Wife Trainer Files [v0.7r] [WifeTrainer]
Additional content is planned, but a significant amount of content has already been implemented and can be played as a stand-alone game as is.
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Playboy
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Hypnotist
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Naturally Dominant
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Optional: Moneybags (no special content, but special gameplay effects)
Your business is to work with women to help them change. Success with clients increases your reputation, providing you the opportunity to work with additional clients. Continuing actions may also be available with former clients, depending on your level of success when training them.
The characters and game play are intended to be as realistic as games of this sort can be. There are elements of mind control, transformation, and magic, but you can ignore or emphasize these elements to suit your preferences.
The game is “sandbox” style. There is no overarching storyline. Special end-game content is planned once your reputation is high enough, but like most of the game, it is optional.
The women in the game cover a range of ages, body types, ethnic backgrounds, and professions. Much of the gameplay involves figuring out which of them have interests that match your own, or which can be convinced to share your interests.
Play. Explore. Do what interests you. Ignore what doesn’t.
- Artwork upgrades: completing the image upgrades is a key remaining task before we move into 0.8
- Save compatibility: Digital Bonsai has implemented a system that should allow old saves to be compatible with new patches once we get to 0.8 (this won’t happen until 0.8, though)
- Mod support: we’ve continued to add support to the core engine based on modder requests so as to have as clean a back end as possible for mod support going into 0.8
- Quality of Life improvements: with bigger projects out of the way with, I’m now starting to pay more attention to smaller things that can help make the game experience flow more smoothly
- Consistency passes: energy use consistency, for example, and the like
- Timing of events, order of client training etc. : as new content gets added and existing storylines expanded, I’m also looking at the timing of when different things can happen, and trying to find the right balance in light of all of the various inter-character content that could happen
- Content: Alexis art upgrade and post-training content is next up
- fixes Alexis’ Check on Her action for all builds, so that it is active when she is holding position for any reason (triggered, etc.)
- fixes the other, more minor bugs reported for 0.7o[/li]
- For the Android Build, a mod was updated that was causing Jasmine’s Downtown Events to fire constantly. See Semeicardia’s Cheatomatic Mod for more details
- All bugs reported for 0.7n, I believe
- Bonsai Tree and Suggestion Pill resistance modifiers now work correctly (lower client resistance rather than raising it) A lot of small “clean up” items to improve game flow (image changes, grammar, etc.)
- Post-training content for Alexis the Personal Assistant; this was the main focus of this update
- New client selection system giving players three choices: 1. default system, 2. random allocation of clients to waves without reference to your reputation, and 3. full player choice of which clients become available in each wave.
- Notification when examining or reviewing files for a character if a hypnotic trigger has been implanted
- New prospects no longer become available while you have an existing client
- Training period for Alexis extended by 2 weeks
- Training success thresholds for Alexis are also now easier, while getting the money bonus from her boss for training her is more difficult
- All of Alexis’ artwork has been upgraded
- Some location background, items and miscellaneous scene images resized and upgraded from Rags to better fit image window
- Nothing material other than items mentioned above
- to replicate the existing Wife Trainer game content in a new engine that can run on more machines than Rags, and has a longer expected shelf life
- to allow modding of the game, including the creation of new clients, items, or player types, in a way that will allow the content created by one person to work with content created by someone else
- general functionality improvements where possible, such as allowing saves from one version of the game to work with later releases, and make saving/loading a more efficient process
- when and where possible, to allow additional game flexibility so that people can sculpt existing game content or create new game content to meet their tastes and then share what they make with the community
- 10 major clients
- 25+ other characters
- 20,000+ photos
- Possible sexual experiences (in roughly the order of total content):
- Old saves will not be compatible. When we get to 0.8, our expectation is that old saves will be compatible throughout the 0.8 cycle, but that’s not the case in 0.7
- All images are included in the build. When we get to 0.8, the expectation is that images in 0.8a will not need to be downloaded again for future 0.8 patches/expansions, but that’s not going to be the case until all artwork is upgraded, and that’s not going to happen until the 0.7 cycle is finished
Win/Linux: MEGA – MIXDROP – PIXELDRAIN – WDHO
Mac (v0.7q): FILESFM – GOFILE – MEGA – MIXDROP – PIXELDRAIN
Android (Compressed v07o2): GOFILE – MEGA – MEDIAFIRE
Extras: Character State Spreadsheet – Walkthrough(Outdated)
Mods: Cheat-o-Matic 9001 – Cheater Player Type – Kagney the Struggling Student – KingTut Cheat Mod
cyoadev thanks for the links
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