 instead of Level 5.
– Added a new 9mm x3 Combat Move that unlocks at Level 12. It does cost 1 END point to use.
– Sewer Zombies are now 10% less resistant to Fire Damage, but completely immune to being set Ablaze.
*Adjusted Tiffany’s MAX HP Stat so that it now increases the base HP of Fetuses at conception.
*Adjusted Tiffany’s Defense Stat so that it now:
– Decreases any damage dealt to Fetuses during relevant sex scenes.
– Decreases Addiction Chances.
*Adjusted Tiffany’s Agility Stat so that it now increases the chance of a successful recovery when stumbling(Day3+).
*Adjusted the level design of “South Sewer” to reduce unnecessary backtracking during the game’s intro.
*Adjusted the “Gallery” Hotkey (Default Key is ‘G’) so that it can also be used to exit the Gallery while inside.
*Adjusted various item descriptions/boxes to display relevant QoL information.
– How much HP/END Tiffany has before using a replenishing item or a combat move.
– How many empty bottles Tiffany has before filling one with water.
– What quantity of a craftable item does Tiffany currently poses before crafting more.
*Fixed a bug where returning to “Barclay Stables” caused a black screen.
*Fixed a bug where skipping the masturbation scene caused a black screen.
*Fixed a bug where the “Farm Hand” Quest could become stuck if the player already had 7 Blueberries or 3 Eggs prior to starting the quest.
*Fixed a bug where several images would fail to load during the “Prologue End” scene on Day 3 if Tiffany had the Base Stage 1; Pregnant Stage 0 Body.
*Fixed a bug where the new “Item Found!” popup notifications would frequently overlap when looting multiple items at once from containers.
*Fixed a bug where enemies could attempt to strip an already naked opponent when Tiffany fought alongside a companion.
*Fixed a bug where the “Kinks” list was displaying the incorrect status for the “Slut for Futa Girls” kink.
*Fixed a bug where companions were using Tiffany’s “END Required” value when resisting in combat.
*Fixed a bug where attempting to exit the Pharmacy with Vanessa on Day 2 while also escorting her there, was displaying the wrong CG & dialogue.
*Fixed a bug where Romeo could still strip Lara if he was Dazed or Stunned.
*Fixed another bug causing the Cooking Skill’s Rank & EXP display to become out of sync with their actual values.
*Fixed typos and other minor bugs.
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KNOWN ISSUES:
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– You may have to whitelist “Game.exe” if your security software falsely quarantines it, preventing the game from launching.
– You may encounter a crash with no error message on Day 3. Usually before one of the unique story fights. I have yet to be able to diagnose this crash as it is difficult for me to replicate on my system. Please contact me with specifics if you encounter this crash. If you can replicate it 100% of the time, it would help me if you could upload your save file for me to analyze.
– When “Autosave on Map Load” is enabled, the act of loading any save file will often cause a new Autosave to be made in one of the 3 designated slots.
– Bonuses associated with Skill Ranks are not yet all implemented or working as advertised.
– The 9mm Idle “Shocked Expression” Dialogue CG is missing 5 variants for Tiffany’s Day 3 bodies. The unarmed variants are currently in use as placeholder.
– The “HP Bug”, where Tiffany’s Health is not at Max HP despite taking no damage, may be back due to the new Level-Up features that have yet to be taken into consideration.
– When first entering the Casino, Terry’s Flashlight beam has a tendency to lag behind his current position when he starts to move.
– The “PROGRESS” statistic may not correctly add up to 100% even if completing every current piece of content possible.
v0.10 Alpha 2
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The main selling point of this build is of course the 5 new combat sex scenes for Debra & the updated ending for the Deb vs Jeb scene (though that’s still only accessible through the Gallery for now). However, if you can stomach waiting longer for some more content, I am targeting Early July for ALPHA #3 which aims to focus on adding new sex scenes rather than gameplay features.
Of course, I’d still recommend that the majority of players continue to wait for the Full Release where their saves will then carry over to v0.11+. But there’s still a decent chunk of stuff left to do before we’ll be at that point, so it’s up to you whether you try out these pre-release builds or not.
Regardless, I appreciate any feedback/suggestions you’ve got regarding the new gameplay systems or any additional bugs that you discover. 🙂
~ Jim
Known Bugs/Issues:
  • Malwarebytes appears to throw a false positive over the game’s executable. You may have to whitelist “Game.exe” if your security software decides to quarantine it.
  • You may encounter a crash with no error message on Day 3. Usually before one of the unique story fights. I have yet to be able to diagnose this crash as it is difficult for me to replicate on my system. Please contact me with specifics if you encounter this crash. If you can replicate it 100% of the time, it would help me if you could upload your save file for me to analyze.
  • When “Autosave on Map Load” is enabled, the act of loading any save file will often cause a new Autosave to be made in one of the 3 designated slots.
  • Bonuses associated with Skill Ranks are not yet all implemented or working as advertised.
  • 3 Perks are currently not functioning. They have been marked in RED text.
  • There are additional issues with the following Perks:
   [By A Thread] – Since the planned Undress/Dress system is not in this ALPHA, the Perk currently gives a 25% chance to refund an Outfit Repair Kit when using one.
   [Sticky Loads] – The “Gun Jamming” mechanic has not yet been implemented.
  • A visual bug where the new “Item Found!” popup notifications can frequently overlap when looting multiple items at once from containers.
  • When fighting with a companion, there is a chance that an enemy will accidentally attempt to strip a girl who is already naked.
  • Currently, the only way to access the Stat Allocation & Perk Selection screens in on Level-Up.
  • The 9mm Idle “Shocked Expression” Dialogue CG is missing 5 variants for Tiffany’s Day 3 bodies. The unarmed variants are currently in use as placeholder.
  • The dreaded “HP Bug”, where Tiffany’s Health is not at Max HP despite taking no damage, may be back due to the new Level-Up features that have yet to be taken into consideration.
  • When first entering the Casino, Terry’s Flashlight beam has a tendency to lag behind his current position when he starts to move.
  • The “PROGRESS” statistic may not correctly add up to 100% even if completing every current piece of content possible.
Other Platforms/Devices:
I will look into officially supporting Mac, Linux, IOS, Android, & Web Browser at a later date(if viable), once the game reaches a more stable point.
In the meantime, I’d suggest trying the following emulation alternatives:
Some players have had some success using these, though I can’t test or offer any support for them myself.
v0.10 Alpha
*Added the first round of Voice Acting lines for Tiffany. (Special thanks & credit to “TheVoiceVixxen” for lending her voice to the project)
– In this ALPHA only the 1st encounter scene alongside 1 of the combat sex scenes with the male zombies are fully voiced.
– However, the remaining scenes still benefit from overhauled sfx & moans.
– Combat & Submission/Surrender lines are also fully voiced with many new variant lines that can be played at random.
*Added a Scene Gallery accessible via the pause menu. You can travel to the gallery during regular gameplay to view previously unlocked sex scenes.
– Completing the game’s current available content will unlock all of the sex scenes.
– For the sake of testing, all scenes will start unlocked for the ALPHA & BETA versions.
– While Inside the Gallery, pressing the “G” key (Default) will allow you to configure some temporary settings such as Tiffany’s Kinks or Body Type for use in the Gallery Scenes that have those variations.
*Added a WIP (90% complete) Story Sex Scene (Debra Titfucks Jebadiah) to preview in the Gallery.
– In the next release, the scene will be finished and retroactively inserted into the game’s story when Debra & Jebadiah first reunite.
*Added the 1st Combat Sex Scene for Debra vs Male Zombie.
*Added the ability to gain & spend “Stat Points” on Level-Up. This will allow players to customize how Tiffany’s stat’s are boosted each level.
*Added the ability to gain & spend a “Perk Point” on Level-Up. This will allow players to further customize their Tiffany’s playstyle.
*Added the ability to view Tiffany’s currently acquired Perks from the Pause Menu.
*Added 9 Skills that Tiffany can gain exp in and Level-Up independently of her General Level.
– Each Skill has 4 Ranks that confer various bonuses(Rank Bonuses are not implemented in this ALPHA).
– Each Skill starts at Rank 1 except proficient Skills which start at Rank 2.
– Skills also open up additional dialogue options(Day 1 only in this ALPHA).
– During the game’s opening sequence, you will make some choices on which Skills Tiffany is already proficient in.
*Added an overhauled “Options” menu along with some new settings.
– TD specific settings that were previously altered via Key Items in Tiffany’s inventory are now altered via the “Options” menu instead.
– Since most Options require the game to be fully loaded first, the “Options” menu choice from the Title Screen has been removed.
*Added the ability to configure keyboard keybinds via the “Options” menu.
*Added a basic “Fast Battles” toggle to the “Options” menu.
– Fast Battles will Disable all images & dialogue that play when the girl’s perform their moves, but not when being Stripped or Overpowered, making combat much faster for those who want that.
*Added Autosaving, a Quicksave hotkey (Default Key is “1”) & a Named Save hotkey (Default Key is “2”).
– Unless Disabled via the “Options Menu”, Autosaves will occur whenever the player moves into a different area/map.
– Any previous manual save prompts have been replaced by Autosaves as to not interrupt gameplay.
– The Quicksave hotkey will directly save to the new Quicksave slot.
– The Named Save hotkey will allow you to edit the name of your save file before saving.
– The original function has been restored to the “Save & Load” option in the Pause Menu.
– These changes should hopefully work in tandem to provide more control over saves and make them less frustrating to interact with.
*Added a “Reload” hotkey (Default Key is ‘R’). Press it while on the map & Tiffany will reload all weapons that she has ammo for.
*Added an “Outfit Repair Kit” hotkey (Default Key is ‘O’). Press it while on the map & Tiffany will use repair kits if she has them.
*Added a “Masturbation” ability & hotkey (Default Key is ‘M’). Press it while on the map (After the 1st encounter scene) & Tiffany will Masturbate.
– The 1st Masturbation of each day will replenish 3 points of Tiffany’s Endurance(END).
– The current Masturbation “Scene” is a basic placeholder.
– 2 Full Masturbation Scenes will be added in the Full Release.
*Added a “Kinks” hotkey (Default Key is ‘K’). Press it while on the map to check which Kinks Tiffany has developed. (Slut for “X”, Hates “X”, Addicted to “X”, etc)
*Added the ability to skip the game’s opening sequence.
– This will allow familiar players to start just before the scene where Tiffany encounters Vanessa.
*Added images & dialogue to Tiffany, Debra & Lara’s “Guard” moves.
*Added render variants to support Tiffany throwing grenades on Day 1-2.
*Added 3 renders to the PROLOGUE END Scene that were cut from v0.09 for time.
*Added an image for when Tiffany strips Vanessa. (Full Sex Scene Coming in Full Release)
*Added “Stealth Mode” variations to Tiffany’s Pause Menu image & dialogue window portrait.
*Added the ability to collect Tiffany’s Milk in “Empty Bottles” if she has any.
– 600ml of “Milk Made” with an Empty Bottle in the inventory = 1 Milk item.
– Can be consumed, sold or cooked with.
– Empty Bottles can be obtained via looting or by consuming Bottled Water.
– In the future, I will add Breast Pump items and milking scenes for the girls.
*Added displays for “Days Pregnant”, “Bred By” & “Fetus HP” to the “Character Data” screen in the “Status” submenu.
– Also, added displays for the “Other” categories of sex acts.
– Also, made the distinction between Regular Beasts & Zombie Beasts (which also fixes a dialogue flag check).
*Added many new consumable items & some interactable map objects to facilitate several of the new Skills & diversify the loot pool.
*Added many new UI icons & updated some existing ones.
*Added a “Location Cleared” system, where the game will properly track which locations have been cleared of zombies.
– This will mostly be used for future quests.
– Right now it displays a notification, changes music, awards Policing Skill exp & Tiffany puts away her 9mm during dialogue.
*Added a less intrusive way to skip sex scenes. Now you can skip the scene at any point by holding “X” or “ESC” or “INS” (by default) & waiting for the prompt bar to fill.
*Added less intrusive “Item Found!”, Interaction, Hunger/Thirst & Quest/Journal update notifications.
– It is also now more obvious when Tiffany is about to die from Hunger/Thirst because she will say so alongside the notification.
*Added an option to get a bonus cash reward when taking Robert’s deal (Requires Rank 2+ Whoring)
*Added an option to spare Dr. Milburn after defeating him in combat (with 1 new render).
*Added an option to talk Dr. Milburn down without combat or sex (Requires Rank 2+ Policing or Persuading)
*Adjusted several other Day 1 dialogue options to award Skill exp or require Skill checks.
*Adjusted the exp rates & curves to make leveling up faster. Also, when in combat with a companion, the total exp for a kill will now be shared evenly between both characters.
*Adjusted the default Stat increases earned per level to account for the new system of “Stat Point” spending on level up, & also for general gameplay balance.
*Adjusted most of the Loot found in containers to now be generated randomly, and positively influenced by Tiffany’s Luck Stat.
*Adjusted the design & layout of multiple GUI elements.
*Adjusted the level design of several locations.
*Adjusted some music placement alongside GUI, Zombie & Sex Scene SFX.
*Adjusted the default battle speed to be faster.
*Adjusted the formatting of Day1-2 dialogue to make use of the dialogue window’s top line.
*Fixed a potential softlock if Tiffany was standing in Jebadiah’s way when he attempted to enter his house.
*Fixed a potential softlock if Tiffany was in the “Woods Trail” with Debra & at least 1 of Jebadiah’s horses, but not Big Barney.
– This could cause the player to get stuck in the woods, unable to enter Jeb’s Farm without Barney, while also unable to enter Barclay Farms with the other horses.
*Fixed a bug where Tiffany & Lara could both attempt to throw the last remaining Frag Grenade for their turn.
– Only one would succeed, but now the second character doesn’t receive the option to and accidentally waste their turn.
*Fixed a bug where Zombies would not trigger combat when bumping into Tiffany’s Companions on the map.
*Fixed a bug where Zombies would reset to their original position when reloading a map.
– This also greatly assists with Andre’s pathfinding on Day 2 which could become easily broken before.
*Fixed a bug where the story could progress without clearing the Pharmacy if Robert was killed outside.
*Fixed a bug where the “Milk Made” & “Cum Drunk” displays (in the “Character Data” screen in the “Status” submenu) had overlapping issues with the text when the values got too high.
– These 2 categories will now convert their measurements from mL to L to kL when reaching values above 3 digits.
*Fixed the “1st Encounter” Scene & the “Robert Breeds Tiffany” scene to use the “Sex Scene Duration” setting for their loops.
*Fixed plenty of typos, and other minor bugs. Also renamed some of the terminology used throughout the game.
\\\\\\\\\
KNOWN ISSUES:
\\\\\\\\\\
– Malwarebytes appears to be throwing a false positive over the game’s executable. To my knowledge, this has been happening in recent months to other MV developers with their games. This is just a head up that you may have to whitelist Game.exe if your security software decides to quarantine it.
– When “Autosave on Map Load” is enabled, the act of loading any save file will often cause a new Autosave to be made in one of the 3 designated slots.
– Bonuses associated with Skill Ranks are not yet implemented or working as advertised.
– 3 Perks are currently not functioning. They have been marked in RED text.
– There are additional issues with the following Perks:
[By A Thread] – Since the planned Undress/Dress system is not in this ALPHA, the Perk currently gives a 25% chance to refund an Outfit Repair Kit when using one.
[Sticking Loads] – The “Gun Jamming” mechanic has not yet been implemented.
– A visual bug where the new “Item Found!” popup notifications can frequently overlap when looting multiple items at once from containers.
– Currently, the only way to access the Stat Allocation & Perk Selection screens in on Level-Up.
– Books can still be read while Tiffany is addicted to Zombie Cum. This limitation will be added in the next build.
– The 9mm Idle “Shocked Expression” Dialogue CG is missing 5 variants for Tiffany’s Day 3 bodies. The unarmed variants are currently in use as placeholder.
– The dreaded “HP Bug”, where Tiffany’s Health is not at Max HP despite taking no damage, may be back due to the new Level-Up features that have yet to be taken into consideration.
– When entering the Casino, Terry’s Flashlight beam has a tendency to lag behind his current position when he starts to move.
– I did have the game crash on me once with no error message. It was while quickly speeding through some dialogue and loading a lot of images and into battle so not sure if that strain had anything to do with it. I couldn’t replicate it myself, but others might run into it. Luckily with the new Autosave slots(enabled by default) if it does happen you should be able to continue without losing much progress.
WARNING!: THIS ALPHA BUILD CONTAINS ONLY 2 NEW SEX SCENES & NO NEW STORY COMPARED TO v0.09.
– ITS PURPOSE IS TO TEST THE OVERHAULED GAME SYSTEMS, GATHER PLAYER FEEDBACK & FIND BUGS.
– ALPHA, BETA & PRE v0.10 SAVES WILL NOT BE COMPATIBLE WITH v0.10’s FULL RELEASE.
– PLEASE TAKE NOTE OF THE \KNOWN ISSUES\ SECTION DOWN BELOW BEFORE PLAYING.
[NOTE #1: You can skip through dialogue quicker by holding “W”. You can also hide the dialogue window with “Ctrl”.]
v0.09
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[NOTE #1: Remember, you can skip through dialogue by holding “W”. And you can hide the dialogue window with “Ctrl”.]
[NOTE #2: Due to necessary upcoming code changes, v0.10 will require fresh save files. As such, there is no need to keep your saves from v0.09 or previous builds.]
*Added the remaining casino story content.
– 2 story scenes.
– 1 boss fight/sex scene. (Tiffany & Lara vs “The Fister” unique enemy type.)
– These scenes will be extended in v0.10 with additonal images.
*Added a new bonus 2D combat sex scene between Tiffany and a Male Zombie for Day 1-2. Illustrated by @flowerxl.
– 2D scenes can be enabled from the “Toggle Content” Key Item.
– This scene is a test to see how popular this idea is. Please leave feedback. 🙂
*Adjusted the layout of some rooms in the Penthouse Suite on “Casino – Floor 5”.
*Fixed a bug where Tiffany & Debra could leave Jebadiah’s Farm after securing Barney, without speaking to Jeb first.
– This was causing Debra’s Quest to not progress properly, eventually causing the player to become stuck in the Pharmacy with her in the party.
*Fixed a bug where Tiffany could drop back down to “Casino – Floor 1” after defeating Andre on Day 2 and replay the initial scene + get free items.
*Fixed a bug where The ‘Ziana’ & ‘Zandre’ sex scenes on Day 3 was being incorrectly recorded as Human sex scenes.
*Fixed some typos and other minor bugs.
~~~ ANY v0.02a+ SAVES SHOULD BE COMPATIBLE TO LOAD ~~~
~~~ SIMPLY COPY AND PASTE YOUR SAVE FOLDER FROM v0.02a+ TO v0.09 ~~~
v0.08b
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—————————————-
v0.08 – BETA
—————————————-
[NOTE#1: There is no new story content in this version compared to the ALPHA. The Casino Story will be concluded in v0.09]
[NOTE#2: Some images are missing variations for use with the new “Stealth” mechanic. They will be added in the full version.]
*Added 4 combat sex scenes featuring Tiffany’s new bodies. One for each remaining enemy that appears in the Casino during Day 3.
  – Remade scene for Male Zombie & Sewer Zombie.
  – New scene for Female Zombie (Licking/Fisting) & Alpha Zombie (Vaginal).
  – Missing original scenes will be re-made and re-added in future versions for Day 3+.
*Added a “Stealth” mechanic featuring 4 “cum extraction” scenes. (Male Zombie, Sewer Zombie, Bestial Zombie, Alpha Zombie)
  – Lara will explain how this works to Tiffany at the beginning of Day 3 and give her 1 “Clean Washrag”.
  – 1 “Clean Washrag” can be crafted from 4 “Cloth Scraps”.
  – A “Dirty Washrag” can be turned into a “Clean Washrag” with 1 “Bottled Water”.
*Added a “Stumble” mini-feature where Tiffany can struggle to get used to her new Day 3+ body.
*Added separate CGs for when Lara throws a grenade.
*Added updated 2D sprites for several more characters and enemies. (Credit to “Screwthename”)
*Adjusted the “Resist” combat option to require an additional Endurance(END) point when Tiffany’s pregnancy is on its 2nd day.
*Adjusted the stats of the Female & Sewer Zombies to require 1 less END point to “Resist”.
*Adjusted the “Guard” combat option to restore an additional END point when Tiffany’s pregnancy is on its 2nd day.
*Adjusted the “9mm Pistol x2” skill so that it no longer costs Tiffany an END point when her pregnancy is on its 2nd day.
*Adjusted Tiffany’s needs so that she gets hungry faster when her pregnancy is on its 2nd day.
*Adjusted the “Abortalite” drug so that it will no longer abort a pregnancy once it reaches its 2nd day. (Unless fetus HP is < 35)
  – Characters seeking an abortion at this stage of their pregnancy will need to consult a doctor. (Future version)
*Adjusted the “FertiliMax” & “Unconceivable” drugs to no longer affect pregnant characters.
*Adjusted the order of the “Edit Save Name” option to appear beneath the “Open Save/Load Menu”.
*Adjusted some minor areas within some maps.
*Fixed yet another occurrence of that HP bug that could exist on Day 3.
*Fixed a bug where Lara’s 9mm clip was bottomless and would only empty if Tiffany’s 9mm clip was also empty.
*Fixed a potential bug where Tiffany could continue to fire her 9mm pistol, without reloading, after the clip was empty.
*Fixed some typos and other minor bugs.
~~~ ANY v0.02a+ SAVES SHOULD BE COMPATIBLE TO LOAD ~~~
~~~ v0.08 ALPHA SAVES SHOULD WORK, ALTHOUGH DAY 3 ENEMIES MAY HAVE RESPAWNED & SOME NEW EXPOSITORY DIALOGUE WITH LARA WILL BE SKIPPED ~~~
~~~ SIMPLY COPY AND PASTE YOUR SAVE FOLDER FROM v0.02a+ TO v0.08 ~~~
v0.08 Alpha 2
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—————————————-
v0.08 – ALPHA 2
—————————————-
*Added the ability to name your save files before you save.
  – The text box limit is 255 characters, but making the name too long will result in it appearing squashed.
  – Names are displayed towards the top of the save menu for each save slot.
  – This should help players keep track of which save is which from now on.
*Added 50 more save slots. (100 in total)
*Added a couple additional lines during the “Casino – Basement 1” scene (Day 3) to provide clearer exposition.
*Added info to the “Status” submenu about Tiffany’s current proportions starting from Day 3.
  – Will expand upon this info in future versions.
*Added the missing “Surrender” option during the Infected Robert fight. (Day 1)
*Removed the unused character parameters: “Infected Attack” & “Infected Defense”.
*Fixed a bug where the Day 2 rooftop ending was causing Day 3 enemies to not trigger combat.
*Fixed a bug where the Day 2 rooftop ending was getting stuck if the player skipped the dialogue too quickly.
*Fixed a soft-lock that would occur if all available grenades were used in combat before clearing the debris on “Casino – Floor 4”. (Day 3)
*Fixed a missing flag that was causing the HP bug to return after losing the fight against Kiana or Andre on Day 2.
*Fixed a bug where Tiffany’s pause menu image was sometimes displaying her old body on Day 3.
*Fixed a bug where a Lara CG was not being removed from the screen after the Rooftop ending for Day 2, when skipping the following story scenes.
*Fixed some typos and other minor bugs.
v0.08 Alpha 1
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!!! WARNING! SAVES MADE IN THIS ALPHA WILL NOT BE COMPATIBLE WITH THE FULL RELEASE !!!
!!! PLEASE KEEP YOUR EXISTING SAVES FOR THE FULL RELEASE!!!
[NOTE: A new “Stealth” feature will be added in the FULL RELEASE, so the new gameplay sections may be more challenging in this ALPHA.]
*Begin Day 3 and experience 3/5 of the remaining Casino Story scenes.
– Includes 2 new story sex scenes total. One if Kiana is alive. One if Andre is alive.
*Added Renders for Tiffany’s 3 new body types.
– Existing combat sex scenes have not yet been updated. They will support Tiffany’s new body types in the FULL RELEASE.
*Added the new Bestial Zombie enemy with one combat sex scene.
*Added a new “Frag Grenade” item that can be acquired through the new section of the Casino Story & thrown during combat for massive damage.
*Added the ability to hide the dialogue window by pressing “CTRL”.
*Added the ability to view the changelog from the title screen & pause menu.
*Added “non-slut” dialogue variations for when being abandoned by a companion. (Atlas, Long John, Big Barney, Jasper)
*Added updated 2D sprites for Tiffany, Vanessa, Hitomi, Sydney, Debra & Lara. (Credit to “Screwthename”)
*Added the ability to use the “Adrenaline Shot” item outside of combat.
– This may be adjusted in future versions when there are more ways to restore Endurance(END).
*Adjusted the layout of the pause menu’s GUI elements to make proper use of the space, and added a stat bar for party members’ END stat.
*Adjusted sorting weights of inventory items & skills to categorize them.
– This should make it easier to locate & access useful consumable items of the same type, while keeping “trade-only” items towards the bottom.
– For combat skills, “Submit” will now always be the last listed skill. This should help prevent “accidental submissions” during combat 🙂
*Adjusted the amount of supplies given to the player & available to loot in the “Casino – Floor 1” club area to decrease the difficulty of that section.
*Adjusted the opacity of the GUI window’s backgrounds to help improve text readability.
*Fixed a bug preventing Tiffany from becoming a “slut for beasts” when submitting to them in combat.
*Fixed a bug preventing Tiffany from taking HP damage while dehydrated.
*Fixed a bug where Tiffany’s level was being reset to 1 in some instances after the sex scene with Jebadiah.
*Fixed a bug where Tiffany could use Armor Repair Kits while wearing the Farm Outfit.
*Fixed the “Hunger” stat being displayed a second time in place of the “Z Pregnancies” stat in Tiffany’s “StatusStats” page.
*Fixed a bug where Tiffany & Debra could exit the woods without “Big Barney” in the party.
-This was causing Debra’s Quest to not progress properly, eventually causing the player to become stuck in the Pharmacy with her in the party.
*Fixed a bug where the “Melee x2” skill was being removed from Tiffany after running out of END.
*Fixed a bug where Vanessa could accidentally be taken into some of the new interiors added in recent versions.
*Fixed some typos other small bugs.
~~~ ANY v0.02a+ SAVES SHOULD BE COMPATIBLE TO LOAD ~~~
~~~ SIMPLY COPY AND PASTE YOUR SAVE FOLDER FROM v0.02a+ TO v0.08 ~~~
v0.07
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*Added a sex scene between Debra & Terry.
– Triggered by leaving the pharmacy while Terry & Debra are inside (Before the Casino).
– Bonus if Vanessa is free & has her outfit (top + bracelet) on 😉
*Added 4 new interiors (2 in the South part of town, and 2 in the East)
– There should now be plenty of loot avaliable for those who were unable to afford the shotgun before.
*Added a Research Journal to Dr. Hoffner’s terminal in the Casino’s Basement for those who would enjoy some extra reading.
*Added missing ‘non-slut’ dialogue for the scene that plays when Tiffany fails to rescue Debra in the barn.
*Added missing ‘non-slut’ dialogue for the scene that plays when Tiffany loses to Zombie Robert.
*Added missing ‘non-slut’ dialogue for the scene that plays when Tiffany loses to Sydney’s Zombies.
*Dr Milburn will now also pay Tiffany $100 for completing the quest: “Vanessa’s Imprisonment”.
– Players who already completed the quest will have the reward added to their inventory.
*Fixed a bug where the Pharmacy’s ‘Storage Room Key’ was being accidentally given to the player early.
*Fixed some typos other small bugs.
~~~ ANY v0.02a+ SAVES SHOULD BE COMPATIBLE ~~~
~~~ SIMPLY COPY AND PASTE YOUR SAVE FOLDER FROM v0.02a+ TO v0.07 ~~~
v0.07 Beta
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*Added the next section of the main story. Talk with Terry to continue. (New characters, Areas & 2
gameplay paths – each with an optional sex scene).
*Added 2 new enemies (Female Zombie & Alpha Zombie) & the Alpha Zombie combat sex scene –
The Fem Zombie scene is incomplete & will be added in the full version).
– Note: (Female Zombies will be dispersed throughout previous maps in a later version).
*Added an optional handjob scene to the quest “A Helping Hand” (Will be viewable for those who
have already completed the quest in the full version).
*Added an option to repair multiple ‘Armor Pieces’ at once if you have enough ‘Armor Repair Kits’.
*Added an option to disable the screen shake e
v0.06b
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*Added 2 new quests (1 if sided with Milburn & Helped Vanessa, another in the ‘South Western Alley’)
*Added 3 new sex scenes via the quests (Vanessa & Dr. Milburn, Tiffany & Jasper, Hitomi & Jasper)
*Added a new enemy (Sewer Zombie) & their combat sex scene. (Found in one of the 3 new interiors)
*Added 3 new interiors in the east part of town.
*Added a new ‘Surrender’ option, to lose the fight without submitting and becoming a zombie slut automatically.
*Added option to skip sex scenes.
*Fixed a save updater issue where you could incorrectly receive the Helping Hand #2 quest before completing #1. (Will only affect saves that haven’t been updated)
*Fixed an issue where you could go into the woods before talking with Jebadiah.
*Fixed some typos and other small bugs.
~~~ ANY v0.02a+ SAVES SHOULD BE COMPATIBLE ~~~
~~~ SIMPLY COPY AND PASTE YOUR SAVE FILE FROM v0.02a+ TO v0.06 ~~~
v0.05b
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*Fixed the wooden boards outside Magnum’s pen in the woods.
*You can now see which fetish content is toggled on/off before making a toggle selection from the “Toggle Fetish Content”‘s key item menu.
*Hopefully fixed a problem where the player could die upon loading an earlier save game due to thirst/dehydration.
~~~ ANY v0.02a+ SAVES SHOULD BE COMPATIBLE ~~~
~~~ SIMPLY COPY AND PASTE YOUR SAVE FILE FROM v0.02a+ TO v0.05b ~~~
Instructions for New quests/scenes
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To get the Vanessa Impregnation Quest:
  • 1. Side with Dr. Milburn on Day 1.
  • 2. Complete “Vanessa’s House” Quest.
  • 3. Talk to Dr. Milburn in the basement.
To get the Jasper Quest:
  • 1. Find Jasper in the South Western Alley (Next to Robert’s Shed.):
  • 2. In order to trigger Hitomi’s scene, she must be free & you must Complete “Hitomi’s House” Quest. Do this preferably before the start of Jasper’s quest, but at least before you enter the corner store in the east side of town.
  • 3. Complete Jasper’s quest to get Tiffany’s Scene.
To find the Sewer Zombies:
  • There’s a boarded up building in the east part of town, east of Hitomi’s house.
DOWNLOAD
Win: GOFILEMEGAMIXDROPPIXELDRAINWORKUPLOAD

Patches: Bestiality patch

Extras: Speed Mod

*The Compressed version is not official. Download at your own risk.
Thank you Mchammer22 for sharing!

170258 Td Wip 03 | Free Adult Games 170259 Td Wip 04 | Free Adult Games 170260 Td Wip 05 | Free Adult Games 170261 Td Wip 14 | Free Adult Games 170262 Td Wip 15 | Free Adult Games 170263 Td Wip 16 | Free Adult Games 170264 Td Wip 18 | Free Adult Games 170265 Tdwip 13 | Free Adult Games

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    Terminal Desires [v0.10 Beta 2] [Jimjim]