The Island  [v0.9.20.1] [SWAJ]

The Island [v0.9.20.1] [SWAJ]

January 5, 2024F95

The Island depicts the adventure of Olivia, a young woman who finds herself castaway with her friends on a strange and mysterious tropical island. Under the influence of a supernatural force that alters their sanity, the group is gradually regressing into madness, toward a primitive animalistic state. Do Olivia and her friends have a chance of escaping the Island and revealing the mysteries that surround it?

The Island  is an adult 2D “Old School” RPG-inspired game with a survival, crafting,  investigation and stealth mechanism, including many CG cutscenes and  multiple ending scenarios.

The Island is my first project, but one that is a constant work in progress, striving to add new content and improve on the already existing one, as time goes on.  Your constructive feedback as well as your support is always highly valued , as I venture in this creative journey .

Thread Updated: 2023-12-12
Release Date:  2023-12-12
Developer: SWAJ Patreon DiscordSubscribstar
Censored: No
OS: Windows
Language: English
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2D Game, Animated, Female Protagonist, Multiple Endings,  Creampie, Drugs, Group sex, Groping, Lactation, Lesbian, Male Domination, Pregnancy, Rape, Vaginal sex, Sleep Sex, Oral Sex, Masturbation, Interracial, Internal view, Adventure, Dystopian setting, Graphic violence, Horror, Paranormal, Possession, Puzzle, RPG, Sandbox, Management
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1. Extract and run.
Changelog :
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#### Version ####
Public Version
Bugs fixes, QOL, Tweaks and Scene Revamping : Part 1
The update primarily consists of fixes, performance improvements, quality of life improvements, and the first part of replacing the old sex scenes with brand new fully animated ones.
– We’ve reviewed the whole Agnes Journal with updated text and images which introduce better the lore of the Island
– Added the body paint item to the game. Currently can be bought at the Guardian Vendor. Later it will be craftable with new resources available only in the new area of the island.
– Added about 10 new items to the Cheat Statue vendor inventory
– Added a teleportation room to the cheat area. The teleportation activates with the game progression (to prevent irregularity)
– Added a “gallery” room to the cheat area that allows to play the current animations in the game
– Added a shovel to the game. The shovel is a required item to dig items from the treasure map and can be bought for Influence at the Guardian vendor in the village
– Added exclusive items to the treasure chest/bags found with the map such as ankle, earing, body paint, etc…
– Added 25+ new items and recipes
– Videos layers! X-Ray view can now be enabled/disabled in the option menu
– NEW scene revamped: MMF with 2 feral roamers in the swamp area
– NEW scene revamped: Frog toxin flemish feral roamer event
– NEW scene revamped: Tied up intercourse with the feral bull in the wooden cage at the Guardian camp of the herd
– NEW scene revamped: Blowjob with a passed-out feral in the swamp including a resist temptation mini-game
– NEW scene revamped: The first encounter with a Roamer during Cassie’s side quest
– NEW scene revamped: The muscular random roamer in the flooded swamp
– NEW scene revamped: 2nd Cassie encounter with the fat roamer with the backpack full of food
– NEW scene revamped: 3rd Cassie encounter with the fat roamer when she decides to go back to the abandoned beach in her search for Olivia
– NEW scene revamped: 1st random feral ambusher when Olivia is gathering resources
– NEW scene revamped: the 2nd random roamer encounter is now fully animated
– NEW scene revamped: the 1st gangbang encounter with feral roamers is now fully animated
– NEW scene revamped: The muscular BBC feral roamer after consuming the 1st hallucinogenic mushroom
– NEW scene revamped: the 1st passed-out sex scene is now fully animated
– NEW scene revamped: redone the 1st feral sex encounter to replace the 2 frame “animation” with videos
– NEW scene revamped: Conversion of the scene with David to an animation movie completed
– NEW scene revamped: The event with Igor in the ship when choosing Hard Mode. This scene is now animated!
– NEW resource: Clay. Can be found near water areas. Used in crafting
– NEW resource: Ocher. Can be used in crafting (currently not available to gather since it’s located in an unattainable area of the game)
– NEW fishing mini-game!
  – Fishing zone can be used 3x per day now
  – Loot table based on biome location
  – Gather new crafting material used in a new recipe
  – Added a few more mysterious elements based on what can be gathered from fishing
  – Will be extended with the coming version to trigger some events
– Tweaked a bit more the event when Olivia insisted too much and finally woke up the sleeping roamer in the rainforest swamp area
– Added a struggle mini-game to the 1st random feral ambusher encounter
– Added a message showing when a scene is a placeholder and currently under review for animation
– Fix a bug with the 1st random roamer when entering the zone with Cassie in the group.
– Added a shortcut to the Cliffside Camp when taking Cassie manually there.
– Remove the “Easy” option in the BJ scene and replace it with a QTE challenge.
– Fix some pathing issues in the Water Temple.
– Balanced the Pheromone Cave. Now the event starts with the timer to add more pressure on Olivia and the roamers run faster when spotting Olivia
– Changed the event resetting the stealth state when exiting a bush with a regional event trigger instead to reduce the game clunkiness when moving around with the mouse
– Changed the pass-out roamer event. If Olivia insists on trying to wake him up, she will succeed… and get fucked
– Fix a variable referencing the wrong pointer in the Wild Rice resource gathering nod feedback message
– Improved the struggling mini-game and added more visual information to the GUI when struggling/fighting the 2nd feral encounter
– Improved the video framework for the sex scene by creating objects for the X-ray video overlay
– Randomized and balanced the 1st feral encounter mini-game
– Adjusted the 1st roamer scene to be more consistent with the new framework
– Fixed a few typos project-wide
– Reduced the size of the font used when pushing a gab message
– Doubling the capacity of both bags
– Increased Olivia stamina + 25%
– Fix a cropping issue with the variation of the random feral encounter video revamp scene
– Improved the Guardian store in the Guardian Village. She now sells more items and buys more various items for Influence
– Fix a bug where Olivia was starting the game pregnant when choosing a quick start in normal mode
– Fix an animation bug with the corpses lying around the Eastern Wild
– Reorganized the dialogue with the Guardian Leader in the Remote Hut
– Randomized the QTE for the 1st feral encounter
– The sandals take 10x more steps before fading out. (200 steps -> 2000 steps)
– Added more slots to the Old Leather Satchel (from 15 slots to 20 slots)
– Added more slots to the Large Backpack (from 25 slots to 35 slots)
– Fix a bug with Cassie still spawning in the Cliffside Camp while being active in the Hills of Discord Camp
– Fix the aspect ratio of Igor’s scene in the ship and add x-ray layer
– Added contextual visual images to the western jungle area to fit with the lore of the game
– Fixed/reviewed a few CG
– Fix a small issue with nun plight and Eldrich parasites disease never fading away
– Added a workaround fix for the Melissa events pointing to non-existant file during the camp minigame Bed Warmer event
– Fix a bug that was freezing Olivia after talking with David from his left side right after arriving on the island
– Fix a black screen crash when starting the 2nd mushroom event
– Staged a few events to be more consistent with the story
#### Version ####
– Added a new small map for story purpose
– Added all the missing dialogues
– Added the temple interior maps and NPCs
– New encounter type based introduced to the game. It’s the 1st step toward supernatural encounters
– Add a new scene tied to the new encounter type system
– Added the main story dialogues to the NPCs place holders
– Added a new vendor to the Guardian Village. New items will be added with story development.
– Added a new map with a hidden camp including a fast travel WP in the eastern jungle
– Added the Guardian Coastal Village map
– Added the Wild Jungle map area. This area includes a new resource to trade with the guardians
– Added the Poppy Flower item
– Added the Forgotten Grove map to the Hills of Discord
– Added the Hatchet item to the game
– Added the Harpie’s feather item to the game
– Added new NPC related to the new content
– Added a function to the Camp script to check if a specific survivor is part of the Camp girl pool.
– Added new maps to the South-Eastern Shore area
– Added the MQ2’s story conclusion map
– Created the render for the last “boss” for the MQ2
– Added Dean’s dialogue to the game
– The MQ2 map 3 is pretty much completed and balanced including a lot of minigames and features
– Fix an issue that was preventing the chasm event from being exited when successfully crossing the gap on the makeshift bridge.
– Fix a visual bug to show Olivia walking the log during the chasm event
– Balanced the difficulty of certain QTE
– Fix some pathing issues with the Sacred Serpend Map
– Fix a bug with the Guardian in charge of the ferry between the swamp area and the eastern jungle area
– Added a CG and adjusted the Eldrich parasite event
– Fix a coordinate bug when taking the stairs to the inner sanctum
– Fix a coordinate bug after returning by boat to the swamp from the eastern map
– Moved a NPC that was blocking the PC after the bull event when the Hills of Discord camp quest is completed
– Moved some “repair the camp minigame” event icons to a more obvious place on the map
– Added a new quest to orient the player to the next step after completing the Hills of Discord camp quest
– Fix an issue with some missplaced tiles on specific maps
– Added a few fixes to the bed roll item to prevent the menu from popping up. Hopefully, this will fix the issue
– Added a few checks when using the bed roll to remove some effects such as berry jam and etc.
– Replaced the place holder dialogues with actual revised dialogues for the 1st pink flower related event
– Added a new quick start waypoint taking place right after ending the Hills of Discord camp main quest
– Fix a bug preventing Olivia from extracting toxins after purchasing a sample kit
– Fix an issue where Olivia couldn’t know the sugarcane recipe when starting from the Hills of Discord camp or after this point.
– Set the minimum yield of milk gathered from lactating women to 1 during the camp mini-game.
– It’s now possible for Olivia to bypass the Primal Regression level requirement to give in to sucking the sleeping muscular roamer in the rainforest when Easy Mode is enabled.
– Adjusted the sleeping event to remove some left over effects on the PC
– Adjusted the captions for missing states
– The tile representing a hatchet-accessible area has been changed to be more intuitive
– Fixed a few pathing issues on various maps
– Fixed the “fix the camp mini-game” in Hills of Discord Camp. Now each hammer gives + 1 to a camp condition (up to 5).
– Fixed an exploit that would allow a player to trade pineapples for camp resources without costing said pineapple.
– Disabled the debugging plugin
– The clause has been changed to a conditional that checks whether Olivia is carrying the hatchet in her bag. With this, it is not mandatory to equip a hatchet to open blocked paths that require one.
– Balancing : reduced the spawn timer on the succubus imp
– Balancing : reduce the flying dick respawn timer
– Balancing : The well in the MQ2 can only be used once now
– Fix some conditional issue that was showing the wrong protagonist in dialogues
– Climbing speed for the vines on the Hills of Discord map has been improved (3x more faster!)
– Improved pathing for the GH minigame at the water temple to encourage the NPC to move toward the sealed activator once satisfied
#### Version : Bug fixes and Tweaks ####
Public Version
  • NEW quick start waypoint to Hills of Discord Camp
  • Added the Eldrich Parasite to the game
  • Guardian Cure Disease potion remove this effect when used
  • NEW Feral roamer encounter exclusive to Feral Sandbox Play
  • NEW easy option that would prevent Olivia from turning feral therefore alleviating the feeling of “punishment” for trying out the sex scenes.
    – This option can be activated anytime in the options menu.
    – This option double the PR reduction over time.
    – With this option enabled, Olivia cannot turn feral and will be cap at her maximum PR minus 1.
  • NEW optional toggle tooltip (activable in the options menu) that shows the buff/debuff name of every effect when you mouseover it.
  • NEW Feral Raider scene template (currently available within the Feral Play sandbox) [Dialogues under review]
  • Feral Play version of the first random roamer in the FP sandbox.
  • DISABLED MQ2 and main quest content as it is currently incomplete
  • Set a cap to impregnation % chances on residual cum. More residual cum, more chances to get impregnated (up to 3%)
  • BALANCING : +10 seconds to the timer for the fixing camp minigame
  • Doubled the timer for the camp global effects chances (monkeys and etc.) loop
  • Tweaked and fixed the focus/pausing script to include the CMG events
  • Fixed a bug with the quick start at the Hills of Discord that was preventing the NPC to spawn in the Western Shore Guardian Camp
  • Fixed another pathing issue in upper jungle area
  • Disabling the triggers for the dart event in the swamp when using the quick start option “After the Pheromone Cave”
  • Fixed an issue with the Eldrich Parasite effect activating itself randomly
  • Fixed a pathing issue in the upper jungle area
  • Fixed a rare bug where the autosave game would go corrupted during a specific event
  • Speed up the movement in the 1st mushroom quest
  • Fixed an issue with the RPGMV render function that, in some case, was making the game freeze
  • Disabling the CG event for Bed Warmer while remaking it more simple and easy to add new girls to it without going fubar
  • Fixed a bug with contributing to the camp supplies using vegetal fiber in the CMG
  • Changed the dawn and dusk visual effects to make them less intrusive and intense.
  • Balancing : raised the speed of the character by a tad (experimental balancing wip).
  • Removed the pregnancy to the normal setting skip option. Now Olivia will not be pregnant at the start of a new “normal” mode game.
  • Removed the “profile” page from the status window as it wasn’t adding much to the game.
  • GG events with Cassie get rid of more of Olivia “excess semen” now.
  • Balancing : When girls are working on a task, time goes faster in CMG. Doing this to fill the time gap between Olivia’s clock and the CMG girls clock.
  • Fixed a few missing assets error within the CMG scenes manager
  • Added a small pheromone area near the Hills of Discord camp.
  • Discussion about orientation for The Man Without Love story update
  • Discussion about orientation for the FP sandbox “story”.
  • FP Sandbox birthing event
  • Add a new Feral Play version for another random roamer in the FP Sandbox
  • Adjust the pathing for the Temple GH minigame
  • A man without love!
  • Continuation of the main story
  • Add a totem of random flavors quests for the CMG**
  • Stats window for the CMG (to keep track of num of time girls get fucked, impregnantion, etc.)
  • 2nd Mushroom Side Quest
  • Add farming to the Camp Management Mini-Game
  • Add a “Stress Relief” station to the Camp Management Mini-Game
  • Feral Play Sandbox Mini-Game bonification
  • Main menu revamp
Version : Hills of Discord Camp Update
Public Version
– Completed the Camp Management Mini-Game plugin
– Added “Near Feral State” to camp girls. Near Feral Girls can’t do anything other than be a bed warmer or rest.
– Added an additional RARE random event to the CMG**
– Added the CMG dialogues
– Added 4 BIG maps to link the Hills of Discord camp with the Western Shore area
– Added an underground map
– Added a 3rd stage for the South-Western Guardian Camp for when Olivia returns to visit this place (after the CMG**)
– Added the 1st Guardian Store at the South-Western Guardian Camp. Olivia can turn in various items for influence and buy Guardian stuff here now
– Added the first random Guardian artefact to the game map, hidden in a secret location
– Olivia can now harvest her own milk if she’s lactating and has empty bottles
– Completed the CG and story link after the Savitri birth event
– Added the unassignment dialogue to the Camp’s survivors events
– Added a glance at the girls stats in the girl pool selection window of the CMG**
– Added subsequent birth events for Olivia. After the first birth, Olivia will receive a newly born baby item in her inventory.
– The game has been updated with a biome logic. This will allow the use of the mushroom in any biome and trigger the relevant event (more mushroom events coming soon!)
– Added a GangBang event to one of the new maps with many rare resource spawn points.
– Added an additional visual state (cum leak) to the main menu for Olivia
– Added and setup the base for the feral play sandbox. Several more events will follow soon!
– Olivia can now get pregnant from the residual cum left inside her pussy over time.
– Completed the CMG Find Sendaya quest line.
– Added the winning event from the community survey.
– On Olivia’s status page, you can see the progression of current pregnancy days.
– Added Nun’s Plight disease to the game for Olivia.
– Added a cure potion at the Guardian shop.
– Added all the assets for CMG’s events for Melissa.
– Balancing: Olivia Primal Regression reduces itself over time.
– Balancing : Olivia can continue lactating up to 5 more times after birth
– Added help windows to CMG**
– Added a Skip option to skip all the Savitri side story
– Added another scene at Heifer Beach Camp
– Added the Babyfever illness to the camp with effects and spreading when there is an outbreak.
– Added an additional roamer event for the Camp Management Game (CMG**)
– Added an additional random event for the Camp Management Game (CMG**)
– CMG** tasks now have a duration
– Added the “Send her Questing” task to the CMG**
– Added the daily PR reduction dialogue between Cassie and Olivia to the CMG**
– Added an option to enable or disable autopausing of the game when losing focus on the window (i.e. Alt Tab)
– This option can be enabled or disabled in the option menu.
– Added 2 CG for random roamer events for the Camp girls
– Added 3 CG for the “Bed Warming” event for the Camp girls
– Global camp events such as rat infestations and monkey thieves
– Added Camp Guard & Patrol duty to the game
– Added a mini-game allowing Olivia to fix the camp herself
– Added a menu allowing Olivia to give items to the camp stock
– Fixed a bug with the David questline where it was possible to skip steps in progression.
– Fixed a bug with the 1st mushroom trip quest
– Fixed a bug with the Reunion questline
– Balanced the impregnation function from residual cum % chances
– Fix a visual glitch in the chasm scene
– Added the newly added items, including all the Guardians items to the Patreon Cheating Menu
– Fix an issue with the visual assets that corrupted and caused reading errors for GG scenes in the CMG.
– Fixed some missing assets during the bed warmer task for Melissa
– Removed the TBC events from the CMG quest ending
– Fixed a SFX issue that wasn’t turning off when fast travel at the Heifer Beach Camp.
– Fixed a visual glitch with the GangBang scene when Olivia is in her 3rd stage of pregnancy
– Fixed an issue with SFX when entering the cave in the Hills of Discord jungle
– Fixed a visual glitch in the updated Heifers Beach Camp scene
– The newly released Heifers Beach Camp scene is recognizing 25 influences as of now
– Fixed a bug where birthing/pregnancy stats weren’t updating correctly in Olivia’s status window
– Fixed the bug where the CMG menu showed randomly after using the totem
– Fixed the sleeping roamer after getting hit by a dart. They wake up faster now.
– The campfire has been fixed. It will now extinguish when the main character leaves the map.
– Before ending David’s questline, prevent the MC from falling exhausted.
– Simplify the bridge questline by teleporting the MC back to the camp instead of walking there.
– Fixed various bugs and tweaks
– Tweaked the GangBang event by adding Olivia’s reaction and disabling roamers for a few minutes.
– Fixed the Directional SFX issue with the GangBang event
– Fixed a bug where any girl could be assigned to another task even if she wasn’t meeting the energy requirement
– Fixed a bug where you could trigger Cassie’s PR reduction dialogue from any girls assigned to the camp.
– Fixed a bug where Olivia wasn’t using the right sprite after the Savitri story
– Added a check to prevent pregnancy or birthing events/feedback in the middle of a multistage event
– Fixed a CampMapId bug when reloading a game
– Fix for some resources not respawning (need confirmation)
– Fix a visual glitch with some camp supplies flickering.
– Fix an issue with the image layers for the 3rd Girl on Girl scene
– QOL Remove some in-game notifications in the CMG**
– QOL added an icon to a busy girl in the CMG girl listing
– Rewriting the whole girl event to make it more dynamic, thus allowing any possible girl combination for the CMG.
– Speed up the resources respawn script. Olivia’s sleep should be shorter now
– Many bugs fixed in the camp management game
– Fixed references bugs related to the revised quick start option “After The Pheromone Cave”
– Replaced the SFX with the new one in the 1st Gangbang scene
– Replaced the SFX for the revised one in the 2nd Gangbang scene
– Replaced the SFX for The edge of the Western Long Beach random feral roamer
– Replaced the Bull Scene SFX
– It is now mandatory to escort Cassie to the Cliffside Camp to progress in the game
– Fix : added a few more maps to the safe area array
– Fix : Walking in the swamp after quick starting the game at Cliffside Camp is now possible
*MC = Main Character
**CMG = Camp Management Game
Public Version
– SAVITRI Side Story which include more than 115 new CG!
– Complete the “First Contact” quest
– Integration of the first part of assets and scripts for the upcoming Camp management mini-game
– Replaced the “Skip/Hide” function with a keybind. Now to hide the text, use the CONTROL key
– Visible pregnancy sprites for Olivia
  – When Olivia reaches her 3rd stage of pregnancy, she’s slower and can’t run as long as usual.
– Added a new quick start option : After The Pheromone Cave
– Added two new QTE mini-games to some events for more diversity
– Excluding the gathering resource event from the Pheromone Cave and for the whole Savitri Quest
– Fixed the dark cave for preventing Olivia from speaking while entering it as another character
– Fixed the “Add Days” to pregnancy cheat. Now it add days as supposed
– Fixed the resources bug in the new Beach Area during Savitri Quest
– Modified a lot of Cassie behavior on the Abandonned Camp Map. She shouldnt be appearing anymore if
  she’s at the Cliffside Camp now.
– Fixed a few bugs with the pile of leaves bedroll. Now using this item will consume it
– Fixed bugs related to the new quick start option
– Modified the Turning Feral ending scene and dialogues. Removed the cannibals (for now)
– Slightly raised the percentage chance of getting a random event while gathering
– Revamped the 2 firsts feral encounter a bit to add more diversity to the game
– Added a fail over routine to check if the permanent buff provided by quest don’t fadeout after a while
– Fixed various minor bugs
Public Version
– Minor bugs and clipping fixes
Version 0.6.4
Patreon Version
– Fix a bug preventing Olivia from moving while exiting the area before the map linking the broken bridge with the Cliffside camp area
– Removed a transition zone leading to a non-existing map from the lake area
– Fixed a transition zoning tile that was using a old event triggering the TBC event
– Fixed a issue framelocking the player while winning QTE Challenge with a Roamer Event
– Fixed a clipping issue with the Cave area map (outdoor area)
– Added a Theme for the mysterious entity
– Fixed the blue pheromone extract item
– Added visual effect upon reception of the new blessing
Version 0.6.3
Patreon ALPHA Version
– Fixed the 3rd roamer in the cave
– Fixed a pathing issue after getting kidnapped by the crazy roamer
– Prevent the 2nd and 3rd roamer to unexpectedly gangbang Olivia
– Pausing/Unpausing the gauntlet mini-game timer while in the menu
Version 0.6.2
Patreon ALPHA Version
– NEW whole area to explore : 5 new maps south of the Herd Beach, including a new POI area related to the main story of the game
– NEW map linking the broken bridge to the swamp area
– NEW gauntlet mini-game
– 2 NEW high-tier resources
– NEW CG Scenes including new roamers, exclusive new area Game Over CG and Event related CG
– Fixed a forgotten flag when starting a new game from the herd beach in order to skip Cassie quest when getting back to the swamp
Version 0.6.1
Patreon Version
– Added a new waypoint to start a new game directly at the Herd Beach
– Cheating Room available as benefits for pledgers. A Mystical Tablet of Cheating is added in your inventory when you start a new game
– Cum leakage cannot go bellow 0 now
– Taking a bath help remove some cum as well now
– Fixed a issue with the wrong coordinate direction after leaving the temple after revisiting once the quest is done
Version 0.6.0
Patreon Version
– Reworked the Status Window to show more game related stats and make it more modular for future use
– Complexified a bit the fertilization and pregnancy system for future integration of mystical boons, diseases, etc.
– Tracking the cum inside of Olivia as well as progressive leaking of said cum, which have various effect in game
– Add an invisible tile that prevent the player to skip Cassie after David feral event
– Optimization of the first part of the game
– Fix a bug with the ID of the quest for completion of the Walk on water quest
– Fix a bug showing a black screen when starting the game the normal way
– Rebalanced the % chance of getting a random ambusher on resource gathering from 1% to 2% on normal mode and up to 4% in hard mode
– Fix an exploit with fast travel
– Fix a issue with the dialogue for the swamp roamers
– Fix a issue with the GG scene at camp with Cassie
– Fix a bug with the berry jam resetting the PR in some circumstances.
Version 0.5.3
– New maps! Introducing the new Pheromones mechanic!
– Add a new reward for completing the Waterfall Temple Quest
– Add a feedback bubble text over Olivia head when her PR getting close to her maximum.
– Add a tutorial for the pushing mechanic
– Add a new random roamer in the Flooded Rainforest (spawning after the Waterfall Temple event)
– Add a new random roamer event in the new map
– Fix a bug where Bob was duplicating during the mushroom adventure
– After Cassie quest, when entering the swamp, Cassie is teleported directly to the flood rainforest instead of having to walk the swamp again
– Skip scene button added to resources ambusher
– Balanced the resources ambusher odds
– Many bug fixes
Version 0.5.2
– Makes sure that no environmental lightning (dawn, dusk, etc.) can be shown while inside the Waterfall Temple
– Fix a bug where the time was restarting while inside the Waterfall Temple
– Fix the gamepad bug erasing the keyboard mapping in the production version of the game. LB and RB button is now working as intended
– Fix some dialogues clipping and issues
– Remove the black screen in the TBC screen
– Add <Cannot Discard> tag to quest items
– Fix the weight calculation script. Key Items wont weight anymore now.
– Fix another rare weird bug with Sleepy Cassie at the abandoned camp
– Fix the hitbox of the blowgun.
– Add an icon to indicate the path to the Waterfall Temple in the Western Jungle Lake map
– Review all roamers to make sure they can be put to sleep with the blowgun following the hitreg and previous collision fixes
– Unlocked the toxin gathering from the toxic frogs. Now Olivia can gather toxin from the frog using the right equipment after the “Bull” event
– Fix the firecamp in the Guardians Herd’s beach camp
– Disabling the Psilocybe Cubensis (mushroom) use as long Olivia is captive.
Version 0.5.1
– New story bind area : The Waterfall Temple!
– Sex Mini-game bounded to The Waterfall Temple!
– Add a brand new Random Roamer to the game!
– Add a random feedback reaction dialog after a roamer scene for Olivia
– Birthing Event is now activated (after reaching a now accessible specific milestone in the story)
– Reduce the overall events QTE difficulties
– Fix z-index issue with overlay during the “Bull Scene”
– Fix a freezing bug during Cassie Character Quest happening if she activate the event without a Coconut in her inventory
– Fix a overlay issue in the random roamer 2 scene
– Any creampie in the pussy during pregnancy on the island has the effect of accelerating gestation now
– Remove the automatic Game Over when reaching a certain point in pregnancy
Version 0.5.0
– Add new Feral Ambushers randomly jumping Olivia while she is gathering resources. Very low chances of happening. More likely to happen during a hard mode play through.
– Add a new lootable item : Cannabis Cigar
– Adjusted the dawn tint (From red to yellowish)
– Reduce the dusk and dawn time overlay
– Adjusted the fast travel encounter chances to 25% if playing in hard mode. Normal mode is 10%
– Removed the alligator encounter from the fast travel event table
– Adding a Box of Matches to Cassie Inventory during her Character Quest
– Replaced the map freezing script for a new one as the previous one wasn’t always working as intended. Now Menu always pause the NPC movement on the screen
– Darts will ignore resources and others things on the map now
– Add a description of the item and the effect given from using it in the crafting UI (need a fresh new game to show in the UI)
– Fix a few bugs with the force sleeping event
– Fix a bug with a few event that wasn’t suppose to show after using a quick start up waypoint option
– Now Olivia can learn the Red Berry Jam recipe from any Red Berries Resources Node
– Disabling the Exhaustion script while Olivia is using the psychedelic mushroom
– Resetting the GangBang Roamers occurrence if the MC is happening to land on this event during fast travel
– Removed the delay between CG and texts during scene to speed up the game
– Fixed Sleepy Cassie. Now you can wake her up!
– Add a new RP event to force the MC to go to sleep during night.
– Removed a debug value in Fast Travel that would trigger 100% of the time an event when using the Fast Travel
– Reduced the Fast Travel Event chances to 10%
– Menu will now pause the event on the map as well now.
– Add a usable temporary Crystal to exit the herd after reaching the current end of content.
– Various tweaks and minor bug fixes
– Change the icon for the 2nd part of the quest dialogue
– Remove persistent quest icons from Cassie Character quests.
– Finally fix all the duplicate Cassie for good
– Fix a bug where you could go bellow 0 in Primal Regression
– Removed the hard mode restriction from using the fast travel item
– Found a very nasty bug that should improve overall game performance
– Fix a duplicate Cassie bug at Cliffside Camp during Cassie Character Quest event
– Fix a falsely state issue with Olivia after the Olivia-Cassie Lesbian Scene
– Fix a issue where Olivia and Cassie was frozen after the Olivia-Cassie Lesbian Scene
– Critical and Quests items such as The Matches, the Bags, etc. doesn’t weight anymore.
– Fix a issue with some quest icons not fading away
Version 0.4.2
– New maps area to explore
– Olivia-Cassie Lesbian Relief Repeatable Daily Event
– Tracking the number of day Olivia can go without having sex for future use
– Replaced the hiding textbox H key with a on-screen button
– Add Quests Marker over the various NPC in the game
– Primal Regression Calculation rebalancing. Also, starving state now speed up the Primal Regression. Better eat up some bananas
– Various bug fixes
– Removed the movement restriction on a specific tileset
– Fix an issue with an invisible wall caused by an unpassable tile usable in an upcoming map
Version 0.4.1
– First birthing event is completed! Olivia can now complete a whole pregnancy from A to Z (note : for this event to trigger, the player need to reach a specific milestone in the story)
– A new map neighboring the new herd beach area
– Add a event preventing the player to leave the “herd” zone before reaching a specific milestone in the story
– Raised the movement speed of the character. Olivia walk and run 25% faster now
– Fire Camp are now working correctly.
– Fixed the Mud Camo buff to work properly with the nasty alligator in the swamp
– Fix a bug with the Fast Travel and reduce the % of getting an event from using it slightly
– Fix a bug preventing the morning sickness event to trigger
– Fix a bug with the event overlapping when Olivia was waking up (masturbating, reaction to pregnancy, etc.) happening all at the same time
– Edited a few map to give more room to the player to evade the roamer using the stealth mechanic
– Fix a bug duplicating Cassie during her character quest
Version 0.4.0
– Craftable pile of leaves bed roll item to sleep anywhere in the jungle
– Gore switch On/Off in the options menu
– New option to change the Keyboard Configuration of the game  (i.e. WASD instead of arrow keys)
– Added a random dialogue script to the morning waking up sequences/horny masturbation status
– Added random dialogue feedback when a man creampie the character and she’s been already knocked up
– Pregnancy reaction script! Olivia will react to her different stages during her pregnancies!
– Typos and changes to the “Bull Scene” dialogue to make it more unique
– Replaced some SFX for the moaning engine
– Fix a bug where Cassie was duplicating in the Cliffside camp during her side quest
– Fix a bug preventing Cassie’s side quest from ending when she was turning Feral.
– Replace the Flint item with a Coconut in Cassie’s side quest. Change the CG consequently. Also added a new Quest to orient the player
– Fix a clipping issue with some tile in the beaches area
– Turn ON the new sound system when starting a new game
– Fix a bug with transitioning map in the new area
– Removed a tree that was blocking the path to the bathing area in the new jungle
– Updated the frogs code to work with the Vintage Sampling Kit
– Add the frog to the resources table with 3 days respawn
– Add a bed to the Herd Cave to allow the MC to sleep there if needed
– Fix many clipping bugs such as Olivia going to area not allowed or bad placed bushes and vegetation in maps
– NEW waypoint system allowing the player to start the game at pre-defined saved waypoint in order to avoid having to restart the game with each new version of the game! 3 starting waypoint has been added with this update : the starting beach, the cliffside camp and the rainforest camp. More waypoints will be added in the future.
– Remove female moans SFX for Cassie while she’s KO during one specific scene.
– Remove a few autorun messages from the main story if the player start from a pre-defined saved waypoint.
– Add the option to stay in the new area or travel back to the Flooded Rainforest when reaching the end of current content.
Version 0.3.2
– Continuation of Olivia’s Main Story! Including a new CG Scene and Quests!
– One new Random Roamer (with its CG scene) added to the game!
– New Blowgun system! You can now stun the roamers for a few hours if you have a blowgun and poisoned darts!
– New sound system for Sex Scene! Can be turned on and off in options
– New random narrative description system for Sex Scene!
– Revamped completely the fog overlay system
– Fix a bug after completing the first QTE for the backpack quest
– Fix a bug with Fast Travel event black screen
– Hiding the bathing icon during Cassie side quest event
– Prevent fast traveling while being over-encumbered
– Fix some inaccessible resources spawn points
– Fix an issue with the Backpack quest not awarding items correctly after winning the QTE on the 2nd round.
– Added the visual assets of Cassie affected by the mud buff
– Fix a bug where Cassie wasn’t be affected by hunger and fatigue
– Balanced resources yeild again
– Cleaned buff now gives 20 energy and while active reduces the chances of getting pregnant
– Fix coordinate for Cliffside Camp fast travel
Version 0.3.1
WARNING : A new save is needed to load the new stuff, items and recipes to your game for this version.
– New Fast Travel system! Allow you to quickly navigate the map from different known landmarks! (not available in hard mode)
– New CG random roamer event specific only to Cassie during her Side Quest.
– Added new resources to gather from the swamp area for crafting.
– New craftable sandals allowing faster walking speed. Very crumbly but relatively easy to craft.
– New CG for the frogs scene.
– Bathing System, to keep your Olivia always clean 😉
– Fix a bug where the scorpion poison wasn’t fading away on Cassie
– Fix a few dialogues mismatching the character during Cassie’s sidequest
– Fix a bug with the Psilocybe Cubensis. This item is exclusively for Olivia’s use only.
– Fixed the spearfishing spawn point in the first jungle area east of the Abandoned Camp.
– Fixed Olivia’s morning sickness event to be excluded during Cassie’s sidequest.
– The black roamer in the North West Swamp area should despawn after the event now.
– Added the option to skip the North West Swamp scene after the first time if Olivia fail the QTE.
– Fix a bug where the lactating icon effect wasn’t showing up when activated.
– Fix a bug with the hunger script.
– Revamped the 2nd part of Cassie “backpack” side quest.
– Change the max capacity of the storage box to 500.
Version 0.3
– Playable Cassie story arc!
– Balanced the difficulty of the QTE of the NE Swamp event.
– Add a quest objective and a dialogue to gives more context the player during the Broken Bridge quest
– Add a short guide about sprint, encumbrance and inventory management at the start of the game
– Added a BJ Scene to the sleeping roamer event (trigger if Olivia PR is high enough)
– Fix a bug in map ressource respawning in the swamp biome
– Add a few more subtle visual aids to the flooded forest path
– Add more arts and effects to the cliffhanger scene with Olivia
– Allow the player to continue playing the game after the cliffhanger
– Add a basic buff icon indicator for the camouflage on the game hud
Version 0.2.2
– *Camouflage!* New stealth-enhancing mechanic added to the game. A buff is given when Olivia goes in mud pool boosting considerably her stealth for a short moment (subject to balancing).
– *New area* The Flooded Rainforest which is introducing the next part of the main story
– Fix the Pennyroyal tea recipe giving the wrong item in crafting
– Readjusted the sprint sprite animation
– Characters now have their own inventory instead of sharing the same inventory
– Balanced the yeild of berries and sugarcane from resources spawn
– Added visual for Mud Camouflage in status window when activated
– Fix the slowdown bug caused by tile region mixed up
– Fix 2 other image layer issue in scene
Version 0.2.1
– *New area!* The Alligator Den with new resources and base framework for mud effect in game!
– Balanced the difficulty of the QTE of the north east swamp area to be more difficult.
– Fix a few typos and grammar errors in dialogues.
– Fix a bug where the Red Berry Jam buff wasn’t fading out, preventing to use it at its full potential again.
– Fix a bug where Cassie was always sleeping at the old camp.
– Fix a layer issue with the new event when Olivia was pregnant.
– Add fail safe code to make sure the frog event picture entry goes away after triggered.
– Add the QTE to the crocodile event to give the player a chance to win the event. Difficulty is random each time.
– Improved the AI of the roamers in the North East Passage in the swamp for better pathing.
Version 0.2
– *New area!* Two new map has been added to the game! It’s the first area of the new biome : The Swamp
– Two new scenes has been added to the game
– New collectable resources
– QOL : Remap key I to open inventory and X to toggle stealth as well as C (being too close of each other)
– New Quick Time Event (QTE) in some CG scenes to add interactivity to the game
– Balanced the Red Berry Jam to heal Primal Regression from 10 to 25 once a day. Also, make the jam usable as
much as the player wants with the limitation of healing only 8 PR on the subsequent use of the item.
– Fix a bug where the exhaustion mechanism was only working once.
– Add a “Skip the prologue” option with the option of activating the hard mode at the beginning of the game
– Reaching the end of the current content won’t end the game. The player is now able to continue playing the
game within the currently available sandbox content.
– Fix a bug with duplicate Cassie at the 1st camp after a specific event.
#### Version ####
– Fix a limitation border preventing the MC to go in certain NPC restricted area (in jungle waking up area)
#### Version ####
– Red Berry Jam should apply the Red Berry buff as well now
– Fix a clipping issue with the broken jar tile
– Fix a clipping issue with the jungle cave interior
– Fix a limitation border preventing the MC to go in certain NPC restricted area (in hallucinated event)
– Olivia can turn off her torch now (use T or click on the item in the inventory to turn it on or off)
#### Version ####
– Fix an issue where the new map was excluded from the resources respawning logic
– Fix an issue where the autosave feature was always overwriting the last save point.
Now Autosave will alternate (round robin) between the 2 first save slots
#### Version 0.1.2 ####
– *New area!* A new map has been added to the game as well as a new camp location.
– You can ask Cassie to follow you to the new camp (after discovering it)
– New short scene with Cassie and Olivia
– Repeatable scenes are now skippable after the 1st time
– Added new craftable items and recipes
– Added new resources to gather
– Changed the way the game handles the inventory. Olivia can carry more than her limit
however if she goes past that limit, she will not be able to sprint.
– Disabled time/clock progression during dialog/events
– Balanced the energy drain logic in the game. Olivia shouldnt struggle to make it through the day now.
– Various minor bugs fixes (quest related)
– Add a dialog to Cassie to tell Olivia where David is located on day 2 (Spear Fishing)
– Changed the ambient sound of the jungle to be less aggressive
– Added a ambient sound for the jungle during the night
– Added a “Wait until the night” option at a bed roll
– Doubled the capacity of the storage crate (from 50 to 100)
#### Version 0.1.1 ####
– Updated the game framework to the latest version to upgrade the game performances
– Tripled the sprint time (shift key + direction)
– Removed the energy drain from gathering to slow down the characters energy draining
– Added an autosave feature
#### Version 0.1 ####
Original release of the first chapters of the game
*MC = Main Character
Initial release
The update primarily consists of fixes, performance improvements, quality of life improvements, and the first part of replacing the old sex scenes with brand new fully animated one.
I strongly suggest creating a new game save since this update includes many new elements that may not be present in your current save file. Using an old save could potentially result in errors during gameplay.  Please note that you can skip the prologue if you wish to jump to pre-saved points in the main story allowing you to avoid restarting over each new version.


Extras: Brief Walkthrough [oudated, currently wip]


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    The Island [v0.9.20.1] [SWAJ]