Corrupted Saviors [Release 58] [CSDev]
Corrupted Saviors is an erotic computer game where the player takes command of an army of Demonic tentacle monsters empowered by sin against a squad of superhuman opponents who represent the virtues of humanity. These Chosen warriors are overwhelmingly powerful, but they’re still human, and they respond to trauma in accordance with the facets of their generated personalities. By carefully tailoring the inflicted trauma to the target’s personality flaws, the player can turn them against each other and tempt them to greater sins in order to generate more energy for the Demonic army.
Thread Updated: 2024-10-08
Release Date: 2024-09-29
Developer: CSDev Website – Subscribestar
Censored: No
Version: Release 58
OS: Windows
Language: English
Genre:
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2D Game, Corruption, Exhibitionism, Management, Monster, Stripping, Superpowers Text based, Tentacles, Transformation, Turnbased Combat, Pregnancy
Installation:
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1. Extract and run.
Changelog:
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Release 58c
- Bugfix: Resolved a crash that could happen during boss story scenes.
Release 58b
- Bugfix: Resolved a crash that could happen when starting a loop with unique Chosen.
Release 58 Love
- Content: Added the Love boss fight to campaign mode after Victory has been defeated.
- Content: Added the Versus Love scenario to single play mode.
- Content: Added Love’s portraits to the default portrait pack.
- Content: Added one new vignette.
- Interface: Added Repeat Last Commander button to quickly rebuild yesterday’s Demon Commander.
- Interface: In campaign mode, current Influence has been added to the Statistics display
- Bugfix: Boss loops where the third Chosen hasn’t yet arrived will no longer be able to try to show a vignette.
- Bugfix: Eager Partner (Personal Paradise) will now properly grant its damage bonus.
- Bugfix: Some missing text with Angel Second-in-Commands will now be properly shown.
- Bugfix: Resolved some potential crashes.
Release 56
- Content: Added the Judgment boss fight to campaign mode after Splendor has been defeated.
- Content: Added the Versus Judgment scenario to single play mode.
- Content: Added Judgment’s portraits to the default portrait pack.
- Content: Added one new vignette.
- Balance: The Psychographic Laboratory objective now grants 2 days’ worth of your best Evil Energy generation (up from 1).
- Balance: Victory is only immune to Resolve damage when she has no Breaks at all.
- Balance: Boss Forsaken now have “Personal” compatibility with all Boss Chosen.
- Balance: The trauma threshold for Chosen to be guaranteed to use the most-sinful-possible downtime action is reduced to 1 trillion.
- Bugfix: Splendor will no longer use different logic for using Glorious Fatal Curse in campaign mode than in single play mode.
- Bugfix: Chosen already on Distortion paths can no longer be indirectly set to the Despair Distortion plan.
- Bugfix: Undead Chosen will now properly grant Evil Energy for T3 Core Breaks that happen in loops without relationship scenes.
- Bugfix: Splendor will no longer spoil her allies’ First Seal by using a weak Second Seal which immediately expires.
- Bugfix: The conditions for unlocking the Devil Chosen warp route will now properly be calculated on the same day that the trauma is inflicted.
- Bugfix: The Forsaken summary for the Unfocused combat style will no longer be blank.
- Bugfix: Chosen who should start to Rampage with only 1 turn left in their Surround will no longer skip the Rampage and just act normally.
- Bugfix: The Dimensional Kaleidoscope preview will now properly show all Distortion traits.
Release 55b
- Bugfix: The game will no longer crash when a battle ends with both of Splendor’s allies having been met before Splendor herself.
Release 55
- Content: Added the Despair Distortion path.
- Content: Added one new vignette.
- Content: Added the Streaming Studio location and Stream action for custom sex scenes (unlockable for Chosen through the above vignette).
- Other: When selecting a boss fight loop in campaign mode, the choices will now provide a brief summary of what each boss does.
- Bugfix: Some previously-missing portraits in custom sex scenes will now display correctly.
- Bugfix: The Forsaken Tempt action in the final battle will no longer carry over some improper functionality that should only apply before the final battle.
- Bugfix: The portrait window will no longer misplace itself when swapping between Chosen and Forsaken views.
- Bugfix: Penalties to Motivation restoration from Forsaken species will now behave consistently regardless of lost Motivation on the same day.
- Bugfix: Resolved a case of vignettes being filed under the wrong name in the archive.
- Bugfix: Small Forsaken Punisher bonuses will no longer sometimes drop a decimal place when being displayed.
- Bugfix: The Undead Forsaken deployment discount will no longer cause the Dutiful Harvester bonus to provide less Evil Energy than it should.
- Bugfix: The Wooden Stake bonus will no longer make it more difficult to activate the Angel warp route in campaign mode.
- Bugfix: The Angel Chosen ‘Invitation to Heaven’ move will no longer prevent different Chosen from being Surrounded on the same turn.
- Bugfix: The ‘Invitation to Heaven’ effect will no longer carry over between battles.
- Bugfix: Angel Chosen in the middle of a Rampage will no longer be able to use ‘Invitation to Heaven’.
- Bugfix: Undead Forsaken with ‘Eager Partner (Vitality Addict)’ will no longer fail to restore Motivation when their Stamina is already full.
- Bugfix: The Forsaken summary screen will now take Forsaken species into account when calculating expected Motivation changes.
- Bugfix: Angel Chosen in campaign mode will no longer be generated without the associated angelic choir flavor in their personal profile.
Release 54
- Content: Added 26 new items to the game.
- Content: Added one new vignette.
- Content: Added the Blindfold action to custom sex scenes.
- Balance: Adjusted the Influence cost of some items.
- Balance: Tempted Forsaken no longer generally have decreased Motivation cost, but instead gain bonus damage based on Motivation.
- Balance: Splendor will now be smarter about offering better Bargains.
- Balance: Inevitability can now be activated for the final battle (but this does not apply the x10 bonus to Resolve damage).
- Balance: Undead Chosen will be more willing to use Enervate very late in the loop.
- Balance: When all valid items have already been seen in a campaign, the game will allow rejected items to appear again.
- Bugfix: Single play scenarios will no longer sometimes fail to respect the gender settings on a new save.
- Bugfix: Megalomaniac Forsaken can now properly be set to not follow a training plan.
- Bugfix: Animalistic Chosen will no longer rudely use Frenzy against Forsaken who have already been knocked out by Mutual Damnation.
- Bugfix: Splendor will no longer consider impossible Bargains and sometimes crash the game as a result.
- Bugfix: Buying upgrades other than Imago Quickening with your Second-in-Command selected for deployment will no longer grant an Evil Energy refund.
- Bugfix: The code for handling trauma overflow will now properly consider T4 downtimes to be more attractive than Temptation and Rampancy downtimes.
- Bugfix: The display of how quickly Chosen with Angel allies are escaping is now more accurate.
- Bugfix: The Ego Murder effect will no longer carry over between battles.
- Other: The details of the Megalomania Distortion have been added to the Forsaken guide.
- Other: The cheat option to set Forsaken on a Distortion path now also includes Megalomania.
- Other: The in-game tips for T1 Breaks are now more specific about which types of damage should approach 10k.
- Other: Any combination of spared and non-spared Forsaken may now be added to a custom sex scene.
- Other: Added a visual indicator for when boss Chosen are using their signature abilities.
Release 53
- Content: Added the Megalomania Distortion path.
- Content: Added and modified some boss and ending story scenes to account for the Megalomania path.
- Bugfix: Resolved a crash that could happen in cities with multiple Angel Chosen.
- Bugfix: Resolved a crash that could happen for Devil and Animalistic Chosen born during campaign mode.
- Bugfix: The “Unleashed Angel” Forsaken Distortion bonus will now be applied properly.
- Other: Added a link to the wiki in the resources.txt file.
Release 52b
- This fixes a crash that could happen when trying to start a campaign loop without custom Chosen.
Release 52
- Content: Added a large compound vignette to the Negotiation vignette chain.
- Content: Added customization for Forsaken outfits.
- Interface: Chosen customization options can now be accessed even before buying Psychic Reading.
- Interface: Clothing sets may now be saved and exported.
- Interface: Window resizing is now more flexible.
- Bugfix: Resolved some issues with boss loops having incorrect species or showing up when not picked.
- Bugfix: Changing the species of a customized campaign Chosen will no longer crash the game.
- Bugfix: Fixed some bugs that could happen when the game gets confused about two Forsaken sharing the same ID.
- Other: Groups of campaign custom Chosen can now be designated as guaranteed to appear in a team together.
- Other: Chosen text colors may now be changed during play from the Information menu.
- Other: In single play mode, Forsaken now have some special interactions with their Chosen selves from other save files
Release 51
- Content: Added Angel Chosen to campaign mode following Victory’s defeat.
- Content: Added the Angelic Clash scenario for single play mode.
- Content: Added 16 new faces for Angel Chosen to the default portrait pack.
- Balance: Loops 3 and 4 will now feature at least one Superior Chosen in each city.
- Balance: Lower-tier species won’t stop appearing so quickly in later loops.
- Interface: Added “Clean Saves” feature to delete unneeded save files.
- Bugfix: Resolved a crash that could happen after backing out of the pick next city menu in campaign mode.
- Other: Added a new warp route to Loop 16 (and allowed the Loop 11 warp to function even after facing Victory in Loop 10).
Release 50
- Content: Added a new “Bargain” system for trading favors with Splendor.
- Content: Forsaken can be spared from service but kept around for interaction and minor buffs (currently only through the Splendor Bargain system).
- Content: Added one new vignette.
- Content: Added the Mark of the Succubus tool, unlocked by Forsaken who have experienced the above vignette.
- Content: Added the Activate Mark action to custom sex scenes which uses the lewd crest gained in the above vignette.
- Balance: While Splendor’s “Social Saboteur” ability is active, her own Motivation will refill every day.
- Bugfix: Resolved a crash that could happen when displaying an alternative city route in campaign mode.
- Bugfix: Refactored downtime action system in order to fix an overflow error that was causing some strange “Greater Sins Imminent”-related Chosen downtime decisions.
- Bugfix: Generated Chosen family members will no longer sometimes be generated with inconsistent gender-related behavior.
- Bugfix: Altering the bodies of high-corruption Forsaken will no longer sometimes cause their attitudes toward their penises to improperly change.
Release 48
With this update, campaign mode is now another large step closer to being completed, as the fifth Chosen species has been added: Devil Chosen.
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- Content: Added Devil Chosen to campaign mode following Splendor’s defeat.
- Content: Added the Devilish Clash scenario for single play mode.
- Content: Added 16 new faces for the Devil Chosen to the default portrait pack.
- Content: Added some more body customization options for Devils (which can also be freely used by custom Chosen and Demon Lord bodies).
- Content: Added the Dimensional Kaleidoscope item along with the “alternate universe doppelganger” personal relationship.
- Content: Added “tools” to Forsaken customization options (currently only visible for those who have seen the Satisfied Curiosity vignette as Chosen, or during cheat mode).
- Balance: Base damage susceptibility will never go below 1/100.
- Balance: Damage dealt to Chosen in battle will now _immediately_ be reflected in their ANGST bonus instead of needing to wait to be summed until the end of the day.
- Balance: Loop-skipping routes in campaign mode now provide 10 days of training before moving on to the next city.
- Balance: Forsaken training will now always provide at least a certain fraction of each training action’s base expertise gain.
- Interface: The game will now inform you of whether a loop-skipping route has been unlocked (displayed in green text on the shop screen).
- Bugfix: Resolved a bugged state which could cause custom sex scenes to always crash.
- Bugfix: Consensual virginity loss for Chosen will now be correctly recorded even after becoming Forsaken.
- Bugfix: Advanced species will now correctly display the extra species flavor paragraph in their Chosen profiles.
- Bugfix: Boss Chosen bodies will no longer sometimes be generated in a bugged state which doesn’t match the player’s toggles.
- Bugfix: Resolved some cases where Chosen would still be described as getting penetrated even when set to use non-penetrative actions.
- Bugfix: Resolved some cases where Chosen not set to use non-penetrative actions would still use descriptions from the non-penetrative corruption flavor.
- Bugfix: Some saves from older versions which previously broke upon trying to load will now work properly.
- Bugfix: Forsaken capture lines will no longer sometimes be repeated endlessly on subsequent turns.
- Other: Added a new loop-skipping route to campaign mode (see the campaign map .txt file).
- Other: The game now tracks which Forsaken have experienced which vignettes as Chosen (some new Forsaken downtime flavors have been added to use this).
- Other: The removal of campaign difficulty modifiers from cheat mode is now controlled by a cheat rather than being on by default.
Release 47
- Content: Added a per-Chosen flavor toggle which allows for Morality Break without virginity loss
- Content: Added a bunch of virginity-preserving variants to existing scenes which otherwise involved sex
- Content: When futanari are enabled, female and futanari Chosen will have opinions regarding what type of body they should have
- Content: Added support for custom sex scenes involving more than two participants (not including Chosen for now)
- Balance: Distorted Forsaken are now exempt from the Obedience requirement for Defiler action usage
- Bugfix: The game will no longer crash when barefoot human/Superior Chosen use Regenerate to decrease EXPO to Lv 1
- Bugfix: When objectives are enabled, skipping battles after seizing the high-rises will no longer cause Chosen to start with negative damage the next day
- Bugfix: Resolved a crash that would happen when a character gets her first lewd broadcast during a custom sex scene without the Demon Lord present
Release 46b
- Bugfix: Resolved a crash when viewing the profile of virgin Core Morality Chosen on the Negotiation path.
- Bugfix: When creating custom advanced-species Chosen for campaign mode, the asset size menu will now be properly shown.
- Bugfix: Corrected some incorrect information that could be shown in the campaign custom cosmetics summary.
Release 46
- Content: Chosen virginities can now be taken during custom sex scenes without Morality Break.
- Content: Individual items of clothing are now tracked during custom sex scenes, and participants will now dress themselves appropriately.
- Content: Added the Remove Clothing action to custom sex scenes.
- Content: Added a new Futanari->Female body shift which may be toggled in the individual Chosen profile.
- Content: Added some new Chosen profile text related to futanari status, virginity status, and completion of the Guilty Desire vignette chain.
- Balance: Forsaken can now use weaker versions of Defilers without special training at high enough corruption (see the Forsaken Reference .txt file).
- Bugfix: Resolved a random crash that could occur when Regenerate caused EXPO level to go down.
- Bugfix: Chosen who wear “armor”-type clothing will no longer cause a crash when captured by an EXPO-dealing Commander.
- Bugfix: Chosen who fight with their fists will no longer cause a crash during Total Dignity Break.
- Bugfix: Rampant Chosen will no longer rename themselves after their panties.
- Bugfix: Campaign custom Chosen will no longer sometimes be generated in a bugged state which crashes the game when they show up.
- Other: During custom sex scenes between Chosen and Forsaken, participants will now be smarter about seeking out penetrative sex.
Release 45e
- Bugfix: Resolved a crash that could happen when the Chosen use Regenerate.
Release 45d
- Bugfix: Resolved a crash that could happen when trying to destroy Chosen underwear.
- Bugfix: The default transformation sequence for campaign custom Chosen will no longer always use the default alias for their personality.
- Bugfix: Generic campaign Chosen will no longer be generated with a transformation sequence which refers to them as “null.”
Release 45c
- Interface: Clothing customization is no longer reset immediately upon entering the default outfit selection screen.
- Bugfix: Removing clothing shoulder coverage on clothing with sleeves will no longer sometimes crash the game.
- Bugfix: Adjusted some sleeve description text so that it no longer breaks the description paragraph.
- Bugfix: Resolved some cases where EXPO level increases would crash the game.
- Bugfix: Total Dignity Break clothing changes will now take effect immediately instead of waiting until the next battle.
- Bugfix: New Chosen arriving for the first time will no longer sometimes crash the game.
- Bugfix: Restored some missing combat flavor text that hadn’t properly been updated to the new clothing system.
Release 45b
- Interface: The game now asks for confirmation before deleting clothing in the outfit customization screen.
- Bugfix: Changing a Chosen’s transformation outfit will no longer keep some non-persistent outfit parts.
- Bugfix: Resolved some crashes and other instability for custom Chosen.
- Bugfix: New outfit parts may now correctly be designated as weaponry when the subject does not already have a weapon.
Release 45
- Content: Clothing damage in combat is now tracked and viewable with the Examine button.
- Content: Custom Chosen outfits can now be designed in much greater detail.
- Content: Default transformation sequence for custom Chosen improved, and player-written transformation sequences can be used.
- Content: The outfit additions attached to the commissioned content in the last update are now persistent.
- Bugfix: Tomorrow’s Newspaper will now properly grant all the upgrades it says it does regardless of upgrade order.
- Bugfix: The Spite and Vanity upgrades are no longer bugged when applied to Drain-type Commanders.
- Interface: Changing the text size will now also change button size.
Release 44b
- Bugfix: Resolved a coding error that was causing Chosen to take less trauma damage than they should.
Release 44
- Content: Added height and orifice depth to the list of body traits.
- Content: Added body asset size customization.
- Content: Added Forsaken body customization missions.
- Content: Added a cheat toggle which causes body traits to affect Forsaken damage.
- Content: Added “secret” loop-skipping routes to campaign mode.
- Content: Added one new vignette.
- Content: Added some new flavor text variants for Surrounded Tempt and Forsaken Tempt.
- Balance: Unicorn Lard and Inferno Pepper now grant Evil Energy depending on the number of items owned.
- Balance: Tomorrow’s Newspaper reworked to provide much stronger and more consistently-useful bonuses.
- Balance: Demon’s Food Cake now grants a larger flat daily Evil Energy bonus after any number of Total Breaks have occurred.
- Balance: Low expertise can no longer decrease Forsaken damage below half the base value.
- Balance: Forsaken combat styles which deal three types of circumstance damage are now a bit stronger.
- Balance: The basic Chosen move “Rally” is now stronger.
- Balance: The damage decrease from multiple Chosen using the basic move “Distract” is now multiplied rather than added (making it a bit weaker).
- Bugfix: Forsaken with the “childhood friend” relationship will no longer crash the game when trying to print certain dialogue lines.
- Bugfix: Chosen sex stats will no longer be incorrectly incremented by some actions.
- Bugfix: Resolved some cases of Chosen incorrectly reporting the takers of their virginities.
- Bugfix: The game will no longer fail to generate some combinations of personal relationships.
- Bugfix: The game will no longer crash when certain Chosen personality combinations experience their first Rampage on the same day.
- Bugfix: The Showy Publicist Forsaken Punisher position will now inflict the correct amount of ANGST.
- Other: Included a campaign map file to the game download which lists “secret” routes and other loop-specific information.
- Other: It is now possible to waive the extra action normally granted by Networked Consciousness.
- Other: The portrait system can now display animated gifs.
Release 43d-f
- This fixes a crash that could happen after relationship scenes when the Chosen would assign nicknames to each other
- This fixes some (mostly cosmetic) issues with customizing bodies and generating Demon Lord bodies.
- This fixes one more sneaky bug which would normally only cause trouble a couple of loops down the line because of Chosen being generated with a bugged set of genetics. Even if you already have one of those bugged Chosen in your save, this should fix them and let you continue.
Release 43a-c
- Content: Added the Strategic Advantage advantage system which appears starting in Loop 12 of campaign mode and in its own new scenario.
- Content: Added story scenes to the Victory boss fight and to the start of Loop 12.
- Content: Added asset size tracking and inheritance.
- Content: Added custom nicknames and titles between characters.
- Balance: Chosen who took comparatively large damage in the previous battle will now be more selfish about picking more sinful downtime actions than their partners.
- Balance: Surrender to Instincts now has double the effect, provides Hypnotism progress twice as fast, and is more likely to be used.
- Interface: Information about different traumas’ opening level conditions now appears more prominently in-game.
- Bugfix: The portrait sidebar no longer becomes untoggleable on saves with existing save files.
- Bugfix: Resolved a crash that could happen with T3 sinful actions performed at very high damage levels.
- Bugfix: Resolved some issues with the Rampancy Distortion during the final battle and as Forsaken.
- Bugfix: Triggering the Aversion Distortion will no longer allow allies to escape to the sky before they should.
- Bugfix: The “Ghost Buster” achievement will no longer cause increasingly unstable downtime behavior with every level.
- Bugfix: Resolved a couple of crashes that could happen when trying to generate genetics for bodies without owners.
Release 42b:
- Content: Added the Splendor boss fight and some associated story scenes to campaign mode.
- Content: Added the Versus Splendor scenario to single play mode.
- Content: Added one new vignette.
- Content: Added some scenes where normal Chosen or Superior Chosen killed in the final battle can return as Undead.
- Balance: Undead Chosen ‘killed’ in the final battle are now treated as escaping. Their allies will therefore be more willing to ‘kill’ them.
- Bugfix: The immediate surround actions when using Networked Consciousness can now include Tempt (as long as the target fits the usual requirements).
- Bugfix: The method for calculating a burnt-out boss’s T3 move strengths are now consistent across the damage types.
- Bugfix: The Pass Time button can now appear properly during Curse Lock.
Release 41c:
- Bugfix: Resolved a crash that could happen when trying to pick a Forsaken partner for the Guilty Desire and Inviting Punishment vignettes.
- Bugfix: Setting a Chosen to ignore personality and relationship requirements will no longer also ignore species and last-loop-seen requirements.
Release 41b:
- Bugfix: Resolved a possible crash when trying to display portraits in non-combat scenes after loading a save in campaign mode.
Release 41:
- Content: Added the Victory boss fight to campaign mode.
- Content: Added the Versus Victory scenario to single play mode.
- Content: Added one new vignette.
- Content: Added an option to disable the usual restrictions on custom Chosen personality type and valid partners.
- Balance: Animalistic and Undead Chosen will gradually become more likely than Superior Chosen to spawn in later campaign loops.
- Balance: Random outcomes will now be seeded more reliably in campaign mode.
- Other: Chosen family members will no longer be re-randomized when reloading a save and encountering them for the first time again.
- Other: Huge Chosen families will be somewhat less common.
- Other: Cheat Mode now always allows Forsaken to be used, even in scenarios which normally disallow them.
- Bugfix: Resolved a crash that could affect some custom sex scene actions.
- Bugfix: Some cases of Demon Commanders causing Vulnerability Breaks not being properly tracked have been fixed.
- Bugfix: Chosen performing the Negotiation downtime action will no longer incorrectly report the previous day’s EE generation.
- Bugfix: Selecting a Commander before declaring a Negotiation truce will no longer softlock the game.
- Bugfix: Finding a Forsaken’s twin will no longer sometimes cause all her other siblings to also be set as twins.
- Bugfix: Using Shape Memories to reset an Undead Forsaken to a virginal state will no longer result in a delayed crash.
- Bugfix: Resolved some cases where the portrait sidebar text wasn’t aligned properly.
- Bugfix: Animalistic and Undead Chosen will no longer sometimes fail to detect their relationships with other Chosen.
- Bugfix: Animalistic Chosen will now consider Undead Forsaken to be properly worthy of being targeted by Frenzy.
- Bugfix: It will no longer be possible to use Forsaken Capture on a Surrounded Chosen while the Mating Dance ability is active.
- Bugfix: Resolved some cases where generated Chosen families wouldn’t respect the player’s content toggles.
- Bugfix: Chosen downtime action choice will now be more reasonable (this was connected to some odd ‘Greater Sins Imminent’ reports).
- Bugfix: Starting an easy scenario after playing in a hard one will no longer sometimes carry over some difficulty modifiers to the easy scenario.
Release 40c:
- Bugfix: Resolved a crash that could happen inside custom sex scenes.
- Bugfix: Resolved a crash that could happen during Chosen-Forsaken meetings for some relationships.
- Bugfix: Forsaken using the Penetrate defiler will now properly increment the target’s sexual experience count.
- Bugfix: Characters will no longer sometimes refer to other people using their own names.
Release 40b:
- Bugfix: Resolved a crash that could happen when training Forsaken with non-Forsaken loved ones.
Release 40:
- Content: Added Chosen mothers to the game.
- Content: Added Forsaken impregnation and birth.
- Content: Added the “S&M Club” custom sex scene location.
- Balance: Excessive use of T3 Break moves will eventually cause Chosen to “burn out” and become weaker.
- Balance: The Showy Publicist Forsaken Punisher effect will now deal significantly more ANGST at lower Disgrace.
- Balance: New Forsaken will no longer get along as well with older Forsaken at first.
- Balance: Encounters between Chosen and Forsaken will now influence their relationship after the Chosen falls.
- Balance: Undead Chosen no longer give bonus EE for non-Core Breaks.
- Interface: Summaries of Chosen and Forsaken relationships can now be viewed in their profiles.
- Bugfix: Corrected some misleading extermination percentage predictions which could show up.
- Bugfix: The “Dissociative Identity: Shattered Soul” trait will now properly work for Undead Forsaken.
- Bugfix: Chosen in single play mode will no longer sometimes occupy the same body.
- Bugfix: Resolved a softlock that could result from navigating custom sex scene menus in a particular order.
- Other: Damage descriptions during capture by Drain-type Commanders will now be more consistent.
- Other: Refactored relationship code, which should result in decreased save file size bloat.
- Other: Clarified that Release command availability for Forsaken is dependent on species.
- Other: Added a resources.txt file to the game download which contains links that could formerly only be found on the blog.
Release 39g:
- Resolved a crash that could happen during a later session of play depending on behavior during the prior session of play.
Release 39f:
- Bugfix: Resolved a crash that could trigger when a Chosen who hasn’t been met in a prior loop escapes the final battle.
- Bugfix: Custom sex scene partners in scenes involving the Demon Lord will now properly change their portrait expressions.
- Bugfix: The system that tracks which version the current campaign was started on will now work consistently.
- Bugfix: The save file’s roster of custom campaign Chosen will now have its members’ stats properly updated for the current version.
Release 39e:
- Bugfix: Resolved another crash that could trigger when incrementing the sexual experience count of male Chosen.
Release 39d:
- Bugfix: Resolved a possible crash when attempting to increase the exposure count of a subject who hasn’t been in a custom sex scene during the current play session.
- Bugfix: Resolved a crash when trying to change the starting Vulnerability Breaks of a campaign custom non-Animalistic non-Undead Chosen.
- Bugfix: Resolved a crash when attempting to increment the sexual experience count of male Chosen.
Release 39c:
- Resolved a crash that could affect some variants of the Negotiation post-battle scene for Core Morality/Core Dignity Chosen.
Release 39b:
- Resolved a crash that could affect the Inseminate+ and Sodomize+ actions.
Release 39:
- Content: The game now tracks each individual sex act performed by the Chosen. This information can be viewed in the Chosen profiles.
- Content: Added the ability to put two Chosen or Forsaken into a custom sex scene with each other.
- Content: Added the Ambassador position for Forsaken, which allows them to be sent in the Demon Lord’s place to approach the Chosen.
- Content: Added one new vignette.
- Balance: On the first day of campaign mode, players may freely swap to a different starting item.
- Interface: During campaign mode, the information menu can now be used to preview the future Forsaken traits of the current team of Chosen.
- Interface: Added a Retry/Reset button to battle and Forsaken training.
- Bugfix: Chosen who escape the final battle will no longer forget about their previous partners.
- Bugfix: Chosen will now correctly store the body type of the first Demon Lord body to visit them.
- Other: Campaign mode will now keep track of which version of the game the campaign was started on.
- Other: Significant changes to custom sex scene partner behavior, including allowing some previously Demon-Lord-only actions and adding more dialogue.
Release 38c:
- Bugfix: Resolved an issue which could cause Forsaken deployment costs to be ignored.
Release 38b
- Bugfix: Resolved a crash which could happen when using Forsaken capture.
- Bugfix: The “captured a flying Chosen” flavor text and Stamina reduction for Undead Chosen will no longer occur at inappropriate times.
- Bugfix: The Stamina and Motivation costs for deploying Forsaken will now correctly be assessed before the battle instead of after it.
- Bugfix: Resolved a crash which could happen when deploying Demon Knight Forsaken.
- Bugfix: Using cheats to swap a Forsaken’s species will now work properly.
- Bugfix: Resolved a crash which could happen when importing a roster.
- Bugfix: Resolved a crash which could happen when performing a training action involving anal sex.
- Bugfix: The vignette checklist, which was missing from the previous download, is now included.
Release 38
- Content: Added Undead Chosen to the game.
- Content: Added the Undead Clash scenario.
- Content: Added the ability for bodies to be made out of slime or ghostly ectoplasm.
- Content: Added amorphous penetration actions to custom sex scenes involving slime or ectoplasm bodies.
- Content: Added 12 new faces for Undead Chosen to the default portrait pack.
- Content: Added one new vignette.
- Balance: Chosen will now be much less eager to do group downtime actions which would generate fewer Evil Energy than the ones they’d do alone.
- Balance: Reworked the Empathy upgrade.
- Balance: Buffed the damage added by the Silver Collar from 20 to 30.
- Balance: Decreased the interest rate of Soul Liquefaction to 10%, but allowed it to store fractional Evil Energy which is paid to the player upon reaching a whole number.
- Bugfix: Resolved a crash that could happen at the end of a campaign mode run.
- Bugfix: The Tempting Negotiations vignette will no longer sometimes take place between two copies of the same Chosen.
- Bugfix: Virgin Chosen defeated in the final battle will no longer sometimes lose their virginities immediately upon becoming Forsaken.
- Bugfix: Rampant Forsaken will no longer mistakenly benefit from the Broken Psychometer when the player doesn’t actually have that item.
- Bugfix: Forsaken will no longer sometimes lose their portraits.
- Other: Starting a single play game with a Forsaken in the Bait position will now cause one of the generated Chosen to be a loved one of the Bait Forsaken.
- Other: Forsaken sexual experience is now tracked separately for the body and for the mind.
Release 36c:
- Bugfix: Resolved an issue with achievement calculation which could cause a crash at the end of a campaign loop.
Release 36b:
- Bugfix: Resolved one instance of the old extreme-violence text displaying under the moderate-violence setting.
- Bugfix: Viewing Chosen profiles before the first battle will no longer crash the game.
- Bugfix: Backing out from the single play custom team creation menu will no longer crash the game.
Release 36:
- Content: The default violence option now contains less extreme content. The old content remains accessible in the new high violence setting.
- Content: When starting a new game in campaign mode, the player will be granted one of eight items, each with its own gameplay-affecting ability. Previously-seen items can be viewed using the Archive on the main menu.
- Content: Added new introduction scenes for Chosen who start a loop with Core Vulnerability Breaks.
- Content: Replaced the old default portraits for Crown, Basis, and generic horsegirls. The old portraits can still be found in the Legacy pack linked in the blog sidebar.
- Content: Added one new vignette.
- Interface: A new sidebar has been added which displays Chosen combat stats during combat. Once Psychic Reading has been purchased, the sidebar will display overall corruption status while out of combat.
- Interface: The F11 key can now be used to toggle borderless fullscreen for the game.
- Other: Returning Chosen in campaign mode who suffered a Core Distortion during a prior loop will now go through the Core Distortion post-battle scene with their new team as well.
- Other: Added information about the bonuses of Distorted Forsaken to the Forsaken reference file.
- Bugfix: Chosen who start a loop with Core Vulnerability Breaks will now immediately gain the proper relationship points with the corresponding Minor Vulnerability Chosen.
- Bugfix: Using the Forsaken Tempt action during the final battle will no longer improperly reset the target’s HATE and INJU before the PLEA defeat threshold has been reached.
- Bugfix: Cheating to change a Forsaken’s species will no longer get stuck on Superior.
- Bugfix: Changing an existing campaign custom Chosen’s species will no longer cause all changes starting at that point to fail to be saved.
- Bugfix: Returning Chosen from previous loops in campaign mode will no longer be counted twice for achievement purposes.
Release 34c:
- Bugfix: Resolved another issue that could cause custom sex scenes to crash based on cross-session behavior.
Release 34b:
- Bugfix: Fixed a crash that could happen when using a body to meet the Chosen, closing the game, and then using that body again.
- Bugfix: Resolved an issue that could cause custom sex scene “damage” to carry over between scenes.
- Bugfix: The Distortion Plan feature will now properly take into account how Chosen can break each other’s Vulnerabilities during T3 Core Breaks.
R34
- Content: It is now possible to equip the Forsaken and your own body with a Demonic ovipostor in place of a penis.
- Content: Added one new vignette.
- Content: Added chastity belts to Forsaken customization and custom sex scenes.
- Content: Ejaculation descriptions in custom sex scenes are now significantly more varied.
- Balance: Significantly reworked T1 Break logic and allowed players to preview which Breaks will occur.
- Balance: It is now significantly less likely to see the same Chosen personality arrangement in successive campaign loops.
- Balance: In campaign mode, Chosen who return after being placed on the Negotiation path in previous loops are now always willing to declare a truce, which will demoralize their allies.
- Interface: Forsaken who are about to tantrum are now highlighted with red buttons.
- Interface: A summary of all available Forsaken Punisher effects is now shown on the Forsaken position screen.
- Interface: The main Forsaken information screen now shows all gameplay effects from Forsaken Punishers, and most flavor information has been moved to a separate screen.
- Interface: Added Distortion Plan setting to the Chosen profiles (unlocked with Psychic Reading).
- Bugfix: Chosen falling to the Rampage Distortion on the last turn of the final battle will no longer sometimes crash the game.
- Bugfix: Resolved a problem that was allowing Rampaging Chosen to free their allies from an Orgy early.
- Bugfix: The flavor text when telling a Superior Forsaken to release her victim will now display properly.
- Bugfix: Custom Superior Chosen and returning Superior Chosen will no longer sometimes pass their Superior status to partners in campaign mode.
- Other: Added a cheat to disable T1 Breaks.
- Other: Added a Forsaken cheat to immediately restore all Stamina/Motivation.
- Other: Commented out the obsolete tutorial (it has been replaced by the guide goal system).
- Other: Expanded the guide goal system to include several more goals.
- Other: Rewrote the relationship section of the tutorial to give a more fair assessment of the friendship/rivalry tradeoff.
Release 33c:
- Bugfix: Corrected an error that caused Chosen to be incorrectly put on the Temptation path.
Release 33b:
- Bugfix: Resolved a crash that could be triggered by some training plans.
R33
- Content: Added a new system by which Forsaken can passively train each other without consuming the player’s action for the day.
- Content: Added six training vignettes (conditions can be found at the end of the vignette checklist).
- Content: Added one new regular vignette.
- Content: Forsaken can now have their bodies freely shifted between female, male, and futanari.
- Balance: Reworked the Forsaken Tempt Defiler.
- Balance: When a campaign loop has an early deadline, some extra days for training will be provided after the final battle.
- Other: Added options in the Customize menu to directly edit Forsaken parameters when on a save file with cheats enabled.
- Bugfix: Forsaken who are surrounded but immediately Rampage will still be counted as surrounded on that turn for the purpose of the Aversion Distortion.
- Bugfix: Forsaken who Rampage during the final battle will no longer sometimes allow other Chosen to escape being surrounded.
- Bugfix: Forsaken will no longer sometimes forget who they used to be on a team with as Chosen.
- Bugfix: Forsaken with low expertise will no longer sometimes deal zero damage.
Release 32
- Content: Added a new corruption route. See the end of the guide.txt for more information.
- Content: Added new variants of the T3 Core Innocence and Confidence Break scenes when the would-be victim is on the new corruption route.
- Content: Added a new vignette.
- Content: Added a system of guide goals for new players.
- Balance: Distorted Forsaken will now be much more willing to perform the training actions which give them their unique Defiler actions.
- Balance: Aversion Forsaken now ignore the usual corruption requirements for Punisher Positions.
- Bugfix: Added a missing button to the options menu.
- Bugfix: Resolved a crash that could happen when the Chosen use Fantasize.
- Bugfix: Stopped the generation of bugged Forsaken that could crash the game at the end of the day. (Saves which already have these Forsaken will need to delete them.)
- Bugfix: Added some missing text for high-Hostility Forsaken talking about their personal philosophies.
- Bugfix: Chosen and Forsaken will no longer be generated with impossible family relationships.
- Other: Rewrote some of the documentation and added more information, notably adding more information about Forsaken training consent factors.
- Other: Once the Chosen start using the moves unlocked by Tier-3 breaks, there will be an end-battle recap of how much progress they’ve made toward their Tier-4 breaks.
Developer Notes:
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The gameplay is based on alternating combat and base phases. During the base phase, the player spends the energy collected from the sins of the Chosen in order to upgrade the Demonic army. During the combat phase, the player inflicts trauma on the Chosen using a system that borrows elements from eragame trainers. After every combat phase, the Chosen spend their free time on activities that resolve the inflicted trauma, with more sinful activities being more effective. They use their own internal logic based on their personalities for deciding which activities to perform, and much of the challenge of the game comes from figuring out how to use their priorities against them.
It is written in Java and is published under the Creative Commons, so it’s free to play and distribute. Players who enjoy the game are encouraged to spread it around and leave feedback. The creator can be contacted here at this blog, by sending mail to corruptedsaviors@gmail.com, or by posting comments on pretty much any of the sites where this sort of game can be found.
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Win: MEGA – MIXDROP – WDHO – WORKUPLOAD – PIXELDRAIN
Win: MEGA – MIXDROP – WDHO – WORKUPLOAD – PIXELDRAIN
Extras:
PORTRAIT PACKS – CUSTOM CHOSEN GUIDE