Wolf of Shadow [v0.6.F.1] [VerehrER]

Wolf of Shadow [v0.6.F.1] [VerehrER]

December 24, 2023F95

Wolf of Shadow is a stealth rpg game in which the player controls the wolfgirl protagonist to avoid enemies (or kill them from behind) to achieve certain mission goals.

Thread Updated: 2023-09-10
Release Date: 2023-08-24
Developer: VerehrER PatreonCi-en
Censored: Yes
Version: 0.6.F.1
OS: Windows
Language: Japanese, English
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2DCG, 2D game, Female protagonist, RPG, Combat, Rape, Monster girl, Vaginal sex, Internal view, Groping, Japanese game, Anal sex, Multiple penetration, Tentacles, Monster, Oral sex, Censored, Pregnancy, Big tits, Creampie
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1. Extract and run.
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  • Fixed an issue where fighting off a Crystal Mage prevented Crystals from being damaged normally.
v0.5.28e & v0.6.9e
  • Fixed an issue where during a battle with a Flame Knight, an error would occur when the magic released by Yukimura was hit.
  • Fixed an issue where skill points were consumed even if skill 1 (Raiden Slash) was activated with lock-on, but did not hit the target (the locked-on enemy would die or the lock-on would be disabled).
v0.5.28d & v0.6.9d
  • Fixed an issue where an error occurs after an enemy has activated their magic more than a certain number of times.
  • Reduced the damage of the Flame Knight’s normal attack and increased some magic damage.
  • Lowered the damage inflicted by all enemies in the castle area.
v0.5.28b & v0.6.9b
  • Fixed an issue where opening the H interface would cause an error when the body’s degree of development reached 100.
  • Fixed an issue where when fighting Crystals, the lock-on feature could cause an error.
  • During sex, the enemy no longer moves or attacks the player.
  • Fixed an issue where the fireball trap on the long bridge in the dungeon would not stop until the end.
  • Adjusted: Increased damage in skill 1 (Thunder Slash) to allow players to quickly use this skill to attack enemies directly when locked on (no straight lines required).
v0.5.28 & v0.6.9
  • Fixed an issue where images of snow villages in v0.5.27 were unintentionally lost.
  • Fixed an issue where enemies could be tempted infinitely during battle.
  • Fixed an issue where after reaching the maximum alert value, enemy updates would fail.
  • Fixed an issue where damaging the crystal before the battle started would not rush into the boss fight.
  • Fixed an issue where a thunderbolt charge forcibly interrupted enemy action.
  • Fixed an issue where the monster’s reaction distance was too far.
  • Increased the probability of blue fire elementals appearing during boss battles. Moreover, if a player has 0 skill points, the probability is even higher.
  • Decreased the health of the Crystal Mage and the amount of healing to the Crystal.
  • When you hit the Crystal Mage back, you increased the damage done to the Crystal.
  • Decreased the activation speed of the fireball.
  • Reduced the health of the Flame Knight.
  • Slightly reduced the frequency of attacks of the second stage Fire Knight.
  • Removed the number of soldiers in the second stage of the Flame Knight boss battle.
v0.5.27 & v0.6.8
  • We fixed an issue where H animation could not finish.
  • Fixed an issue where backstubs could be infinitely fixed.
  • Fixed an issue where the relief of Ratty was incorrectly triggered.
  • Adjusted the frequency of summoning the Fire Element in the Crystal BOSS battle.
  • Adjusted Knight’s heavy slash forward swing and damage.
  • Adjusted the tracking effective distance. If you are at a distance of more than 6 squares, you will leave the battle if you do not see the player in your field of view.
  • Adjusted the seduction logic. You cannot seduce again after the temptation fails or after an enemy in the temptation state is attacked (can be updated by switching maps).
  • New: Learning the skill of exposure during battle can seduce your target in battle (if there is only one enemy).
  • New: Skills – can seduce enemies: Crossbow, Shield, Cavalry, Knight.
v0.5.25 & v0.6.6
  • Fixed an issue where Fire Element summoning creatures could not be killed.
  • Fixed an issue where stone pillars would not break.
  • Fixed an issue where the Invincible Frame was not enabled when the Crystal Master escaped.
  • Fixed an issue where trying the crystal master again caused an error
  • Fixed an issue where Flame Knight would regenerate after being defeated
  • Added new skills and allowed players to have 8 healing potions.
  • During non-combat, Dash consumes stamina only within the dungeon.
  • The Crystal Master adjusted the frequency with which he strengthened the crystal, and defeating the Fire Element now damages the crystal.
  • The operation of prostitution was adjusted so that the dew did not have to turn his back on the object of his fascination.
  • Fixed an issue that resulted in an error if you refused sexual harassment from an enemy you are attracted to.
  • Fixed an issue where the BOSS’s HP bar UI was not displayed in Slime King battles, and an issue that prevented you from exiting the battle state after the battle ended.
  • Fixed an issue where you couldn’t talk to NPCs across a table
  • For now, the saved data for v0.5.x should be usable. Remember to rest again and refresh the map immediately after loading.
  • We don’t recommend using older versions of saved data yet, but you can give it a try. After all, this is a beta version.
  • Fixed a situation where the minecart could get stuck in a certain position.
  • Fixed a crash that could occur due to a script error in the enemy lock-on system under certain circumstances.
  • Fixed an image missing error in the Slime birth H.
  • Text modifications.
  • H event of the Slime King: The trigger condition is to be captured in a clothes-damaged state during the battle. (Not defeat)
  • Battle H of the tentacle flower: Same, it is triggered in battle and requires a clothes-damaged state.
  • New type of enemy: Shieldman.
  • New Block Mechanism (Test): Use the “X” key to block, blocking can also trigger a parry. Attack parry has not been canceled.
  • New Flag enemy: The optimized Flag enemy will no longer directly trigger Game Over, but will join the battle and keep a distance from the player, while accelerating the increase of alert value.
  • New Alert System: In the new version, the alert value will not trigger Game Over when it is full, but will call new enemies to hunt the player. There are five levels, the higher the level, the stronger the new enemies (currently too many enemies will drop frames! Please note).
  • New AI: The newly supported enemies will check the last known Luna’s position after losing track of the player! (This will be expanded to all enemies in the future.)
  • Optimized Clothes-Damage System: Clothes now have durability and need to be attacked to a certain extent before they are damaged. They are no longer linked to health and need to be repaired with the item sewing kit. Rest no longer automatically repairs clothes. Also added some clothes-damaged illust differences in the status menu.
  • Added an H skill skill tree (plan to continue filling in the future, such as naked state).
  • New item: Calm potion, used to reduce estrus value.
Other modifications:
  • Simplified the operation of exposure, only need to press the E and D keys, and the behavior of exposure in the clothes-breaking state requires skill unlocking.
  • Resting no longer reduces estrus value, nor does it reduce the amount of semen in Luna’s stomach.
  • Slightly adjusted the attack speed of Luna.
  • Optimized the control of magic scrolls: After locking pn a enemy, you can directly use the C key to release it at the position of the locked enemy.
New content in progress:
  • Add Stealth Escape Dungeon: Luna can be captured, and then needs to escape from the prison in a state where she can’t fight back.
  • Naked mode.
  • New plot, map and enemies: Forest Secret.
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Basic stuff:
Lantern – save/rest point
Cross (near lanterns) – move to special place where you can buy upgrades and stuff like repair kits
z – attack
x – parry/block
c – magic & stuff
a – look at target
s – aim magic
q – healing potions (after rest you get back half or full if upgraded, but can just rest 2 times…)
w – smoke-bombs
e – seduce (need to upgrade to seduce more types of solders or to do it with torn clothes)
b – inventory
h – status/h-status
to move minecart forward press z and movement key
to move minecart backward just press z
(be aware sometimes there is invisible rock on rails which will prevent minecart from moving)

kingbloo123 thanks for the link

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    Wolf of Shadow [v0.6.F.1] [VerehrER]